46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
// Amplify Shader Editor - Visual Shader Editing Tool
|
|
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
|
|
|
|
using UnityEngine;
|
|
using System;
|
|
|
|
namespace AmplifyShaderEditor
|
|
{
|
|
[Serializable]
|
|
[NodeAttributes( "Divide", "Math Operators", "Division of two values ( A / B )", null, KeyCode.D )]
|
|
public sealed class SimpleDivideOpNode : DynamicTypeNode
|
|
{
|
|
protected override void CommonInit( int uniqueId )
|
|
{
|
|
m_dynamicRestrictions = new WirePortDataType[]
|
|
{
|
|
WirePortDataType.OBJECT,
|
|
WirePortDataType.FLOAT,
|
|
WirePortDataType.FLOAT2,
|
|
WirePortDataType.FLOAT3,
|
|
WirePortDataType.FLOAT4,
|
|
WirePortDataType.COLOR,
|
|
WirePortDataType.FLOAT3x3,
|
|
WirePortDataType.FLOAT4x4,
|
|
WirePortDataType.INT
|
|
};
|
|
|
|
base.CommonInit( uniqueId );
|
|
m_allowMatrixCheck = true;
|
|
m_previewShaderGUID = "409f06d00d1094849b0834c52791fa72";
|
|
}
|
|
|
|
public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
|
|
{
|
|
SetExtensibleInputData( outputId, ref dataCollector, ignoreLocalvar );
|
|
string result = "( " + m_extensibleInputResults[ 0 ];
|
|
for ( int i = 1; i < m_extensibleInputResults.Count; i++ )
|
|
{
|
|
result += " / " + m_extensibleInputResults[ i ];
|
|
}
|
|
result += " )";
|
|
return result;
|
|
}
|
|
}
|
|
}
|