87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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using UnityEngine;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public class MatrixParentNode : PropertyNode
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{
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private readonly string[] AvailablePropertyTypeLabels = { PropertyType.Constant.ToString(), PropertyType.Global.ToString(), "Instanced" };
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private readonly int[] AvailablePropertyTypeValues = { (int)PropertyType.Constant, (int)PropertyType.Global , (int)PropertyType.InstancedProperty };
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protected bool m_isEditingFields;
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[SerializeField]
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protected Matrix4x4 m_defaultValue = Matrix4x4.identity;
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[SerializeField]
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protected Matrix4x4 m_materialValue = Matrix4x4.identity;
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[NonSerialized]
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protected Matrix4x4 m_previousValue;
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private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
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public MatrixParentNode() : base() { }
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public MatrixParentNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { }
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protected override void CommonInit( int uniqueId )
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{
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base.CommonInit( uniqueId );
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m_freeType = false;
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m_showVariableMode = true;
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}
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public override void AfterCommonInit()
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{
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base.AfterCommonInit();
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m_hasLeftDropdown = true;
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m_drawAttributes = false;
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m_availableAttribs.Clear();
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if( PaddingTitleLeft == 0 )
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{
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PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
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if( PaddingTitleRight == 0 )
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PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
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}
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}
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protected void DrawParameterType()
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{
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PropertyType parameterType = (PropertyType)EditorGUILayoutIntPopup( ParameterTypeStr, (int)m_currentParameterType, AvailablePropertyTypeLabels, AvailablePropertyTypeValues );
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if( parameterType != m_currentParameterType )
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{
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ChangeParameterType( parameterType );
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}
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}
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public override void Draw( DrawInfo drawInfo )
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{
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base.Draw( drawInfo );
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PropertyType parameterType = (PropertyType)m_upperLeftWidget.DrawWidget( this, (int)m_currentParameterType, AvailablePropertyTypeLabels, AvailablePropertyTypeValues );
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if( parameterType != m_currentParameterType )
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{
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ChangeParameterType( parameterType );
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}
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}
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public override void DrawMainPropertyBlock()
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{
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DrawParameterType();
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base.DrawMainPropertyBlock();
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}
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public override void Destroy()
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{
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base.Destroy();
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m_upperLeftWidget = null;
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}
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public override void SetGlobalValue() { Shader.SetGlobalMatrix( m_propertyName, m_defaultValue ); }
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public override void FetchGlobalValue() { m_materialValue = Shader.GetGlobalMatrix( m_propertyName ); }
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}
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}
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