FateViewer/Assets/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Rejection.asset

42 lines
2.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
m_Name: Rejection
m_EditorClassIdentifier:
m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset
Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18104\n-1705;-353;1296;693;1041;283.5;1;True;False\nNode;AmplifyShaderEditor.FunctionInput;4;-560,96;Inherit;False;B;4;1;True;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionInput;3;-560,0;Inherit;False;A;4;0;True;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionNode;1;-368,80;Inherit;False;Projection;-1;;1;3249e2c8638c9ef4bbd1902a2d38a67c;0;2;5;FLOAT4;0,0,0,0;False;6;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;2;-176,0;Inherit;False;2;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionOutput;0;0,0;Inherit;False;True;-1;Out;0;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nWireConnection;1;5;3;0\nWireConnection;1;6;4;0\nWireConnection;2;0;3;0\nWireConnection;2;1;1;0\nWireConnection;0;0;2;0\nASEEND*/\n//CHKSM=3BD893037EAFB176DD5A4C61C6A15D4B88CB7106"
m_functionName:
m_description: Returns the result of the projection of the value of input A onto
the plane orthogonal, or perpendicular, to the value of input B. The value of
the rejection vector is equal to the original vector, the value of input A, minus
the value of the Projection of the same inputs
m_additionalIncludes:
m_additionalIncludes: []
m_outsideIncludes: []
m_additionalPragmas:
m_additionalPragmas: []
m_outsidePragmas: []
m_additionalDirectives:
m_validData: 0
m_isDirty: 0
m_moduleName: ' Additional Directives'
m_independentModule: 1
m_additionalDirectives: []
m_shaderFunctionDirectives: []
m_nativeDirectives: []
m_nativeDirectivesIndex: -1
m_nativeDirectivesFoldout: 0
m_directivesSaveItems: []
m_nodeCategory: 16
m_customNodeCategory:
m_previewPosition: 0
m_hidden: 0