import { playerData } from "../Classes/playerData"; import { questProgressData } from "../Classes/questProgressData"; export function update(socket, data){ if(!socket.hasOwnProperty("player")) return; let buff = Buffer.from(data, 'base64'); let data1 : questProgressData = JSON.parse(buff.toString('utf-8')); let player : playerData = socket.player player.questBook.updateQuest(data1) }