import { physicsObject } from "./physicsObject"; import { playerInventory } from "./playerInventory"; export class playerData{ socketId : string userName : string characterId : number inventory : playerInventory = new playerInventory() rigidbody : physicsObject = new physicsObject() static copyLight(data : playerData){ let player : any = Object.assign({}, data); delete player.userName delete player.characterId delete player.inventory return player } }