FateViewer/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/LuminanceHlpNode.cs

27 lines
863 B
C#

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Luminance", "Image Effects", "Converts color to luminance (grayscale)", Deprecated = true, DeprecatedAlternativeType = typeof( TFHCGrayscale ), DeprecatedAlternative = "Grayscale" )]
public sealed class LuminanceHlpNode : HelperParentNode
{
protected override void CommonInit( int uniqueId )
{
base.CommonInit( uniqueId );
m_funcType = "Luminance";
m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false );
m_inputPorts[ 0 ].Name = "RGB";
m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false );
}
protected override void OnUniqueIDAssigned()
{
base.OnUniqueIDAssigned();
m_localVarName = "luminance" + OutputId;
}
}
}