using BepInEx; using HarmonyLib; using System.Reflection; using UnityEngine; namespace TranslationUpdater { [BepInPlugin(pluginGuid, pluginName, pluginVersion)] class TranslationUpdater : BaseUnityPlugin { public const string pluginGuid = "katboi01.TranslationUpdater"; public const string pluginName = "KF3 Translation Updater"; public const string pluginVersion = "1.0.0"; public void Awake() { new GameObject(pluginName).AddComponent(); } } }