KF-MMO-Server/Level/_projectile.ts

10 lines
313 B
TypeScript

import { playerData } from "../Classes/playerData";
export function projectile(socket, data){
if(!socket.hasOwnProperty("user")) return;
let buff = Buffer.from(data, 'base64');
let player : playerData = socket.player
socket.to(player.room).emit('level/projectile', buff.toString('utf-8'))
}