KF-MMO-Server/Account/_register.ts

39 lines
1.5 KiB
TypeScript

import { userData } from "../Classes/userData.js";
import { userCheckResult, users } from "./users.js";
import { db } from "../index.js"
import { Socket } from "socket.io";
import { loginResponse, loginResult } from "../Classes/Outgoing/accountResponses.js";
import { Endpoints } from "../endpoints.js";
import { characters } from "../Characters/characters.js";
export async function register(socket : Socket, data){
let buff = Buffer.from(data, 'base64');
let json : userData = JSON.parse(buff.toString('utf-8'));
if (!json.login || !json.password){
console.log("login or password is missing")
return
}
const checkExisting = await users.readUser(db, json.login, null)
if(checkExisting.result != userCheckResult.NotExist){
const result = new loginResponse(loginResult.accountExists, null, null)
socket.emit(Endpoints.Register, JSON.stringify(result))
return
}
const user = (await users.createUser(db, json.login, json.password)).userData;
if(user){
console.log(`User ${user.login} registered`);
const character = await characters.createCharacter(db, user.id);
const result = new loginResponse(loginResult.success, user, character)
socket.user = user
socket.character = character
socket.emit(Endpoints.Register, JSON.stringify(result))
}
else{
console.log(`User failed to register`);
const result = new loginResponse(loginResult.fail, null, null)
socket.emit(Endpoints.Register, JSON.stringify(result))
}
}