154 lines
4.0 KiB
C#
154 lines
4.0 KiB
C#
using System;
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using UnityEngine;
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using UnityEditor;
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using System.Collections.Generic;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public class AdditionalSurfaceOptionsHelper
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{
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private const string AdditionalOptionsStr = " Additional Surface Options";
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private const float ShaderKeywordButtonLayoutWidth = 15;
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private ParentNode m_currentOwner;
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[SerializeField]
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private List<string> m_availableOptions = new List<string>();
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public void Draw( ParentNode owner )
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{
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m_currentOwner = owner;
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bool value = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalSurfaceOptions;
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NodeUtils.DrawPropertyGroup( ref value, AdditionalOptionsStr, DrawMainBody, DrawButtons );
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owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalSurfaceOptions = value;
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}
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void DrawButtons()
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{
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EditorGUILayout.Separator();
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// Add tag
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if( GUILayout.Button( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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m_availableOptions.Add( string.Empty );
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EditorGUI.FocusTextInControl( null );
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}
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//Remove tag
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if( GUILayout.Button( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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if( m_availableOptions.Count > 0 )
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{
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m_availableOptions.RemoveAt( m_availableOptions.Count - 1 );
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EditorGUI.FocusTextInControl( null );
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}
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}
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}
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void DrawMainBody()
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{
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EditorGUILayout.Separator();
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int itemCount = m_availableOptions.Count;
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if( itemCount == 0 )
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{
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EditorGUILayout.HelpBox( "Your list is Empty!\nUse the plus button to add one.", MessageType.Info );
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}
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int markedToDelete = -1;
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float originalLabelWidth = EditorGUIUtility.labelWidth;
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for( int i = 0; i < itemCount; i++ )
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{
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EditorGUI.indentLevel += 1;
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EditorGUIUtility.labelWidth = 62;
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EditorGUILayout.BeginHorizontal();
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//Option
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EditorGUI.BeginChangeCheck();
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m_availableOptions[ i ] = EditorGUILayout.TextField( "["+i+"] -", m_availableOptions[ i ] );
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if( EditorGUI.EndChangeCheck() )
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{
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m_availableOptions[ i ] = UIUtils.RemoveShaderInvalidCharacters( m_availableOptions[ i ] );
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}
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EditorGUIUtility.labelWidth = originalLabelWidth;
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{
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// Add new port
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if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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m_availableOptions.Insert( i + 1, string.Empty );
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EditorGUI.FocusTextInControl( null );
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}
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//Remove port
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if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
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{
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markedToDelete = i;
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}
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}
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EditorGUILayout.EndHorizontal();
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EditorGUI.indentLevel -= 1;
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}
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if( markedToDelete > -1 )
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{
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if( m_availableOptions.Count > markedToDelete )
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{
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m_availableOptions.RemoveAt( markedToDelete );
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EditorGUI.FocusTextInControl( null );
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}
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}
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EditorGUILayout.Separator();
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}
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public void ReadFromString( ref uint index, ref string[] nodeParams )
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{
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int count = Convert.ToInt32( nodeParams[ index++ ] );
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for( int i = 0; i < count; i++ )
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{
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m_availableOptions.Add( nodeParams[ index++ ] );
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}
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}
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public void WriteToString( ref string nodeInfo )
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{
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int optionsCount = m_availableOptions.Count;
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IOUtils.AddFieldValueToString( ref nodeInfo, optionsCount );
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for( int i = 0; i < optionsCount; i++ )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_availableOptions[ i ].ToString() );
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}
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}
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public void WriteToOptionalSurfaceOptions( ref string currentOptions )
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{
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int tagsCount = m_availableOptions.Count;
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if( tagsCount == 0 )
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return;
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string result = " ";
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for( int i = 0; i < tagsCount; i++ )
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{
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result += m_availableOptions[ i ];
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if( i < tagsCount - 1 )
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{
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result += " ";
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}
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}
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currentOptions = currentOptions + result;
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}
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public void Destroy()
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{
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m_availableOptions.Clear();
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m_availableOptions = null;
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m_currentOwner = null;
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}
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}
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}
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