FateViewer/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Stereo Screen Pos.asset

43 lines
2.2 KiB
Plaintext
Raw Normal View History

2023-10-09 00:51:40 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
m_Name: Stereo Screen Pos
m_EditorClassIdentifier:
m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset
Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18812\n-2114;98;1601;770;1084.5;514.5;1;True;False\nNode;AmplifyShaderEditor.CustomExpressionNode;4;-224,-160;Inherit;False;#if
defined(UNITY_SINGLE_PASS_STEREO)$ float4 scaleOffset = unity_StereoScaleOffset[unity_StereoEyeIndex]@$
\ return UV.xy * scaleOffset.xy + scaleOffset.zw@$#else$\treturn UV@$#endif\t;2;False;1;True;UV;FLOAT2;0,0;In;;Inherit;False;ASETransformStereoScreenSpaceTex;True;False;0;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.FunctionInput;2;-544,-160;Inherit;False;Screen
Pos;4;0;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.SwizzleNode;3;-382,-155;Inherit;False;FLOAT2;0;1;2;3;1;0;FLOAT4;0,0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.ScreenPosInputsNode;1;-775.5,-166.5;Inherit;False;0;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.FunctionOutput;0;80,-160;Inherit;False;True;-1;Output;0;False;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nWireConnection;4;0;3;0\nWireConnection;2;0;1;0\nWireConnection;3;0;2;0\nWireConnection;0;0;4;0\nASEEND*/\n//CHKSM=5E1A913A8489DDB98C84EA0657FF57B93EE308A7"
m_functionName:
m_description: Transforms a screen position value from non Stereo to VR Stereo
m_additionalIncludes:
m_additionalIncludes: []
m_outsideIncludes: []
m_additionalPragmas:
m_additionalPragmas: []
m_outsidePragmas: []
m_additionalDirectives:
m_validData: 0
m_isDirty: 0
m_moduleName: ' Additional Directives'
m_independentModule: 1
m_customEdited: 0
m_additionalDirectives: []
m_shaderFunctionDirectives: []
m_nativeDirectives: []
m_nativeDirectivesIndex: -1
m_nativeDirectivesFoldout: 0
m_directivesSaveItems: []
m_nodeCategory: 3
m_customNodeCategory:
m_previewPosition: 0
m_hidden: 0