projectile sync

This commit is contained in:
2023-09-21 09:56:54 +02:00
parent 142ec1dd05
commit 225411823d
5 changed files with 39 additions and 1 deletions

View File

@@ -25,4 +25,13 @@ export function registerLevelCallbacks(socket){
room.enemies = data1.enemies
room.objects = data1.objects
});
socket.on('level/projectile', (data) => {
if(!socket.hasOwnProperty("user")) return;
let buff = Buffer.from(data, 'base64');
//let data1 = JSON.parse();
game.socketIO.emit('level/projectile', buff.toString('utf-8'))
});
}