using System; using System.Collections.Generic; using System.Linq; [Serializable] public class BasicServant { public List Entries = new List(); public List GetAllCostumes() { return Entries.SelectMany(e => e.costumes).ToList(); } [Serializable] public class BasicServantEntry { public string name; public int id; public int collectionNo; public string type; public string flag; public string className; public string attribute; public int rarity; public int atkMax; public int hpMax; public string face; public Dictionary costume; public List costumes; } [Serializable] public class Costume { public int id; public int costumeCollectionNo; public int battleCharaId; public string name; public string shortName; } } [Serializable] public class FileInput { public string blob; public string name; }