37 lines
548 B
C#
37 lines
548 B
C#
|
// Amplify Shader Editor - Visual Shader Editing Tool
|
||
|
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
|
||
|
|
||
|
using UnityEngine;
|
||
|
using System;
|
||
|
|
||
|
namespace AmplifyShaderEditor
|
||
|
{
|
||
|
//GENERICS DON'T WORK WITH HOT CODE RELOAD
|
||
|
[Serializable]
|
||
|
public class FallbackVariable<T>
|
||
|
{
|
||
|
[SerializeField]
|
||
|
private T m_current;
|
||
|
[SerializeField]
|
||
|
private T m_last;
|
||
|
|
||
|
public void Revert()
|
||
|
{
|
||
|
m_current = m_last;
|
||
|
}
|
||
|
|
||
|
public T Current
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
return m_current;
|
||
|
}
|
||
|
set
|
||
|
{
|
||
|
m_last = m_current;
|
||
|
m_current = value;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|