KF-MMO-Server/Account/users.ts

67 lines
2.1 KiB
TypeScript

import { game } from "../game";
import { userData } from "../Classes/userData";
const fs = require('fs');
export class users{
static createUser(login, password){
if (game.accountsDB.find(u=>u.login == login) != null){
console.log(`User ${login} alread exists`);
return null;
}
var user = new userData(game.accountsDB.length, login, password);
game.accountsDB.push(user);
return user;
}
static readUser(login, password){
let user = game.accountsDB.find(u=>u.login == login && u.password == password)
if(user != null){
return user;
}
return null;
}
static readUserID(id : number){
let user = game.accountsDB.filter(u=>u.id == id)[0];
return user;
}
static updateUser(userNew : userData){
let user = this.readUserID(userNew.id);
let sum = Math.floor(Math.random() * 99999);
while(sum == userNew.checksum){
sum = Math.floor(Math.random() * 99999);
}
userNew.checksum = sum;
game.accountsDB[game.accountsDB.indexOf(user)] = userNew;
}
static saveUsers(){
game.accountsDB.forEach(user => {
let data = JSON.stringify(user, null, 2);
fs.writeFileSync(`Database/Users/${user.id}_${user.login}.json`, data);
});
}
static loadUsers(){
let maxItemId = 0;
fs.readdir(`Database/Users/`, (err, files) => {
files.forEach(file => {
fs.readFile(`Database/Users/${file}`, (err, data) => {
if (err) throw err;
let user = JSON.parse(data);
game.accountsDB.push(user);
if(user.playerData != null){
user.playerData.inventory.items.forEach(i=>{
if(i.id > maxItemId){
game.itemCount = maxItemId = i.id
}
})
}
console.log(`Loaded ${user.login}`);
});
});
});
}
}