%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} m_Name: Stereo Screen Pos m_EditorClassIdentifier: m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18812\n-2114;98;1601;770;1084.5;514.5;1;True;False\nNode;AmplifyShaderEditor.CustomExpressionNode;4;-224,-160;Inherit;False;#if defined(UNITY_SINGLE_PASS_STEREO)$ float4 scaleOffset = unity_StereoScaleOffset[unity_StereoEyeIndex]@$ \ return UV.xy * scaleOffset.xy + scaleOffset.zw@$#else$\treturn UV@$#endif\t;2;False;1;True;UV;FLOAT2;0,0;In;;Inherit;False;ASETransformStereoScreenSpaceTex;True;False;0;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.FunctionInput;2;-544,-160;Inherit;False;Screen Pos;4;0;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.SwizzleNode;3;-382,-155;Inherit;False;FLOAT2;0;1;2;3;1;0;FLOAT4;0,0,0,0;False;1;FLOAT2;0\nNode;AmplifyShaderEditor.ScreenPosInputsNode;1;-775.5,-166.5;Inherit;False;0;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.FunctionOutput;0;80,-160;Inherit;False;True;-1;Output;0;False;1;0;FLOAT2;0,0;False;1;FLOAT2;0\nWireConnection;4;0;3;0\nWireConnection;2;0;1;0\nWireConnection;3;0;2;0\nWireConnection;0;0;4;0\nASEEND*/\n//CHKSM=5E1A913A8489DDB98C84EA0657FF57B93EE308A7" m_functionName: m_description: Transforms a screen position value from non Stereo to VR Stereo m_additionalIncludes: m_additionalIncludes: [] m_outsideIncludes: [] m_additionalPragmas: m_additionalPragmas: [] m_outsidePragmas: [] m_additionalDirectives: m_validData: 0 m_isDirty: 0 m_moduleName: ' Additional Directives' m_independentModule: 1 m_customEdited: 0 m_additionalDirectives: [] m_shaderFunctionDirectives: [] m_nativeDirectives: [] m_nativeDirectivesIndex: -1 m_nativeDirectivesFoldout: 0 m_directivesSaveItems: [] m_nodeCategory: 3 m_customNodeCategory: m_previewPosition: 0 m_hidden: 0