FateViewer/Assets/Scripts/SliderDisplay.cs

18 lines
385 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SliderDisplay : MonoBehaviour
{
public void UpdateDisplay(float value)
{
this.GetComponent<Text>().text = value.ToString("F2");
}
public void UpdateDisplayInt(float value)
{
this.GetComponent<Text>().text = value.ToString();
}
}