11 lines
352 B
TypeScript
11 lines
352 B
TypeScript
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import { game } from "../game";
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export function clear(socket, data){
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if(!socket.hasOwnProperty("player")) return;
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let buff = Buffer.from(data, 'base64');
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let data1 : string = JSON.parse(buff.toString('utf-8'));
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let room = game.lobbyState.roomComplete(data1)
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game.socketIO.emit("level/cleared", JSON.stringify(room.copyState()))
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}
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