91 lines
3.4 KiB
Plaintext
91 lines
3.4 KiB
Plaintext
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About
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Amplify Shader Editor (c) Amplify Creations, Lda. All rights reserved.
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Amplify Shader Editor is a node-based shader creation tool for Unity 5
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Redistribution of Amplify Shader Editor is frowned upon. If you want to share the
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software, please refer others to the official product page:
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http://amplify.pt/unity/amplify-shader-editor/
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Description
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Amplify Shader Editor is a node-based shader creation tool inspired by industry leading
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editors. An open and tightly integrated solution, it provides a familiar and consistent
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development environment that seamlessly blends with Unity<74>s UI conventions and Shader use.
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Features
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* Intuitive, familiar interface
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* Node based creation
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* Full source-code
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* Extensive node library
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* Growing sample collection
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* Open to user requests and contributions
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* Integrated Texture Array Creator tool
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* Node API
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* Custom Shader Templates
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* SRP HD and Lightweight support
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Supported Platforms
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* All platforms
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Minimum Requirements
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Software
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Unity 5+
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Quick Guide Amplify Shader Editor
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1) Open the editor canvas located in the main menu under Window > Amplify Shader Editor > Open Canvas.
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2) Create an Amplify Shader via the Menu under Assets > Create > Shaders > Amplify Surface shader.
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3) Double-click an ASE shader to open it in the ASE canvas.
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4) Create a new material and set its shader to the newly created Amplify Shader.
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5) Node and shader properties are on the left side, node list on the right.
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6) Drag out nodes from the node palette list on the right, or right-click anywhere in the canvas to open
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a simpler searchable node list.
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7) Data flows from left to right, drag wires from node Input/Output ports to create connections.
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8) The 4 buttons on the main canvas next to the node and shader properties on the upper-left area serve as the main
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save and update buttons. Button 1: Update and Save shader, Button 2: LIVE mode, automatically updates
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and saves the active shader, Button 3: Remove disconnected nodes, Button 4: Open shader in text editor.
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9) Quick access to current shader or material in use by hitting bottom left and or right buttons on main canvas
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10) Consult the Manual below for detailed information.
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Quick Guide Texture Array Creator
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1) Open the tool in the main menu under Window > Amplify Shader Editor > Texture Array Creator
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2) Specify the desired Width and Height for the Texture Array through the X and Y Size
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3) Configure your texture properties
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4) Set your array Name and Path
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5) Add elements to the array by hitting the (+) button over the Texture List area and assign textures to them
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6) Hit the Build Array button on the top of the window to build your new Texture Array
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7) Please notice that you can't load previously created texture arrays into the tool so maintain it open until all the tweaks on the array are done
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Documentation
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Please refer to the following website for an up-to-date online manual:
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http://amplify.pt/unity/amplify-shader-editor/manual
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Nodes
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Please refer to the following website for a searchable node list:
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http://amplify.pt/unity/amplify-shader-editor/nodes
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Feedback
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To file error reports, questions or suggestions, you may use
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our feedback form online:
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http://amplify.pt/contact
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Or contact us directly:
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For general inquiries - info@amplify.pt
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For technical support - support@amplify.pt (customers only)
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