import { Endpoints } from "../endpoints.js"; import { game } from "../game.js"; export function clear(socket, data){ let buff = Buffer.from(data, 'base64'); let data1 : string = JSON.parse(buff.toString('utf-8')); let room = game.lobbyState.roomComplete(data1) game.socketIO.emit(Endpoints.LevelCleared, JSON.stringify(room.copyState())) }