FateViewer/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/TriplanarNode.cs

1536 lines
56 KiB
C#

using UnityEngine;
using UnityEditor;
using System;
using System.Collections.Generic;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Triplanar Sample", "Textures", "Triplanar Mapping" )]
public sealed class TriplanarNode : ParentNode
{
[SerializeField]
private string m_uniqueName;
private bool m_editPropertyNameMode = false;
[SerializeField]
private string m_propertyInspectorName = "Triplanar Sampler";
private enum TriplanarType { Spherical, Cylindrical }
[SerializeField]
private TriplanarType m_selectedTriplanarType = TriplanarType.Spherical;
private enum TriplanarSpace { Object, World }
[SerializeField]
private TriplanarSpace m_selectedTriplanarSpace = TriplanarSpace.World;
[SerializeField]
private bool m_normalCorrection = false;
[SerializeField]
private ViewSpace m_normalSpace = ViewSpace.Tangent;
[SerializeField]
private TexturePropertyNode m_topTexture;
[SerializeField]
private TexturePropertyNode m_midTexture;
[SerializeField]
private TexturePropertyNode m_botTexture;
bool m_texturesInitialize = false;
[SerializeField]
private string m_tempTopInspectorName = string.Empty;
[SerializeField]
private string m_tempTopName = string.Empty;
private TexturePropertyValues m_tempTopDefaultValue = TexturePropertyValues.white;
private int m_tempTopOrderIndex = -1;
private Texture2D m_tempTopDefaultTexture = null;
private string m_tempMidInspectorName = string.Empty;
private string m_tempMidName = string.Empty;
private TexturePropertyValues m_tempMidDefaultValue = TexturePropertyValues.white;
private int m_tempMidOrderIndex = -1;
private Texture2D m_tempMidDefaultTexture = null;
private string m_tempBotInspectorName = string.Empty;
private string m_tempBotName = string.Empty;
private TexturePropertyValues m_tempBotDefaultValue = TexturePropertyValues.white;
private int m_tempBotOrderIndex = -1;
private Texture2D m_tempBotDefaultTexture = null;
private bool m_topTextureFoldout = true;
private bool m_midTextureFoldout = true;
private bool m_botTextureFoldout = true;
private InputPort m_topTexPort;
private InputPort m_midTexPort;
private InputPort m_botTexPort;
private InputPort m_tilingPort;
private InputPort m_falloffPort;
private InputPort m_topIndexPort;
private InputPort m_midIndexPort;
private InputPort m_botIndexPort;
private InputPort m_scalePort;
private InputPort m_posPort;
private readonly string m_functionCall = "TriplanarSampling{0}( {1} )";
private readonly string m_functionHeader = "inline {0} TriplanarSampling{1}( {2}float3 worldPos, float3 worldNormal, float falloff, float2 tiling, float3 normalScale, float3 index )";
private readonly List<string> m_functionSamplingBodyProj = new List<string>() {
"float3 projNormal = ( pow( abs( worldNormal ), falloff ) );",
"projNormal /= ( projNormal.x + projNormal.y + projNormal.z ) + 0.00001;",// 0.00001 is to prevent division by 0
"float3 nsign = sign( worldNormal );"
};
private readonly List<string> m_functionSamplingBodyNegProj = new List<string>() {
"float negProjNormalY = max( 0, projNormal.y * -nsign.y );",
"projNormal.y = max( 0, projNormal.y * nsign.y );"
};
private readonly List<string> m_functionSamplingBodySignsSphere = new List<string>() {
"xNorm.xyz = half3( {0}( xNorm{1} ).xy * float2( nsign.x, 1.0 ) + worldNormal.zy, worldNormal.x ).zyx;",
"yNorm.xyz = half3( {0}( yNorm{1} ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;",
"zNorm.xyz = half3( {0}( zNorm{1} ).xy * float2( -nsign.z, 1.0 ) + worldNormal.xy, worldNormal.z ).xyz;"
};
private readonly List<string> m_functionSamplingBodySignsSphereScale = new List<string>() {
"xNorm.xyz = half3( {0}( xNorm, normalScale.y ).xy * float2( nsign.x, 1.0 ) + worldNormal.zy, worldNormal.x ).zyx;",
"yNorm.xyz = half3( {0}( yNorm, normalScale.x ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;",
"zNorm.xyz = half3( {0}( zNorm, normalScale.y ).xy * float2( -nsign.z, 1.0 ) + worldNormal.xy, worldNormal.z ).xyz;"
};
private readonly List<string> m_functionSamplingBodySignsCylinder = new List<string>() {
"yNormN.xyz = half3( {0}( yNormN {1}).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;"
};
private readonly List<string> m_functionSamplingBodySignsCylinderScale = new List<string>() {
"yNormN.xyz = half3( {0}( yNormN, normalScale.z ).xy * float2( nsign.y, 1.0 ) + worldNormal.xz, worldNormal.y ).xzy;"
};
private readonly List<string> m_functionSamplingBodyReturnSphereNormalize = new List<string>() {
"return normalize( xNorm.xyz * projNormal.x + yNorm.xyz * projNormal.y + zNorm.xyz * projNormal.z );"
};
private readonly List<string> m_functionSamplingBodyReturnCylinderNormalize = new List<string>() {
"return normalize( xNorm.xyz * projNormal.x + yNorm.xyz * projNormal.y + yNormN.xyz * negProjNormalY + zNorm.xyz * projNormal.z );"
};
private readonly List<string> m_functionSamplingBodyReturnSphere = new List<string>() {
"return xNorm * projNormal.x + yNorm * projNormal.y + zNorm * projNormal.z;"
};
private readonly List<string> m_functionSamplingBodyReturnCylinder = new List<string>() {
"return xNorm * projNormal.x + yNorm * projNormal.y + yNormN * negProjNormalY + zNorm * projNormal.z;"
};
private Rect m_allPicker;
private Rect m_startPicker;
private Rect m_pickerButton;
private bool m_editing;
void ConvertListTo( MasterNodeDataCollector dataCollector, bool scaleInfo, List<string> original, List<string> dest )
{
int count = original.Count;
string scale = string.Empty;
string func = string.Empty;
bool applyScale = false;
if( dataCollector.IsTemplate && dataCollector.IsSRP )
{
if( dataCollector.TemplateDataCollectorInstance.IsHDRP )
{
func = "UnpackNormalmapRGorAG";
}
else
{
func = "UnpackNormalScale";
}
if( !scaleInfo )
{
scale = " , 1.0";
applyScale = true;
}
}
else
{
func = scaleInfo ? "UnpackScaleNormal" : "UnpackNormal";
applyScale = !scaleInfo;
}
for( int i = 0; i < count; i++ )
{
if( applyScale )
dest.Add( string.Format( original[ i ], func, scale ) );
else
dest.Add( string.Format( original[ i ], func ) );
}
}
protected override void CommonInit( int uniqueId )
{
base.CommonInit( uniqueId );
AddInputPort( WirePortDataType.SAMPLER2D, false, "Top", -1, MasterNodePortCategory.Fragment, 0 );
m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.SAMPLER2D, WirePortDataType.SAMPLER2DARRAY );
AddInputPort( WirePortDataType.FLOAT, false, "Top Index", -1, MasterNodePortCategory.Fragment, 5 );
AddInputPort( WirePortDataType.SAMPLER2D, false, "Middle", -1, MasterNodePortCategory.Fragment, 1 );
m_inputPorts[ 2 ].CreatePortRestrictions( WirePortDataType.SAMPLER2D, WirePortDataType.SAMPLER2DARRAY );
AddInputPort( WirePortDataType.FLOAT, false, "Mid Index", -1, MasterNodePortCategory.Fragment, 6 );
AddInputPort( WirePortDataType.SAMPLER2D, false, "Bottom", -1, MasterNodePortCategory.Fragment, 2 );
m_inputPorts[ 4 ].CreatePortRestrictions( WirePortDataType.SAMPLER2D, WirePortDataType.SAMPLER2DARRAY );
AddInputPort( WirePortDataType.FLOAT, false, "Bot Index", -1, MasterNodePortCategory.Fragment, 7 );
AddInputPort( WirePortDataType.FLOAT3, false, "Pos", -1, MasterNodePortCategory.Fragment, 9 );
AddInputPort( WirePortDataType.FLOAT3, false, "Scale", -1, MasterNodePortCategory.Fragment, 8 );
AddInputPort( WirePortDataType.FLOAT2, false, "Tiling", -1, MasterNodePortCategory.Fragment, 3 );
AddInputPort( WirePortDataType.FLOAT, false, "Falloff", -1, MasterNodePortCategory.Fragment, 4 );
AddOutputColorPorts( "RGBA" );
m_useInternalPortData = true;
m_topTexPort = InputPorts[ 0 ];
m_topIndexPort = InputPorts[ 1 ];
m_midTexPort = InputPorts[ 2 ];
m_midIndexPort = InputPorts[ 3 ];
m_botTexPort = InputPorts[ 4 ];
m_botIndexPort = InputPorts[ 5 ];
m_posPort = InputPorts[ 6 ];
m_scalePort = InputPorts[ 7 ];
m_tilingPort = InputPorts[ 8 ];
m_falloffPort = InputPorts[ 9 ];
m_scalePort.Visible = false;
m_scalePort.Vector3InternalData = Vector3.one;
m_tilingPort.FloatInternalData = 1;
m_tilingPort.Vector2InternalData = Vector2.one;
m_topIndexPort.FloatInternalData = 1;
m_falloffPort.FloatInternalData = 1;
m_topIndexPort.Visible = false;
m_selectedLocation = PreviewLocation.TopCenter;
m_marginPreviewLeft = 43;
m_drawPreviewAsSphere = true;
m_drawPreviewExpander = false;
m_drawPreview = true;
m_showPreview = true;
m_autoDrawInternalPortData = false;
m_textLabelWidth = 125;
//m_propertyInspectorName = "Triplanar Sampler";
m_previewShaderGUID = "8723015ec59743143aadfbe480e34391";
}
public void ReadPropertiesData()
{
// Top
if( UIUtils.IsUniformNameAvailable( m_tempTopName ) )
{
UIUtils.ReleaseUniformName( UniqueId, m_topTexture.PropertyName );
if( !string.IsNullOrEmpty( m_tempTopInspectorName ) )
{
m_topTexture.SetInspectorName( m_tempTopInspectorName );
}
if( !string.IsNullOrEmpty( m_tempTopName ) )
m_topTexture.SetPropertyName( m_tempTopName );
UIUtils.RegisterUniformName( UniqueId, m_topTexture.PropertyName );
}
m_topTexture.DefaultTextureValue = m_tempTopDefaultValue;
m_topTexture.OrderIndex = m_tempTopOrderIndex;
m_topTexture.DefaultValue = m_tempTopDefaultTexture;
//m_topTexture.SetMaterialMode( UIUtils.CurrentWindow.CurrentGraph.CurrentMaterial, true );
// Mid
if( UIUtils.IsUniformNameAvailable( m_tempMidName ) )
{
UIUtils.ReleaseUniformName( UniqueId, m_midTexture.PropertyName );
if( !string.IsNullOrEmpty( m_tempMidInspectorName ) )
m_midTexture.SetInspectorName( m_tempMidInspectorName );
if( !string.IsNullOrEmpty( m_tempMidName ) )
m_midTexture.SetPropertyName( m_tempMidName );
UIUtils.RegisterUniformName( UniqueId, m_midTexture.PropertyName );
}
m_midTexture.DefaultTextureValue = m_tempMidDefaultValue;
m_midTexture.OrderIndex = m_tempMidOrderIndex;
m_midTexture.DefaultValue = m_tempMidDefaultTexture;
// Bot
if( UIUtils.IsUniformNameAvailable( m_tempBotName ) )
{
UIUtils.ReleaseUniformName( UniqueId, m_botTexture.PropertyName );
if( !string.IsNullOrEmpty( m_tempBotInspectorName ) )
m_botTexture.SetInspectorName( m_tempBotInspectorName );
if( !string.IsNullOrEmpty( m_tempBotName ) )
m_botTexture.SetPropertyName( m_tempBotName );
UIUtils.RegisterUniformName( UniqueId, m_botTexture.PropertyName );
}
m_botTexture.DefaultTextureValue = m_tempBotDefaultValue;
m_botTexture.OrderIndex = m_tempBotOrderIndex;
m_botTexture.DefaultValue = m_tempBotDefaultTexture;
}
public override void SetMaterialMode( Material mat, bool fetchMaterialValues )
{
base.SetMaterialMode( mat, fetchMaterialValues );
if( !m_texturesInitialize )
return;
m_topTexture.SetMaterialMode( mat, fetchMaterialValues );
m_midTexture.SetMaterialMode( mat, fetchMaterialValues );
m_botTexture.SetMaterialMode( mat, fetchMaterialValues );
}
public void Init()
{
if( m_texturesInitialize )
return;
else
m_texturesInitialize = true;
// Top
if( m_topTexture == null )
{
m_topTexture = ScriptableObject.CreateInstance<TexturePropertyNode>();
}
m_topTexture.ContainerGraph = ContainerGraph;
m_topTexture.CustomPrefix = "Top Texture ";
m_topTexture.UniqueId = UniqueId;
m_topTexture.DrawAutocast = false;
m_topTexture.CurrentParameterType = PropertyType.Property;
// Mid
if( m_midTexture == null )
{
m_midTexture = ScriptableObject.CreateInstance<TexturePropertyNode>();
}
m_midTexture.ContainerGraph = ContainerGraph;
m_midTexture.CustomPrefix = "Mid Texture ";
m_midTexture.UniqueId = UniqueId;
m_midTexture.DrawAutocast = false;
m_midTexture.CurrentParameterType = PropertyType.Property;
// Bot
if( m_botTexture == null )
{
m_botTexture = ScriptableObject.CreateInstance<TexturePropertyNode>();
}
m_botTexture.ContainerGraph = ContainerGraph;
m_botTexture.CustomPrefix = "Bot Texture ";
m_botTexture.UniqueId = UniqueId;
m_botTexture.DrawAutocast = false;
m_botTexture.CurrentParameterType = PropertyType.Property;
if( m_materialMode )
SetDelayedMaterialMode( ContainerGraph.CurrentMaterial );
if( m_nodeAttribs != null )
m_uniqueName = m_nodeAttribs.Name + UniqueId;
ConfigurePorts();
ReRegisterPorts();
}
public override void Destroy()
{
base.Destroy();
//UIUtils.UnregisterPropertyNode( m_topTexture );
//UIUtils.UnregisterTexturePropertyNode( m_topTexture );
//UIUtils.UnregisterPropertyNode( m_midTexture );
//UIUtils.UnregisterTexturePropertyNode( m_midTexture );
//UIUtils.UnregisterPropertyNode( m_botTexture );
//UIUtils.UnregisterTexturePropertyNode( m_botTexture );
if( m_topTexture != null )
m_topTexture.Destroy();
m_topTexture = null;
if( m_midTexture != null )
m_midTexture.Destroy();
m_midTexture = null;
if( m_botTexture != null )
m_botTexture.Destroy();
m_botTexture = null;
m_tempTopDefaultTexture = null;
m_tempMidDefaultTexture = null;
m_tempBotDefaultTexture = null;
m_topTexPort = null;
m_midTexPort = null;
m_botTexPort = null;
m_tilingPort = null;
m_falloffPort = null;
m_topIndexPort = null;
m_midIndexPort = null;
m_botIndexPort = null;
}
public override void SetPreviewInputs()
{
base.SetPreviewInputs();
if( m_topTexture == null )
return;
if( m_topTexPort.IsConnected )
{
PreviewMaterial.SetTexture( "_A", m_topTexPort.InputPreviewTexture( ContainerGraph ) );
}
else
{
PreviewMaterial.SetTexture( "_A", m_topTexture.Value );
}
if( m_selectedTriplanarType == TriplanarType.Cylindrical && m_midTexture != null )
{
if( m_midTexPort.IsConnected )
PreviewMaterial.SetTexture( "_B", m_midTexPort.InputPreviewTexture( ContainerGraph ) );
else
PreviewMaterial.SetTexture( "_B", m_midTexture.Value );
if( m_botTexPort.IsConnected )
PreviewMaterial.SetTexture( "_C", m_botTexPort.InputPreviewTexture( ContainerGraph ) );
else
PreviewMaterial.SetTexture( "_C", m_botTexture.Value );
}
PreviewMaterial.SetFloat( "_IsNormal", ( m_normalCorrection ? 1 : 0 ) );
PreviewMaterial.SetFloat( "_IsTangent", ( m_normalSpace == ViewSpace.Tangent ? 1 : 0 ) );
PreviewMaterial.SetFloat( "_IsSpherical", ( m_selectedTriplanarType == TriplanarType.Spherical ? 1 : 0 ) );
}
public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
{
base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
if( portId == 0 )
m_topTexPort.MatchPortToConnection();
if( portId == 1 )
m_midTexPort.MatchPortToConnection();
if( portId == 2 )
m_botTexPort.MatchPortToConnection();
if( m_texturesInitialize )
ReRegisterPorts();
ConfigurePorts();
}
public override void OnInputPortDisconnected( int portId )
{
base.OnInputPortDisconnected( portId );
if( m_texturesInitialize )
ReRegisterPorts();
}
public override void OnConnectedOutputNodeChanges( int portId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
{
base.OnConnectedOutputNodeChanges( portId, otherNodeId, otherPortId, name, type );
if( portId == 0 )
{
if( !m_topTexPort.CheckValidType( type ) )
{
m_topTexPort.FullDeleteConnections();
UIUtils.ShowMessage( UniqueId, "Triplanar Sampler node only accepts SAMPLER2D and SAMPLER2DARRAY input types.\nTexture Object connected changed to " + type + ", connection was lost, please review and update accordingly.", MessageSeverity.Warning );
}
else
{
m_topTexPort.MatchPortToConnection();
}
}
if( portId == 1 )
{
if( !m_midTexPort.CheckValidType( type ) )
{
m_midTexPort.FullDeleteConnections();
UIUtils.ShowMessage( UniqueId, "Triplanar Sampler node only accepts SAMPLER2D and SAMPLER2DARRAY input types.\nTexture Object connected changed to " + type + ", connection was lost, please review and update accordingly.", MessageSeverity.Warning );
}
else
{
m_midTexPort.MatchPortToConnection();
}
}
if( portId == 2 )
{
if( !m_botTexPort.CheckValidType( type ) )
{
m_botTexPort.FullDeleteConnections();
UIUtils.ShowMessage( UniqueId, "Triplanar Sampler node only accepts SAMPLER2D and SAMPLER2DARRAY input types.\nTexture Object connected changed to " + type + ", connection was lost, please review and update accordingly.", MessageSeverity.Warning );
}
else
{
m_botTexPort.MatchPortToConnection();
}
}
if( m_texturesInitialize )
ReRegisterPorts();
ConfigurePorts();
}
public void ReRegisterPorts()
{
if( m_topTexPort.IsConnected )
{
UIUtils.UnregisterPropertyNode( m_topTexture );
UIUtils.UnregisterTexturePropertyNode( m_topTexture );
}
else if( m_topTexPort.Visible )
{
UIUtils.RegisterPropertyNode( m_topTexture );
UIUtils.RegisterTexturePropertyNode( m_topTexture );
}
if( m_midTexPort.IsConnected || m_selectedTriplanarType == TriplanarType.Spherical )
{
UIUtils.UnregisterPropertyNode( m_midTexture );
UIUtils.UnregisterTexturePropertyNode( m_midTexture );
}
else if( m_midTexPort.Visible && m_selectedTriplanarType == TriplanarType.Cylindrical )
{
UIUtils.RegisterPropertyNode( m_midTexture );
UIUtils.RegisterTexturePropertyNode( m_midTexture );
}
if( m_botTexPort.IsConnected || m_selectedTriplanarType == TriplanarType.Spherical )
{
UIUtils.UnregisterPropertyNode( m_botTexture );
UIUtils.UnregisterTexturePropertyNode( m_botTexture );
}
else if( m_botTexPort.Visible && m_selectedTriplanarType == TriplanarType.Cylindrical )
{
UIUtils.RegisterPropertyNode( m_botTexture );
UIUtils.RegisterTexturePropertyNode( m_botTexture );
}
}
public void ConfigurePorts()
{
switch( m_selectedTriplanarType )
{
case TriplanarType.Spherical:
m_topTexPort.Name = "Tex";
m_midTexPort.Visible = false;
m_botTexPort.Visible = false;
m_scalePort.ChangeType( WirePortDataType.FLOAT, false );
break;
case TriplanarType.Cylindrical:
m_topTexPort.Name = "Top";
m_midTexPort.Visible = true;
m_botTexPort.Visible = true;
m_scalePort.ChangeType( WirePortDataType.FLOAT3, false );
break;
}
if( m_normalCorrection )
{
m_outputPorts[ 0 ].ChangeProperties( "XYZ", WirePortDataType.FLOAT3, false );
m_outputPorts[ 1 ].ChangeProperties( "X", WirePortDataType.FLOAT, false );
m_outputPorts[ 2 ].ChangeProperties( "Y", WirePortDataType.FLOAT, false );
m_outputPorts[ 3 ].ChangeProperties( "Z", WirePortDataType.FLOAT, false );
m_outputPorts[ 4 ].Visible = false;
m_scalePort.Visible = true;
}
else
{
m_outputPorts[ 0 ].ChangeProperties( "RGBA", WirePortDataType.FLOAT4, false );
m_outputPorts[ 1 ].ChangeProperties( "R", WirePortDataType.FLOAT, false );
m_outputPorts[ 2 ].ChangeProperties( "G", WirePortDataType.FLOAT, false );
m_outputPorts[ 3 ].ChangeProperties( "B", WirePortDataType.FLOAT, false );
m_outputPorts[ 4 ].ChangeProperties( "A", WirePortDataType.FLOAT, false );
m_outputPorts[ 4 ].Visible = true;
m_scalePort.Visible = false;
}
if( m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
m_topIndexPort.Visible = true;
else
m_topIndexPort.Visible = false;
if( m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY && m_selectedTriplanarType == TriplanarType.Cylindrical )
m_midIndexPort.Visible = true;
else
m_midIndexPort.Visible = false;
if( m_botTexPort.DataType == WirePortDataType.SAMPLER2DARRAY && m_selectedTriplanarType == TriplanarType.Cylindrical )
m_botIndexPort.Visible = true;
else
m_botIndexPort.Visible = false;
if( m_selectedTriplanarSpace == TriplanarSpace.World )
m_posPort.Name = "World Pos";
else
m_posPort.Name = "Local Pos";
m_outputPorts[ 0 ].DirtyLabelSize = true;
m_sizeIsDirty = true;
}
public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
{
base.PropagateNodeData( nodeData, ref dataCollector );
dataCollector.DirtyNormal = true;
}
public override void DrawProperties()
{
base.DrawProperties();
NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, "Parameters", DrawMainOptions );
DrawInternalDataGroup();
if( m_selectedTriplanarType == TriplanarType.Spherical && !m_topTexPort.IsConnected )
NodeUtils.DrawPropertyGroup( ref m_topTextureFoldout, "Texture", DrawTopTextureOptions );
else if( !m_topTexPort.IsConnected )
NodeUtils.DrawPropertyGroup( ref m_topTextureFoldout, "Top Texture", DrawTopTextureOptions );
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
{
if( !m_midTexPort.IsConnected )
NodeUtils.DrawPropertyGroup( ref m_midTextureFoldout, "Middle Texture", DrawMidTextureOptions );
if( !m_botTexPort.IsConnected )
NodeUtils.DrawPropertyGroup( ref m_botTextureFoldout, "Bottom Texture", DrawBotTextureOptions );
}
}
void DrawMainOptions()
{
EditorGUI.BeginChangeCheck();
m_propertyInspectorName = EditorGUILayoutTextField( "Name", m_propertyInspectorName );
m_selectedTriplanarType = (TriplanarType)EditorGUILayoutEnumPopup( "Mapping", m_selectedTriplanarType );
m_selectedTriplanarSpace = (TriplanarSpace)EditorGUILayoutEnumPopup( "Space", m_selectedTriplanarSpace );
m_normalCorrection = EditorGUILayoutToggle( "Normal Map", m_normalCorrection );
if( m_normalCorrection )
m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Output Normal Space", m_normalSpace );
if( EditorGUI.EndChangeCheck() )
{
SetTitleText( m_propertyInspectorName );
ConfigurePorts();
ReRegisterPorts();
}
}
void DrawTopTextureOptions()
{
EditorGUI.BeginChangeCheck();
m_topTexture.ShowPropertyInspectorNameGUI();
m_topTexture.ShowPropertyNameGUI( true );
m_topTexture.ShowToolbar();
if( EditorGUI.EndChangeCheck() )
{
m_topTexture.BeginPropertyFromInspectorCheck();
if( m_materialMode )
m_requireMaterialUpdate = true;
}
m_topTexture.CheckPropertyFromInspector();
}
void DrawMidTextureOptions()
{
if( m_midTexture == null )
return;
EditorGUI.BeginChangeCheck();
m_midTexture.ShowPropertyInspectorNameGUI();
m_midTexture.ShowPropertyNameGUI( true );
m_midTexture.ShowToolbar();
if( EditorGUI.EndChangeCheck() )
{
m_midTexture.BeginPropertyFromInspectorCheck();
if( m_materialMode )
m_requireMaterialUpdate = true;
}
m_midTexture.CheckPropertyFromInspector();
}
void DrawBotTextureOptions()
{
if( m_botTexture == null )
return;
EditorGUI.BeginChangeCheck();
m_botTexture.ShowPropertyInspectorNameGUI();
m_botTexture.ShowPropertyNameGUI( true );
m_botTexture.ShowToolbar();
if( EditorGUI.EndChangeCheck() )
{
m_botTexture.BeginPropertyFromInspectorCheck();
if( m_materialMode )
m_requireMaterialUpdate = true;
}
m_botTexture.CheckPropertyFromInspector();
}
public override void OnEnable()
{
base.OnEnable();
//if( !m_afterDeserialize )
//Init(); //Generate texture properties
//else
//m_afterDeserialize = false;
//if( m_topTexture != null )
// m_topTexture.ReRegisterName = true;
//if( m_selectedTriplanarType == TriplanarType.Cylindrical )
//{
// if( m_midTexture != null )
// m_midTexture.ReRegisterName = true;
// if( m_botTexture != null )
// m_botTexture.ReRegisterName = true;
//}
}
//bool m_afterDeserialize = false;
//public override void OnAfterDeserialize()
//{
// base.OnAfterDeserialize();
// m_afterDeserialize = true;
//}
public override void OnNodeLogicUpdate( DrawInfo drawInfo )
{
base.OnNodeLogicUpdate( drawInfo );
Init();
if( m_topTexture.ReRegisterName )
{
m_topTexture.ReRegisterName = false;
UIUtils.RegisterUniformName( UniqueId, m_topTexture.PropertyName );
}
m_topTexture.CheckDelayedDirtyProperty();
m_topTexture.CheckPropertyFromInspector();
m_topTexture.CheckDuplicateProperty();
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
{
if( m_midTexture.ReRegisterName )
{
m_midTexture.ReRegisterName = false;
UIUtils.RegisterUniformName( UniqueId, m_midTexture.PropertyName );
}
m_midTexture.CheckDelayedDirtyProperty();
m_midTexture.CheckPropertyFromInspector();
m_midTexture.CheckDuplicateProperty();
if( m_botTexture.ReRegisterName )
{
m_botTexture.ReRegisterName = false;
UIUtils.RegisterUniformName( UniqueId, m_botTexture.PropertyName );
}
m_botTexture.CheckDelayedDirtyProperty();
m_botTexture.CheckPropertyFromInspector();
m_botTexture.CheckDuplicateProperty();
}
}
public override void OnNodeLayout( DrawInfo drawInfo )
{
base.OnNodeLayout( drawInfo );
m_allPicker = m_previewRect;
m_allPicker.x -= 43 * drawInfo.InvertedZoom;
m_allPicker.width = 43 * drawInfo.InvertedZoom;
m_startPicker = m_previewRect;
m_startPicker.x -= 43 * drawInfo.InvertedZoom;
m_startPicker.width = 43 * drawInfo.InvertedZoom;
m_startPicker.height = 43 * drawInfo.InvertedZoom;
m_pickerButton = m_startPicker;
m_pickerButton.width = 30 * drawInfo.InvertedZoom;
m_pickerButton.x = m_startPicker.xMax - m_pickerButton.width - 2;
m_pickerButton.height = 10 * drawInfo.InvertedZoom;
m_pickerButton.y = m_startPicker.yMax - m_pickerButton.height - 2;
}
public override void DrawGUIControls( DrawInfo drawInfo )
{
base.DrawGUIControls( drawInfo );
if( !( drawInfo.CurrentEventType == EventType.MouseDown || drawInfo.CurrentEventType == EventType.MouseUp || drawInfo.CurrentEventType == EventType.ExecuteCommand || drawInfo.CurrentEventType == EventType.DragPerform ) )
return;
bool insideBox = m_allPicker.Contains( drawInfo.MousePosition );
if( insideBox )
{
m_editing = true;
}
else if( m_editing && !insideBox && drawInfo.CurrentEventType != EventType.ExecuteCommand )
{
GUI.FocusControl( null );
m_editing = false;
}
}
private int m_pickId = 0;
public override void Draw( DrawInfo drawInfo )
{
base.Draw( drawInfo );
Rect pickerButtonClone = m_pickerButton;
Rect startPickerClone = m_startPicker;
if( m_editing )
{
if( GUI.Button( pickerButtonClone, string.Empty, GUIStyle.none ) )
{
int controlID = EditorGUIUtility.GetControlID( FocusType.Passive );
EditorGUIUtility.ShowObjectPicker<Texture2D>( m_topTexture.Value, false, "", controlID );
m_pickId = 0;
}
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
{
pickerButtonClone.y += startPickerClone.height;
if( GUI.Button( pickerButtonClone, string.Empty, GUIStyle.none ) )
{
int controlID = EditorGUIUtility.GetControlID( FocusType.Passive );
EditorGUIUtility.ShowObjectPicker<Texture2D>( m_midTexture.Value, false, "", controlID );
m_pickId = 1;
}
pickerButtonClone.y += startPickerClone.height;
if( GUI.Button( pickerButtonClone, string.Empty, GUIStyle.none ) )
{
int controlID = EditorGUIUtility.GetControlID( FocusType.Passive );
EditorGUIUtility.ShowObjectPicker<Texture2D>( m_botTexture.Value, false, "", controlID );
m_pickId = 2;
}
}
string commandName = Event.current.commandName;
UnityEngine.Object newValue = null;
if( commandName.Equals( "ObjectSelectorUpdated" ) || commandName.Equals( "ObjectSelectorClosed" ) )
{
newValue = EditorGUIUtility.GetObjectPickerObject();
if( m_pickId == 2 )
{
if( newValue != (UnityEngine.Object)m_botTexture.Value )
{
PreviewIsDirty = true;
UndoRecordObject( "Changing value EditorGUIObjectField on node Triplanar Node" );
m_botTexture.Value = newValue != null ? (Texture2D)newValue : null;
if( m_materialMode )
m_requireMaterialUpdate = true;
}
}
else if( m_pickId == 1 )
{
if( newValue != (UnityEngine.Object)m_midTexture.Value )
{
PreviewIsDirty = true;
UndoRecordObject( "Changing value EditorGUIObjectField on node Triplanar Node" );
m_midTexture.Value = newValue != null ? (Texture2D)newValue : null;
if( m_materialMode )
m_requireMaterialUpdate = true;
}
}
else
{
if( newValue != (UnityEngine.Object)m_topTexture.Value )
{
PreviewIsDirty = true;
UndoRecordObject( "Changing value EditorGUIObjectField on node Triplanar Node" );
m_topTexture.Value = newValue != null ? (Texture2D)newValue : null;
if( m_materialMode )
m_requireMaterialUpdate = true;
}
}
if( commandName.Equals( "ObjectSelectorClosed" ) )
m_editing = false;
}
if( GUI.Button( startPickerClone, string.Empty, GUIStyle.none ) )
{
if( m_topTexPort.IsConnected )
{
UIUtils.FocusOnNode( m_topTexPort.GetOutputNode( 0 ), 1, true );
}
else
{
if( m_topTexture.Value != null )
{
Selection.activeObject = m_topTexture.Value;
EditorGUIUtility.PingObject( Selection.activeObject );
}
}
m_editing = false;
}
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
{
startPickerClone.y += startPickerClone.height;
if( GUI.Button( startPickerClone, string.Empty, GUIStyle.none ) )
{
if( m_midTexPort.IsConnected )
{
UIUtils.FocusOnNode( m_midTexPort.GetOutputNode( 0 ), 1, true );
}
else
{
if( m_midTexture.Value != null )
{
Selection.activeObject = m_midTexture.Value;
EditorGUIUtility.PingObject( Selection.activeObject );
}
}
m_editing = false;
}
startPickerClone.y += startPickerClone.height;
if( GUI.Button( startPickerClone, string.Empty, GUIStyle.none ) )
{
if( m_botTexPort.IsConnected )
{
UIUtils.FocusOnNode( m_botTexPort.GetOutputNode( 0 ), 1, true );
}
else
{
if( m_botTexture.Value != null )
{
Selection.activeObject = m_botTexture.Value;
EditorGUIUtility.PingObject( Selection.activeObject );
}
}
m_editing = false;
}
}
}
pickerButtonClone = m_pickerButton;
startPickerClone = m_startPicker;
if( drawInfo.CurrentEventType == EventType.Repaint )
{
// Top
if( m_topTexPort.IsConnected )
{
EditorGUI.DrawPreviewTexture( startPickerClone, m_topTexPort.GetOutputConnection( 0 ).OutputPreviewTexture, null, ScaleMode.ScaleAndCrop );
}
else if( m_topTexture.Value != null )
{
EditorGUI.DrawPreviewTexture( startPickerClone, m_topTexture.Value, null, ScaleMode.ScaleAndCrop );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
}
else
{
GUI.Label( startPickerClone, string.Empty, UIUtils.ObjectFieldThumb );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
{
GUI.Label( startPickerClone, "None (Texture2D)", UIUtils.MiniObjectFieldThumbOverlay );
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
}
}
GUI.Label( startPickerClone, string.Empty, UIUtils.GetCustomStyle( CustomStyle.SamplerFrame ) );
if( m_selectedTriplanarType == TriplanarType.Cylindrical )
{
// Mid
startPickerClone.y += startPickerClone.height;
pickerButtonClone.y += startPickerClone.height;
if( m_midTexPort.IsConnected )
{
EditorGUI.DrawPreviewTexture( startPickerClone, m_midTexPort.GetOutputConnection( 0 ).OutputPreviewTexture, null, ScaleMode.ScaleAndCrop );
}
else if( m_midTexture.Value != null )
{
EditorGUI.DrawPreviewTexture( startPickerClone, m_midTexture.Value, null, ScaleMode.ScaleAndCrop );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
}
else
{
GUI.Label( startPickerClone, string.Empty, UIUtils.ObjectFieldThumb );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
{
GUI.Label( startPickerClone, "None (Texture2D)", UIUtils.MiniObjectFieldThumbOverlay );
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
}
}
GUI.Label( startPickerClone, string.Empty, UIUtils.GetCustomStyle( CustomStyle.SamplerFrame ) );
// Bot
startPickerClone.y += startPickerClone.height;
startPickerClone.height = 42 * drawInfo.InvertedZoom;
pickerButtonClone.y += startPickerClone.height;
if( m_botTexPort.IsConnected )
{
EditorGUI.DrawPreviewTexture( startPickerClone, m_botTexPort.GetOutputConnection( 0 ).OutputPreviewTexture, null, ScaleMode.ScaleAndCrop );
}
else if( m_botTexture.Value != null )
{
EditorGUI.DrawPreviewTexture( startPickerClone, m_botTexture.Value, null, ScaleMode.ScaleAndCrop );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
}
else
{
GUI.Label( startPickerClone, string.Empty, UIUtils.ObjectFieldThumb );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD2 )
{
GUI.Label( startPickerClone, "None (Texture2D)", UIUtils.MiniObjectFieldThumbOverlay );
GUI.Label( pickerButtonClone, "Select", UIUtils.MiniSamplerButton );
}
}
GUI.Label( startPickerClone, string.Empty, UIUtils.GetCustomStyle( CustomStyle.SamplerFrame ) );
}
}
}
public override void OnNodeDoubleClicked( Vector2 currentMousePos2D )
{
if( currentMousePos2D.y - m_globalPosition.y > Constants.NODE_HEADER_HEIGHT + Constants.NODE_HEADER_EXTRA_HEIGHT )
{
ContainerGraph.ParentWindow.ParametersWindow.IsMaximized = !ContainerGraph.ParentWindow.ParametersWindow.IsMaximized;
}
else
{
m_editPropertyNameMode = true;
GUI.FocusControl( m_uniqueName );
TextEditor te = (TextEditor)GUIUtility.GetStateObject( typeof( TextEditor ), GUIUtility.keyboardControl );
if( te != null )
{
te.SelectAll();
}
}
}
public override void OnNodeSelected( bool value )
{
base.OnNodeSelected( value );
if( !value )
m_editPropertyNameMode = false;
}
public override void DrawTitle( Rect titlePos )
{
if( m_editPropertyNameMode )
{
titlePos.height = Constants.NODE_HEADER_HEIGHT;
EditorGUI.BeginChangeCheck();
GUI.SetNextControlName( m_uniqueName );
m_propertyInspectorName = GUITextField( titlePos, m_propertyInspectorName, UIUtils.GetCustomStyle( CustomStyle.NodeTitle ) );
if( EditorGUI.EndChangeCheck() )
{
SetTitleText( m_propertyInspectorName );
}
if( Event.current.isKey && ( Event.current.keyCode == KeyCode.Return || Event.current.keyCode == KeyCode.KeypadEnter ) )
{
m_editPropertyNameMode = false;
GUIUtility.keyboardControl = 0;
}
}
else
{
base.DrawTitle( titlePos );
}
}
public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
{
if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
return GetOutputColorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
ParentGraph outsideGraph = UIUtils.CurrentWindow.OutsideGraph;
dataCollector.AddPropertyNode( m_topTexture );
dataCollector.AddPropertyNode( m_midTexture );
dataCollector.AddPropertyNode( m_botTexture );
bool isVertex = ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation || dataCollector.PortCategory == MasterNodePortCategory.Vertex );
string texTop = string.Empty;
string texMid = string.Empty;
string texBot = string.Empty;
string ssTop = string.Empty;
string ssMid = string.Empty;
string ssBot = string.Empty;
if( m_topTexPort.IsConnected )
{
texTop = m_topTexPort.GeneratePortInstructions( ref dataCollector );
}
else
{
dataCollector.AddToUniforms( UniqueId, m_topTexture.GetTexture2DUniformValue() );
dataCollector.AddToProperties( UniqueId, m_topTexture.GetTexture2DPropertyValue(), m_topTexture.OrderIndex );
texTop = m_topTexture.PropertyName;
}
if( m_selectedTriplanarType == TriplanarType.Spherical )
{
texMid = texTop;
texBot = texTop;
#if UNITY_2018_1_OR_NEWER
if( ( outsideGraph.SamplingMacros || m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) )
#else
if( ( outsideGraph.SamplingMacros || m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) && !outsideGraph.IsStandardSurface )
#endif
ssTop = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texTop );
}
else
{
if( m_midTexPort.IsConnected )
{
texMid = m_midTexPort.GeneratePortInstructions( ref dataCollector );
}
else
{
dataCollector.AddToUniforms( UniqueId, m_midTexture.GetTexture2DUniformValue() );
dataCollector.AddToProperties( UniqueId, m_midTexture.GetTexture2DPropertyValue(), m_midTexture.OrderIndex );
texMid = m_midTexture.PropertyName;
}
if( m_botTexPort.IsConnected )
{
texBot = m_botTexPort.GeneratePortInstructions( ref dataCollector );
}
else
{
dataCollector.AddToUniforms( UniqueId, m_botTexture.GetTexture2DUniformValue() );
dataCollector.AddToProperties( UniqueId, m_botTexture.GetTexture2DPropertyValue(), m_botTexture.OrderIndex );
texBot = m_botTexture.PropertyName;
}
#if UNITY_2018_1_OR_NEWER
if( ( outsideGraph.SamplingMacros || m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) )
ssTop = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texTop );
if( ( outsideGraph.SamplingMacros || m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) )
ssMid = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texMid );
if( ( outsideGraph.SamplingMacros || m_botTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) )
ssBot = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texBot );
#else
if( ( outsideGraph.SamplingMacros || m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) && !outsideGraph.IsStandardSurface )
ssTop = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texTop );
if( ( outsideGraph.SamplingMacros || m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) && !outsideGraph.IsStandardSurface )
ssMid = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texMid );
if( ( outsideGraph.SamplingMacros || m_botTexPort.DataType == WirePortDataType.SAMPLER2DARRAY ) && !outsideGraph.IsStandardSurface )
ssBot = GeneratorUtils.GenerateSamplerState( ref dataCollector, UniqueId, texBot );
#endif
}
if( !isVertex )
{
dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_POS );
dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
dataCollector.ForceNormal = true;
}
string topIndex = "0";
string midIndex = "0";
string botIndex = "0";
if( m_topIndexPort.Visible )
topIndex = m_topIndexPort.GeneratePortInstructions( ref dataCollector );
if( m_midIndexPort.Visible )
midIndex = m_midIndexPort.GeneratePortInstructions( ref dataCollector );
if( m_botIndexPort.Visible )
botIndex = m_botIndexPort.GeneratePortInstructions( ref dataCollector );
string tiling = m_tilingPort.GeneratePortInstructions( ref dataCollector );
string falloff = m_falloffPort.GeneratePortInstructions( ref dataCollector );
bool scaleNormals = false;
if( m_scalePort.IsConnected || ( m_scalePort.IsConnected && ( m_scalePort.Vector3InternalData == Vector3.one || m_scalePort.FloatInternalData == 1 ) ) )
scaleNormals = true;
MipType mip = isVertex ? MipType.MipLevel : MipType.Auto;
string samplingTriplanar = string.Empty;
string headerID = string.Empty;
string header = string.Empty;
string callHeader = string.Empty;
string samplers = string.Empty;
string extraArguments = string.Empty;
List<string> triplanarBody = new List<string>();
triplanarBody.AddRange( m_functionSamplingBodyProj );
headerID += OutputId;
if( m_selectedTriplanarType == TriplanarType.Spherical )
{
samplers = GeneratorUtils.GetPropertyDeclaraction( "topTexMap", m_topTexPort.DataType, ", " ) + GeneratorUtils.GetSamplerDeclaraction( "samplertopTexMap", m_topTexPort.DataType, ", " );
#if !UNITY_2018_1_OR_NEWER
if( m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY && outsideGraph.IsStandardSurface )
samplers = "UNITY_ARGS_TEX2DARRAY(topTexMap), ";
#endif
string array1 = "";
string array2 = "";
if( m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
{
if( outsideGraph.IsSRP )
{
array1 = "";
array2 = ", index.x";
}
else
{
array1 = "float3( ";
array2 = ", index.x )";
}
}
triplanarBody.Add( "half4 xNorm; half4 yNorm; half4 zNorm;" );
triplanarBody.Add( "xNorm = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_topTexPort.DataType, "topTexMap", "samplertopTexMap", string.Format( "{0}tiling * worldPos.zy * float2( nsign.x, 1.0 ){1}", array1, array2 ), mip, "0" ) + ";" );
triplanarBody.Add( "yNorm = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_topTexPort.DataType, "topTexMap", "samplertopTexMap", string.Format( "{0}tiling * worldPos.xz * float2( nsign.y, 1.0 ){1}", array1, array2 ), mip, "0" ) + ";" );
triplanarBody.Add( "zNorm = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_topTexPort.DataType, "topTexMap", "samplertopTexMap", string.Format( "{0}tiling * worldPos.xy * float2( -nsign.z, 1.0 ){1}", array1, array2 ), mip, "0" ) + ";" );
if( m_normalCorrection )
{
if( scaleNormals )
{
ConvertListTo( dataCollector, true, m_functionSamplingBodySignsSphereScale, triplanarBody );
}
else
{
ConvertListTo( dataCollector, false, m_functionSamplingBodySignsSphere, triplanarBody );
}
triplanarBody.AddRange( m_functionSamplingBodyReturnSphereNormalize );
}
else
{
triplanarBody.AddRange( m_functionSamplingBodyReturnSphere );
}
}
else
{
string topArgs = GeneratorUtils.GetPropertyDeclaraction( "topTexMap", m_topTexPort.DataType, ", " ) + GeneratorUtils.GetSamplerDeclaraction( "samplertopTexMap", m_topTexPort.DataType, ", " );
string midArgs = GeneratorUtils.GetPropertyDeclaraction( "midTexMap", m_midTexPort.DataType, ", " ) + GeneratorUtils.GetSamplerDeclaraction( "samplermidTexMap", m_midTexPort.DataType, ", " );
string botArgs = GeneratorUtils.GetPropertyDeclaraction( "botTexMap", m_botTexPort.DataType, ", " ) + GeneratorUtils.GetSamplerDeclaraction( "samplerbotTexMap", m_botTexPort.DataType, ", " );
#if !UNITY_2018_1_OR_NEWER
if( m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY && outsideGraph.IsStandardSurface )
topArgs = "UNITY_ARGS_TEX2DARRAY(topTexMap), ";
if( m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY && outsideGraph.IsStandardSurface )
midArgs = "UNITY_ARGS_TEX2DARRAY(midTexMap), ";
if( m_botTexPort.DataType == WirePortDataType.SAMPLER2DARRAY && outsideGraph.IsStandardSurface )
botArgs = "UNITY_ARGS_TEX2DARRAY(botTexMap), ";
#endif
samplers = topArgs + midArgs + botArgs;
string uvTop = "tiling * worldPos.xz * float2( nsign.y, 1.0 )";
if( m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
uvTop = outsideGraph.IsSRP ? uvTop + ", index.x" : "float3( " + uvTop + ", index.x )";
string uvMid = "tiling * worldPos.zy * float2( nsign.x, 1.0 )";
if( m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
uvMid = outsideGraph.IsSRP ? uvMid + ", index.y" : "float3( " + uvMid + ", index.y )";
string uvMidNeg = "tiling * worldPos.xy * float2( -nsign.z, 1.0 )";
if( m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
uvMidNeg = outsideGraph.IsSRP ? uvMidNeg + ", index.y" : "float3( " + uvMidNeg + ", index.y )";
string uvBot = "tiling * worldPos.xz * float2( nsign.y, 1.0 )";
if( m_botTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
uvBot = outsideGraph.IsSRP ? uvBot + ", index.z" : "float3( " + uvBot + ", index.z )";
extraArguments = ", {7}, {8}";
triplanarBody.AddRange( m_functionSamplingBodyNegProj );
triplanarBody.Add( "half4 xNorm; half4 yNorm; half4 yNormN; half4 zNorm;" );
triplanarBody.Add( "xNorm = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_midTexPort.DataType, "midTexMap", "samplermidTexMap", uvMid, mip, "0" ) + ";" );
triplanarBody.Add( "yNorm = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_topTexPort.DataType, "topTexMap", "samplertopTexMap", uvTop, mip, "0" ) + ";" );
triplanarBody.Add( "yNormN = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_botTexPort.DataType, "botTexMap", "samplerbotTexMap", uvBot, mip, "0" ) + ";" );
triplanarBody.Add( "zNorm = " + GeneratorUtils.GenerateSamplingCall( ref dataCollector, m_midTexPort.DataType, "midTexMap", "samplermidTexMap", uvMidNeg, mip, "0" ) + ";" );
if( m_normalCorrection )
{
if( scaleNormals )
{
if( !( dataCollector.IsTemplate && dataCollector.IsSRP ) )
{
dataCollector.AddToIncludes( UniqueId, Constants.UnityStandardUtilsLibFuncs );
}
ConvertListTo( dataCollector, true, m_functionSamplingBodySignsSphereScale, triplanarBody );
ConvertListTo( dataCollector, true, m_functionSamplingBodySignsCylinderScale, triplanarBody );
}
else
{
ConvertListTo( dataCollector, false, m_functionSamplingBodySignsSphere, triplanarBody );
ConvertListTo( dataCollector, false, m_functionSamplingBodySignsCylinder, triplanarBody );
}
triplanarBody.AddRange( m_functionSamplingBodyReturnCylinderNormalize );
}
else
{
triplanarBody.AddRange( m_functionSamplingBodyReturnCylinder );
}
}
string type = UIUtils.WirePortToCgType( m_outputPorts[ 0 ].DataType );
header = string.Format( m_functionHeader, type, headerID, samplers );
callHeader = string.Format( m_functionCall, headerID, "{0}, {1}, {2}, {3}, {4}, {5}, {6}" + extraArguments );
IOUtils.AddFunctionHeader( ref samplingTriplanar, header );
foreach( string line in triplanarBody )
IOUtils.AddFunctionLine( ref samplingTriplanar, line );
IOUtils.CloseFunctionBody( ref samplingTriplanar );
string pos = GeneratorUtils.GenerateWorldPosition( ref dataCollector, UniqueId );
string norm = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId );
string worldToTangent = string.Empty;
if( m_normalCorrection && m_normalSpace == ViewSpace.Tangent )
worldToTangent = GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
if( m_selectedTriplanarSpace == TriplanarSpace.Object )
{
if( m_normalCorrection && m_normalSpace == ViewSpace.Tangent )
{
string vt = GeneratorUtils.GenerateVertexTangent( ref dataCollector, UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3 );
string vbt = GeneratorUtils.GenerateVertexBitangent( ref dataCollector, UniqueId, CurrentPrecisionType );
norm = GeneratorUtils.GenerateVertexNormal( ref dataCollector, UniqueId, CurrentPrecisionType );
dataCollector.AddLocalVariable( UniqueId, "float3x3 objectToTangent = float3x3("+ vt + ", "+ vbt + ", "+ norm + ");" );
pos = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, WirePortDataType.FLOAT3 );
worldToTangent = "objectToTangent";
}
else
{
pos = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, WirePortDataType.FLOAT3 );
norm = GeneratorUtils.GenerateVertexNormal( ref dataCollector, UniqueId, CurrentPrecisionType );
}
}
if( m_posPort.IsConnected )
{
pos = m_posPort.GeneratePortInstructions( ref dataCollector );
}
#if !UNITY_2018_1_OR_NEWER
if( outsideGraph.IsStandardSurface && m_topTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
texTop = "UNITY_PASS_TEX2DARRAY(" + texTop + ")";
if( outsideGraph.IsStandardSurface && m_midTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
texMid = "UNITY_PASS_TEX2DARRAY(" + texMid + ")";
if( outsideGraph.IsStandardSurface && m_botTexPort.DataType == WirePortDataType.SAMPLER2DARRAY )
texBot = "UNITY_PASS_TEX2DARRAY(" + texBot + ")";
#endif
string call = string.Empty;
string normalScale = m_scalePort.GeneratePortInstructions( ref dataCollector );
if( !string.IsNullOrEmpty( ssTop ) )
ssTop = ", " + ssTop;
if( !string.IsNullOrEmpty( ssMid ) )
ssMid = ", " + ssMid;
if( !string.IsNullOrEmpty( ssBot ) )
ssBot = ", " + ssBot;
if( m_selectedTriplanarType == TriplanarType.Spherical )
call = dataCollector.AddFunctions( callHeader, samplingTriplanar, texTop + ssTop, pos, norm, falloff, tiling, normalScale, topIndex );
else
call = dataCollector.AddFunctions( callHeader, samplingTriplanar, texTop + ssTop, texMid + ssMid, texBot + ssBot, pos, norm, falloff, tiling, normalScale, "float3(" + topIndex + "," + midIndex + "," + botIndex + ")" );
string triplanarVarName = "triplanar" + OutputId;
dataCollector.AddToLocalVariables( dataCollector.PortCategory, UniqueId, type + " "+ triplanarVarName + " = " + call + ";" );
if( m_normalCorrection && m_normalSpace == ViewSpace.Tangent )
{
string tanTriplanarVarName = "tanTriplanarNormal" + OutputId;
dataCollector.AddToLocalVariables( dataCollector.PortCategory, UniqueId, "float3 " + tanTriplanarVarName + " = mul( " + worldToTangent + ", "+ triplanarVarName + " );" );
m_outputPorts[ 0 ].SetLocalValue( tanTriplanarVarName, dataCollector.PortCategory );
return GetOutputVectorItem( 0, outputId, tanTriplanarVarName );
}
else
{
return GetOutputVectorItem( 0, outputId, triplanarVarName );
}
}
public override void UpdateMaterial( Material mat )
{
base.UpdateMaterial( mat );
m_topTexture.OnPropertyNameChanged();
if( mat.HasProperty( m_topTexture.PropertyName ) && !InsideShaderFunction )
{
mat.SetTexture( m_topTexture.PropertyName, m_topTexture.MaterialValue );
}
m_midTexture.OnPropertyNameChanged();
if( mat.HasProperty( m_midTexture.PropertyName ) && !InsideShaderFunction )
{
mat.SetTexture( m_midTexture.PropertyName, m_midTexture.MaterialValue );
}
m_botTexture.OnPropertyNameChanged();
if( mat.HasProperty( m_botTexture.PropertyName ) && !InsideShaderFunction )
{
mat.SetTexture( m_botTexture.PropertyName, m_botTexture.MaterialValue );
}
}
public void SetDelayedMaterialMode( Material mat )
{
m_topTexture.SetMaterialMode( mat, false );
if( mat.HasProperty( m_topTexture.PropertyName ) )
{
m_topTexture.MaterialValue = mat.GetTexture( m_topTexture.PropertyName );
}
m_midTexture.SetMaterialMode( mat, false );
if( mat.HasProperty( m_midTexture.PropertyName ) )
{
m_midTexture.MaterialValue = mat.GetTexture( m_midTexture.PropertyName );
}
m_botTexture.SetMaterialMode( mat, false );
if( mat.HasProperty( m_botTexture.PropertyName ) )
{
m_botTexture.MaterialValue = mat.GetTexture( m_botTexture.PropertyName );
}
}
public override void ForceUpdateFromMaterial( Material material )
{
base.ForceUpdateFromMaterial( material );
if( material.HasProperty( m_topTexture.PropertyName ) )
{
m_topTexture.MaterialValue = material.GetTexture( m_topTexture.PropertyName );
PreviewIsDirty = true;
}
if( material.HasProperty( m_midTexture.PropertyName ) )
{
m_midTexture.MaterialValue = material.GetTexture( m_midTexture.PropertyName );
PreviewIsDirty = true;
}
if( material.HasProperty( m_botTexture.PropertyName ) )
{
m_botTexture.MaterialValue = material.GetTexture( m_botTexture.PropertyName );
PreviewIsDirty = true;
}
}
public override void ReadFromString( ref string[] nodeParams )
{
base.ReadFromString( ref nodeParams );
m_selectedTriplanarType = (TriplanarType)Enum.Parse( typeof( TriplanarType ), GetCurrentParam( ref nodeParams ) );
m_selectedTriplanarSpace = (TriplanarSpace)Enum.Parse( typeof( TriplanarSpace ), GetCurrentParam( ref nodeParams ) );
m_normalCorrection = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
m_tempTopInspectorName = GetCurrentParam( ref nodeParams );
m_tempTopName = GetCurrentParam( ref nodeParams );
m_tempTopDefaultValue = (TexturePropertyValues)Enum.Parse( typeof( TexturePropertyValues ), GetCurrentParam( ref nodeParams ) );
m_tempTopOrderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
m_tempTopDefaultTexture = AssetDatabase.LoadAssetAtPath<Texture2D>( GetCurrentParam( ref nodeParams ) );
m_tempMidInspectorName = GetCurrentParam( ref nodeParams );
m_tempMidName = GetCurrentParam( ref nodeParams );
m_tempMidDefaultValue = (TexturePropertyValues)Enum.Parse( typeof( TexturePropertyValues ), GetCurrentParam( ref nodeParams ) );
m_tempMidOrderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
m_tempMidDefaultTexture = AssetDatabase.LoadAssetAtPath<Texture2D>( GetCurrentParam( ref nodeParams ) );
m_tempBotInspectorName = GetCurrentParam( ref nodeParams );
m_tempBotName = GetCurrentParam( ref nodeParams );
m_tempBotDefaultValue = (TexturePropertyValues)Enum.Parse( typeof( TexturePropertyValues ), GetCurrentParam( ref nodeParams ) );
m_tempBotOrderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
m_tempBotDefaultTexture = AssetDatabase.LoadAssetAtPath<Texture2D>( GetCurrentParam( ref nodeParams ) );
if( UIUtils.CurrentShaderVersion() > 6102 )
m_propertyInspectorName = GetCurrentParam( ref nodeParams );
if( UIUtils.CurrentShaderVersion() <= 18301 )
Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
if( UIUtils.CurrentShaderVersion() > 18201 )
m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) );
SetTitleText( m_propertyInspectorName );
ConfigurePorts();
}
public override void RefreshExternalReferences()
{
base.RefreshExternalReferences();
Init();
ReadPropertiesData();
ConfigurePorts();
}
public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
{
base.WriteToString( ref nodeInfo, ref connectionsInfo );
IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedTriplanarType );
IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedTriplanarSpace );
IOUtils.AddFieldValueToString( ref nodeInfo, m_normalCorrection );
IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.PropertyInspectorName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.PropertyName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.DefaultTextureValue );
IOUtils.AddFieldValueToString( ref nodeInfo, m_topTexture.OrderIndex.ToString() );
IOUtils.AddFieldValueToString( ref nodeInfo, ( m_topTexture.DefaultValue != null ) ? AssetDatabase.GetAssetPath( m_topTexture.DefaultValue ) : Constants.NoStringValue );
IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.PropertyInspectorName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.PropertyName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.DefaultTextureValue );
IOUtils.AddFieldValueToString( ref nodeInfo, m_midTexture.OrderIndex.ToString() );
IOUtils.AddFieldValueToString( ref nodeInfo, ( m_midTexture.DefaultValue != null ) ? AssetDatabase.GetAssetPath( m_midTexture.DefaultValue ) : Constants.NoStringValue );
IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.PropertyInspectorName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.PropertyName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.DefaultTextureValue );
IOUtils.AddFieldValueToString( ref nodeInfo, m_botTexture.OrderIndex.ToString() );
IOUtils.AddFieldValueToString( ref nodeInfo, ( m_botTexture.DefaultValue != null ) ? AssetDatabase.GetAssetPath( m_botTexture.DefaultValue ) : Constants.NoStringValue );
IOUtils.AddFieldValueToString( ref nodeInfo, m_propertyInspectorName );
//IOUtils.AddFieldValueToString( ref nodeInfo, m_arraySupport );
IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace );
}
public override void RefreshOnUndo()
{
base.RefreshOnUndo();
if( m_topTexture != null )
{
m_topTexture.BeginPropertyFromInspectorCheck();
}
if( m_midTexture != null )
{
m_midTexture.BeginPropertyFromInspectorCheck();
}
if( m_botTexture != null )
{
m_botTexture.BeginPropertyFromInspectorCheck();
}
}
}
}