// Amplify Shader Editor - Visual Shader vEditing Tool // Copyright (c) Amplify Creations, Lda using UnityEngine; using UnityEditor; using System; namespace AmplifyShaderEditor { [NodeAttributes( "Material Quality", "Logical Operators", "Choose between separate branches according to currently selected Quality (SRP only) ", Available = true )] public class MaterialQualityNode : ParentNode { private const string SRPError = "Node intended to be used only on SRP templates as it makes use of keywords defined over that environment."; private const string MaxKeyword = "MATERIAL_QUALITY_HIGH"; private const string MedKeyword = "MATERIAL_QUALITY_MEDIUM"; private const string MinKeyword = "MATERIAL_QUALITY_LOW"; private const string MaterialPragmas = "#pragma shader_feature " + MaxKeyword + " " + MedKeyword + " " + MinKeyword; private readonly string[] MaterialCode = { "#if defined("+MaxKeyword+")", "#elif defined("+MedKeyword+")", "#else", "#endif" }; protected override void CommonInit( int uniqueId ) { base.CommonInit( uniqueId ); AddInputPort( WirePortDataType.FLOAT, false, "High" ); AddInputPort( WirePortDataType.FLOAT, false, "Medium" ); AddInputPort( WirePortDataType.FLOAT, false, "Low" ); AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue ); m_errorMessageTypeIsError = NodeMessageType.Error; m_errorMessageTooltip = SRPError; } public override void OnNodeLogicUpdate( DrawInfo drawInfo ) { base.OnNodeLogicUpdate( drawInfo ); if( !ContainerGraph.IsSRP ) { if( !m_showErrorMessage ) { m_showErrorMessage = true; } } else { if( m_showErrorMessage ) { m_showErrorMessage = false; } } } public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) { if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); dataCollector.AddToDirectives( MaterialPragmas ); string maxQualityValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); string medQualityValue = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); string minQualityValue = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); string localVarName = "currQuality" + OutputId; dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, m_outputPorts[ 0 ].DataType, localVarName, "0" ); //High dataCollector.AddLocalVariable( UniqueId, MaterialCode[ 0 ], true ); dataCollector.AddLocalVariable( UniqueId, localVarName, maxQualityValue, false, true ); //Medium dataCollector.AddLocalVariable( UniqueId, MaterialCode[ 1 ], true ); dataCollector.AddLocalVariable( UniqueId, localVarName, medQualityValue, false, true ); //Low dataCollector.AddLocalVariable( UniqueId, MaterialCode[ 2 ], true ); dataCollector.AddLocalVariable( UniqueId, localVarName, minQualityValue,false,true ); m_outputPorts[ 0 ].SetLocalValue( localVarName, dataCollector.PortCategory ); dataCollector.AddLocalVariable( UniqueId, MaterialCode[ 3 ], true ); return localVarName; } } }