import { Stat } from "./itemData" import { physicsObject } from "./physicsObject" export class enemyData{ id : number templateId : number rigidbody : physicsObject stats : Stat[] = [] static copyStart(e: enemyData): any { let enemy : any = {} enemy.id = e.id enemy.templateId = e.templateId enemy.rigidbody = physicsObject.characterOnly(e.rigidbody) enemy.stats = e.stats return enemy } static copyUpdate(e: enemyData): any { let enemy : any = {} enemy.id = e.id enemy.templateId = e.templateId enemy.rigidbody = physicsObject.characterOnly(e.rigidbody) enemy.stats = e.stats return enemy } }