67 lines
2.1 KiB
TypeScript
67 lines
2.1 KiB
TypeScript
import { game } from "../game";
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import { userData } from "../Classes/userData";
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const fs = require('fs');
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export class users{
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static createUser(login, password){
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if (game.accountsDB.find(u=>u.login == login) != null){
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console.log(`User ${login} alread exists`);
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return null;
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}
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var user = new userData(game.accountsDB.length, login, password);
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game.accountsDB.push(user);
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return user;
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}
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static readUser(login, password){
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let user = game.accountsDB.find(u=>u.login == login && u.password == password)
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if(user != null){
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return user;
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}
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return null;
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}
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static readUserID(id : number){
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let user = game.accountsDB.filter(u=>u.id == id)[0];
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return user;
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}
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static updateUser(userNew : userData){
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let user = this.readUserID(userNew.id);
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let sum = Math.floor(Math.random() * 99999);
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while(sum == userNew.checksum){
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sum = Math.floor(Math.random() * 99999);
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}
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userNew.checksum = sum;
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game.accountsDB[game.accountsDB.indexOf(user)] = userNew;
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}
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static saveUsers(){
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game.accountsDB.forEach(user => {
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let data = JSON.stringify(user, null, 2);
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fs.writeFileSync(`Database/Users/${user.id}_${user.login}.json`, data);
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});
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}
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static loadUsers(){
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let maxItemId = 0;
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fs.readdir(`Database/Users/`, (err, files) => {
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files.forEach(file => {
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fs.readFile(`Database/Users/${file}`, (err, data) => {
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if (err) throw err;
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let user = JSON.parse(data);
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game.accountsDB.push(user);
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if(user.playerData != null){
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user.playerData.inventory.items.forEach(i=>{
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if(i.id > maxItemId){
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game.itemCount = maxItemId = i.id
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}
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})
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}
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console.log(`Loaded ${user.login}`);
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});
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});
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});
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}
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} |