refactored into a node module

This commit is contained in:
2025-07-08 20:19:22 +02:00
parent a2ec6f700b
commit 05e254cfcd
46 changed files with 3390 additions and 477 deletions

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@@ -1,5 +1,5 @@
import { playerData } from "../Classes/playerData";
import { game } from "../game";
import { playerData } from "../Classes/playerData.js";
import { game } from "../game.js";
export function loadoutChanged(socket, data){
if(!socket.hasOwnProperty("player")) return;

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@@ -1,5 +1,5 @@
import { lobbyMessage } from "../Classes/lobbyMessage";
import { game } from "../game";
import { lobbyMessage } from "../Classes/lobbyMessage.js";
import { game } from "../game.js";
export function message(socket, data){
if(!socket.hasOwnProperty("user")) return;

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@@ -1,9 +1,9 @@
import { lobbyJoin } from "../Classes/Incoming/lobbyJoin";
import { levelState } from "../Classes/levelState";
import { lobbyMessage } from "../Classes/lobbyMessage";
import { playerData } from "../Classes/playerData";
import { userData } from "../Classes/userData";
import { game } from "../game";
import { lobbyJoin } from "../Classes/Incoming/lobbyJoin.js";
import { levelState } from "../Classes/levelState.js";
import { lobbyMessage } from "../Classes/lobbyMessage.js";
import { playerData } from "../Classes/playerData.js";
import { userData } from "../Classes/userData.js";
import { game } from "../game.js";
export function playerJoin(socket, data){
if(!socket.hasOwnProperty("player")) return;

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@@ -1,6 +1,6 @@
import { loadoutChanged } from "./_loadoutChanged";
import { message } from "./_message";
import { playerJoin } from "./_playerJoin";
import { loadoutChanged } from "./_loadoutChanged.js";
import { message } from "./_message.js";
import { playerJoin } from "./_playerJoin.js";
export function registerLobbyCallbacks(socket){
socket.on('lobby/playerJoin', (data) => {