import { Socket } from "socket.io"; import { characterData } from "../Classes/characterData.js"; import { Endpoints } from "../endpoints.js"; export function projectile(socket : Socket, data){ if(!socket.hasOwnProperty("user")) return; let buff = Buffer.from(data, 'base64'); let character : characterData = socket.character socket.to(character.room).emit(Endpoints.LevelProjectile, buff.toString('utf-8')) }