16 lines
560 B
TypeScript
16 lines
560 B
TypeScript
import { playerData } from "../Classes/playerData";
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import { game } from "../game";
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export function loadoutChanged(socket, data){
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if(!socket.hasOwnProperty("player")) return;
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let buff = Buffer.from(data, 'base64');
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let data1 : playerData = JSON.parse(buff.toString('utf-8'));
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let player : playerData = socket.player
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player.inventory.weapon = data1.inventory.weapon
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player.inventory.equipment = data1.inventory.equipment
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player.validateEquipment()
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socket.emit("lobby/loadoutChanged", JSON.stringify(player.copyInventory()))
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} |