Dungeon mode

This commit is contained in:
2023-11-01 03:01:57 +01:00
parent d729c8dcbb
commit 6dc6bc5db8
16 changed files with 322 additions and 66 deletions

View File

@@ -1,10 +1,8 @@
import { game } from "../game";
export function projectile(socket, data){
if(!socket.hasOwnProperty("user")) return;
let buff = Buffer.from(data, 'base64');
//let data1 = JSON.parse();
game.socketIO.emit('level/projectile', buff.toString('utf-8'))
socket.to(socket.player.room).emit('level/projectile', buff.toString('utf-8'))
}

View File

@@ -10,9 +10,7 @@ export function update(socket, data){
let room = game.lobbyState.rooms.find(l=>l.id == data1.id)
if (room == null){
room = new levelState()
room.id = data1.id
game.lobbyState.rooms.push(room)
return
}
let player = socket.player