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Katboi01 2024-10-04 16:38:54 +02:00
parent 85b6037aa0
commit c191e0fe74
46 changed files with 4914 additions and 1 deletions

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.vsconfig Normal file
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{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}

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/* * * * *
* This is a collection of Win API helpers. Mainly dealing with window message hooks
* and file drag&drop support for Windows standalone Unity applications.
*
* 2019.11.28 - Changed the "UnityDragAndDropHook" class to a static class. This
* has been done for IL2CPP support. IL2CPP can not marshall instance method
* callbacks passed to native code. So the callbacks must be static methods.
* Therefore all fields involved also need to be static.
*
* The MIT License (MIT)
*
* Copyright (c) 2018 Markus Göbel (Bunny83)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* * * * */
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace B83.Win32
{
public enum HookType : int
{
WH_JOURNALRECORD = 0,
WH_JOURNALPLAYBACK = 1,
WH_KEYBOARD = 2,
WH_GETMESSAGE = 3,
WH_CALLWNDPROC = 4,
WH_CBT = 5,
WH_SYSMSGFILTER = 6,
WH_MOUSE = 7,
WH_HARDWARE = 8,
WH_DEBUG = 9,
WH_SHELL = 10,
WH_FOREGROUNDIDLE = 11,
WH_CALLWNDPROCRET = 12,
WH_KEYBOARD_LL = 13,
WH_MOUSE_LL = 14
}
// windows messages
public enum WM : uint
{
NULL = 0x0000,
CREATE = 0x0001,
DESTROY = 0x0002,
MOVE = 0x0003,
SIZE = 0x0005,
ACTIVATE = 0x0006,
SETFOCUS = 0x0007,
KILLFOCUS = 0x0008,
ENABLE = 0x000A,
SETREDRAW = 0x000B,
SETTEXT = 0x000C,
GETTEXT = 0x000D,
GETTEXTLENGTH = 0x000E,
PAINT = 0x000F,
CLOSE = 0x0010,
QUERYENDSESSION = 0x0011,
QUERYOPEN = 0x0013,
ENDSESSION = 0x0016,
QUIT = 0x0012,
ERASEBKGND = 0x0014,
SYSCOLORCHANGE = 0x0015,
SHOWWINDOW = 0x0018,
WININICHANGE = 0x001A,
SETTINGCHANGE = WININICHANGE,
DEVMODECHANGE = 0x001B,
ACTIVATEAPP = 0x001C,
FONTCHANGE = 0x001D,
TIMECHANGE = 0x001E,
CANCELMODE = 0x001F,
SETCURSOR = 0x0020,
MOUSEACTIVATE = 0x0021,
CHILDACTIVATE = 0x0022,
QUEUESYNC = 0x0023,
GETMINMAXINFO = 0x0024,
PAINTICON = 0x0026,
ICONERASEBKGND = 0x0027,
NEXTDLGCTL = 0x0028,
SPOOLERSTATUS = 0x002A,
DRAWITEM = 0x002B,
MEASUREITEM = 0x002C,
DELETEITEM = 0x002D,
VKEYTOITEM = 0x002E,
CHARTOITEM = 0x002F,
SETFONT = 0x0030,
GETFONT = 0x0031,
SETHOTKEY = 0x0032,
GETHOTKEY = 0x0033,
QUERYDRAGICON = 0x0037,
COMPAREITEM = 0x0039,
GETOBJECT = 0x003D,
COMPACTING = 0x0041,
[Obsolete]
COMMNOTIFY = 0x0044,
WINDOWPOSCHANGING = 0x0046,
WINDOWPOSCHANGED = 0x0047,
[Obsolete]
POWER = 0x0048,
COPYDATA = 0x004A,
CANCELJOURNAL = 0x004B,
NOTIFY = 0x004E,
INPUTLANGCHANGEREQUEST = 0x0050,
INPUTLANGCHANGE = 0x0051,
TCARD = 0x0052,
HELP = 0x0053,
USERCHANGED = 0x0054,
NOTIFYFORMAT = 0x0055,
CONTEXTMENU = 0x007B,
STYLECHANGING = 0x007C,
STYLECHANGED = 0x007D,
DISPLAYCHANGE = 0x007E,
GETICON = 0x007F,
SETICON = 0x0080,
NCCREATE = 0x0081,
NCDESTROY = 0x0082,
NCCALCSIZE = 0x0083,
NCHITTEST = 0x0084,
NCPAINT = 0x0085,
NCACTIVATE = 0x0086,
GETDLGCODE = 0x0087,
SYNCPAINT = 0x0088,
NCMOUSEMOVE = 0x00A0,
NCLBUTTONDOWN = 0x00A1,
NCLBUTTONUP = 0x00A2,
NCLBUTTONDBLCLK = 0x00A3,
NCRBUTTONDOWN = 0x00A4,
NCRBUTTONUP = 0x00A5,
NCRBUTTONDBLCLK = 0x00A6,
NCMBUTTONDOWN = 0x00A7,
NCMBUTTONUP = 0x00A8,
NCMBUTTONDBLCLK = 0x00A9,
NCXBUTTONDOWN = 0x00AB,
NCXBUTTONUP = 0x00AC,
NCXBUTTONDBLCLK = 0x00AD,
INPUT_DEVICE_CHANGE = 0x00FE,
INPUT = 0x00FF,
KEYFIRST = 0x0100,
KEYDOWN = 0x0100,
KEYUP = 0x0101,
CHAR = 0x0102,
DEADCHAR = 0x0103,
SYSKEYDOWN = 0x0104,
SYSKEYUP = 0x0105,
SYSCHAR = 0x0106,
SYSDEADCHAR = 0x0107,
UNICHAR = 0x0109,
KEYLAST = 0x0108,
IME_STARTCOMPOSITION = 0x010D,
IME_ENDCOMPOSITION = 0x010E,
IME_COMPOSITION = 0x010F,
IME_KEYLAST = 0x010F,
INITDIALOG = 0x0110,
COMMAND = 0x0111,
SYSCOMMAND = 0x0112,
TIMER = 0x0113,
HSCROLL = 0x0114,
VSCROLL = 0x0115,
INITMENU = 0x0116,
INITMENUPOPUP = 0x0117,
MENUSELECT = 0x011F,
MENUCHAR = 0x0120,
ENTERIDLE = 0x0121,
MENURBUTTONUP = 0x0122,
MENUDRAG = 0x0123,
MENUGETOBJECT = 0x0124,
UNINITMENUPOPUP = 0x0125,
MENUCOMMAND = 0x0126,
CHANGEUISTATE = 0x0127,
UPDATEUISTATE = 0x0128,
QUERYUISTATE = 0x0129,
CTLCOLORMSGBOX = 0x0132,
CTLCOLOREDIT = 0x0133,
CTLCOLORLISTBOX = 0x0134,
CTLCOLORBTN = 0x0135,
CTLCOLORDLG = 0x0136,
CTLCOLORSCROLLBAR = 0x0137,
CTLCOLORSTATIC = 0x0138,
MOUSEFIRST = 0x0200,
MOUSEMOVE = 0x0200,
LBUTTONDOWN = 0x0201,
LBUTTONUP = 0x0202,
LBUTTONDBLCLK = 0x0203,
RBUTTONDOWN = 0x0204,
RBUTTONUP = 0x0205,
RBUTTONDBLCLK = 0x0206,
MBUTTONDOWN = 0x0207,
MBUTTONUP = 0x0208,
MBUTTONDBLCLK = 0x0209,
MOUSEWHEEL = 0x020A,
XBUTTONDOWN = 0x020B,
XBUTTONUP = 0x020C,
XBUTTONDBLCLK = 0x020D,
MOUSEHWHEEL = 0x020E,
MOUSELAST = 0x020E,
PARENTNOTIFY = 0x0210,
ENTERMENULOOP = 0x0211,
EXITMENULOOP = 0x0212,
NEXTMENU = 0x0213,
SIZING = 0x0214,
CAPTURECHANGED = 0x0215,
MOVING = 0x0216,
POWERBROADCAST = 0x0218,
DEVICECHANGE = 0x0219,
MDICREATE = 0x0220,
MDIDESTROY = 0x0221,
MDIACTIVATE = 0x0222,
MDIRESTORE = 0x0223,
MDINEXT = 0x0224,
MDIMAXIMIZE = 0x0225,
MDITILE = 0x0226,
MDICASCADE = 0x0227,
MDIICONARRANGE = 0x0228,
MDIGETACTIVE = 0x0229,
MDISETMENU = 0x0230,
ENTERSIZEMOVE = 0x0231,
EXITSIZEMOVE = 0x0232,
DROPFILES = 0x0233,
MDIREFRESHMENU = 0x0234,
IME_SETCONTEXT = 0x0281,
IME_NOTIFY = 0x0282,
IME_CONTROL = 0x0283,
IME_COMPOSITIONFULL = 0x0284,
IME_SELECT = 0x0285,
IME_CHAR = 0x0286,
IME_REQUEST = 0x0288,
IME_KEYDOWN = 0x0290,
IME_KEYUP = 0x0291,
MOUSEHOVER = 0x02A1,
MOUSELEAVE = 0x02A3,
NCMOUSEHOVER = 0x02A0,
NCMOUSELEAVE = 0x02A2,
WTSSESSION_CHANGE = 0x02B1,
TABLET_FIRST = 0x02c0,
TABLET_LAST = 0x02df,
CUT = 0x0300,
COPY = 0x0301,
PASTE = 0x0302,
CLEAR = 0x0303,
UNDO = 0x0304,
RENDERFORMAT = 0x0305,
RENDERALLFORMATS = 0x0306,
DESTROYCLIPBOARD = 0x0307,
DRAWCLIPBOARD = 0x0308,
PAINTCLIPBOARD = 0x0309,
VSCROLLCLIPBOARD = 0x030A,
SIZECLIPBOARD = 0x030B,
ASKCBFORMATNAME = 0x030C,
CHANGECBCHAIN = 0x030D,
HSCROLLCLIPBOARD = 0x030E,
QUERYNEWPALETTE = 0x030F,
PALETTEISCHANGING = 0x0310,
PALETTECHANGED = 0x0311,
HOTKEY = 0x0312,
PRINT = 0x0317,
PRINTCLIENT = 0x0318,
APPCOMMAND = 0x0319,
THEMECHANGED = 0x031A,
CLIPBOARDUPDATE = 0x031D,
DWMCOMPOSITIONCHANGED = 0x031E,
DWMNCRENDERINGCHANGED = 0x031F,
DWMCOLORIZATIONCOLORCHANGED = 0x0320,
DWMWINDOWMAXIMIZEDCHANGE = 0x0321,
GETTITLEBARINFOEX = 0x033F,
HANDHELDFIRST = 0x0358,
HANDHELDLAST = 0x035F,
AFXFIRST = 0x0360,
AFXLAST = 0x037F,
PENWINFIRST = 0x0380,
PENWINLAST = 0x038F,
APP = 0x8000,
USER = 0x0400,
CPL_LAUNCH = USER + 0x1000,
CPL_LAUNCHED = USER + 0x1001,
SYSTIMER = 0x118,
}
// WH_CALLWNDPROC
[StructLayout(LayoutKind.Sequential)]
public struct CWPSTRUCT
{
public IntPtr lParam;
public IntPtr wParam;
public WM message;
public IntPtr hwnd;
}
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int x, y;
public POINT(int aX, int aY)
{
x = aX;
y = aY;
}
public override string ToString()
{
return "(" + x + ", " + y + ")";
}
}
//WH_GETMESSAGE
[StructLayout(LayoutKind.Sequential)]
public struct MSG
{
public IntPtr hwnd;
public WM message;
public IntPtr wParam;
public IntPtr lParam;
public ushort time;
public POINT pt;
}
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left, Top, Right, Bottom;
public RECT(int left, int top, int right, int bottom)
{
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
public override string ToString()
{
return "(" + Left + ", " + Top + ", " + Right + ", " + Bottom + ")";
}
}
public delegate IntPtr HookProc(int code, IntPtr wParam, ref MSG lParam);
public delegate bool EnumThreadDelegate(IntPtr Hwnd, IntPtr lParam);
public static class Window
{
[DllImport("user32.dll")]
public static extern bool EnumThreadWindows(uint dwThreadId, EnumThreadDelegate lpfn, IntPtr lParam);
[DllImport("user32.dll", SetLastError = true)]
public static extern bool GetWindowRect(IntPtr hwnd, out RECT lpRect);
[DllImport("user32.dll")]
public static extern bool IsWindowVisible(IntPtr hWnd);
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern int GetClassName(IntPtr hWnd, System.Text.StringBuilder lpClassName, int nMaxCount);
public static string GetClassName(IntPtr hWnd)
{
var sb = new System.Text.StringBuilder(256);
int count = GetClassName(hWnd, sb, 256);
return sb.ToString(0, count);
}
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern int GetWindowTextLength(IntPtr hWnd);
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
static extern int GetWindowText(IntPtr hWnd, System.Text.StringBuilder lpString, int nMaxCount);
public static string GetWindowText(IntPtr hWnd)
{
int length = GetWindowTextLength(hWnd) + 2;
var sb = new System.Text.StringBuilder(length);
int count = GetWindowText(hWnd, sb, length);
return sb.ToString(0, count);
}
}
public static class WinAPI
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr GetModuleHandle(string lpModuleName);
[DllImport("kernel32.dll")]
public static extern uint GetCurrentThreadId();
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr SetWindowsHookEx(HookType hookType, HookProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", SetLastError = true)]
public static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll")]
public static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, ref MSG lParam);
[DllImport("shell32.dll")]
public static extern void DragAcceptFiles(IntPtr hwnd, bool fAccept);
[DllImport("shell32.dll", CharSet = CharSet.Unicode)]
public static extern uint DragQueryFile(IntPtr hDrop, uint iFile, System.Text.StringBuilder lpszFile, uint cch);
[DllImport("shell32.dll")]
public static extern void DragFinish(IntPtr hDrop);
[DllImport("shell32.dll")]
public static extern void DragQueryPoint(IntPtr hDrop, out POINT pos);
}
public static class UnityDragAndDropHook
{
public delegate void DroppedFilesEvent(List<string> aPathNames, POINT aDropPoint);
public static event DroppedFilesEvent OnDroppedFiles;
private static uint threadId;
private static IntPtr mainWindow = IntPtr.Zero;
private static IntPtr m_Hook;
private static string m_ClassName = "UnityWndClass";
// attribute required for IL2CPP, also has to be a static method
[AOT.MonoPInvokeCallback(typeof(EnumThreadDelegate))]
private static bool EnumCallback(IntPtr W, IntPtr _)
{
if (Window.IsWindowVisible(W) && (mainWindow == IntPtr.Zero || (m_ClassName != null && Window.GetClassName(W) == m_ClassName)))
{
mainWindow = W;
}
return true;
}
public static void InstallHook()
{
threadId = WinAPI.GetCurrentThreadId();
if (threadId > 0)
Window.EnumThreadWindows(threadId, EnumCallback, IntPtr.Zero);
var hModule = WinAPI.GetModuleHandle(null);
m_Hook = WinAPI.SetWindowsHookEx(HookType.WH_GETMESSAGE, Callback, hModule, threadId);
// Allow dragging of files onto the main window. generates the WM_DROPFILES message
WinAPI.DragAcceptFiles(mainWindow, true);
}
public static void UninstallHook()
{
WinAPI.UnhookWindowsHookEx(m_Hook);
WinAPI.DragAcceptFiles(mainWindow, false);
m_Hook = IntPtr.Zero;
}
// attribute required for IL2CPP, also has to be a static method
[AOT.MonoPInvokeCallback(typeof(HookProc))]
private static IntPtr Callback(int code, IntPtr wParam, ref MSG lParam)
{
if (code == 0 && lParam.message == WM.DROPFILES)
{
POINT pos;
WinAPI.DragQueryPoint(lParam.wParam, out pos);
// 0xFFFFFFFF as index makes the method return the number of files
uint n = WinAPI.DragQueryFile(lParam.wParam, 0xFFFFFFFF, null, 0);
var sb = new System.Text.StringBuilder(1024);
List<string> result = new List<string>();
for (uint i = 0; i < n; i++)
{
int len = (int)WinAPI.DragQueryFile(lParam.wParam, i, sb, 1024);
result.Add(sb.ToString(0, len));
sb.Length = 0;
}
WinAPI.DragFinish(lParam.wParam);
if (OnDroppedFiles != null)
OnDroppedFiles(result, pos);
}
return WinAPI.CallNextHookEx(m_Hook, code, wParam, ref lParam);
}
}
}

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#region License and Information
/*****
*
* BMPLoader.cs
*
* This is a simple implementation of a BMP file loader for Unity3D.
* Formats it should support are:
* - 1 bit monochrome indexed
* - 2-8 bit indexed
* - 16 / 24 / 32 bit color (including "BI_BITFIELDS")
* - RLE-4 and RLE-8 support has been added.
*
* Unless the type is "BI_ALPHABITFIELDS" the loader does not interpret alpha
* values by default, however you can set the "ReadPaletteAlpha" setting to
* true to interpret the 4th (usually "00") value as alpha for indexed images.
* You can also set "ForceAlphaReadWhenPossible" to true so it will interpret
* the "left over" bits as alpha if there are any. It will also force to read
* alpha from a palette if it's an indexed image, just like "ReadPaletteAlpha".
*
* It's not tested well to the bone, so there might be some errors somewhere.
* However I tested it with 4 different images created with MS Paint
* (1bit, 4bit, 8bit, 24bit) as those are the only formats supported.
*
* 2017.02.05 - first version
* 2017.03.06 - Added RLE4 / RLE8 support
* 2021.01.21 - Fixed RLE4 bug; Fixed wrongly reading bit masks for indexed images.
* 2021.01.22 - Addes support for negative heights (top-down images) The actual
* flipping happens once at the Texture2D conversion.
*
* Copyright (c) 2017 Markus Göbel (Bunny83)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*****/
#endregion License and Information
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System;
namespace B83.Image.BMP
{
public enum BMPComressionMode : int
{
BI_RGB = 0x00,
BI_RLE8 = 0x01,
BI_RLE4 = 0x02,
BI_BITFIELDS = 0x03,
BI_JPEG = 0x04,
BI_PNG = 0x05,
BI_ALPHABITFIELDS = 0x06,
BI_CMYK = 0x0B,
BI_CMYKRLE8 = 0x0C,
BI_CMYKRLE4 = 0x0D,
}
public struct BMPFileHeader
{
public ushort magic; // "BM"
public uint filesize;
public uint reserved;
public uint offset;
}
public struct BitmapInfoHeader
{
public uint size;
public int width;
public int height;
public ushort nColorPlanes; // always 1
public ushort nBitsPerPixel; // [1,4,8,16,24,32]
public BMPComressionMode compressionMethod;
public uint rawImageSize; // can be "0"
public int xPPM;
public int yPPM;
public uint nPaletteColors;
public uint nImportantColors;
public int absWidth { get { return Mathf.Abs(width); } }
public int absHeight { get { return Mathf.Abs(height); } }
}
public class BMPImage
{
public BMPFileHeader header;
public BitmapInfoHeader info;
public uint rMask = 0x00FF0000;
public uint gMask = 0x0000FF00;
public uint bMask = 0x000000FF;
public uint aMask = 0x00000000;
public List<Color32> palette;
public Color32[] imageData;
public Texture2D ToTexture2D()
{
var tex = new Texture2D(info.absWidth, info.absHeight);
if (info.height < 0)
FlipImage();
tex.SetPixels32(imageData);
tex.Apply();
return tex;
}
// flip image if height is negative
internal void FlipImage()
{
if (info.height > 0)
return;
int w = info.absWidth;
int h = info.absHeight;
int h2 = h / 2;
for (int y = 0; y < h2; y++)
{
for (int x = 0, o1 = y * w, o2 = (h - y - 1) * w; x < w; x++, o1++, o2++)
{
var tmp = imageData[o1];
imageData[o1] = imageData[o2];
imageData[o2] = tmp;
}
}
info.height = h;
}
public void ReplaceColor(Color32 aColorToSearch, Color32 aReplacementColor)
{
var s = aColorToSearch;
for (int i = 0; i < imageData.Length; i++)
{
var c = imageData[i];
if (c.r == s.r && c.g == s.g && c.b == s.b && c.a == s.a)
imageData[i] = aReplacementColor;
}
}
public void ReplaceFirstPixelColor(Color32 aReplacementColor)
{
ReplaceColor(imageData[0], aReplacementColor);
}
public void ReplaceFirstPixelColorWithTransparency()
{
ReplaceFirstPixelColor(new Color32(0, 0, 0, 0));
}
}
public class BMPLoader
{
const ushort MAGIC = 0x4D42; // "BM" little endian
public bool ReadPaletteAlpha = false;
public bool ForceAlphaReadWhenPossible = false;
public BMPImage LoadBMP(string aFileName)
{
using (var file = File.OpenRead(aFileName))
return LoadBMP(file);
}
public BMPImage LoadBMP(byte[] aData)
{
using (var stream = new MemoryStream(aData))
return LoadBMP(stream);
}
public BMPImage LoadBMP(Stream aData)
{
using (var reader = new BinaryReader(aData))
return LoadBMP(reader);
}
public BMPImage LoadBMP(BinaryReader aReader)
{
BMPImage bmp = new BMPImage();
if (!ReadFileHeader(aReader, ref bmp.header))
{
Debug.LogError("Not a BMP file");
return null;
}
if (!ReadInfoHeader(aReader, ref bmp.info))
{
Debug.LogError("Unsupported header format");
return null;
}
if (bmp.info.compressionMethod != BMPComressionMode.BI_RGB
&& bmp.info.compressionMethod != BMPComressionMode.BI_BITFIELDS
&& bmp.info.compressionMethod != BMPComressionMode.BI_ALPHABITFIELDS
&& bmp.info.compressionMethod != BMPComressionMode.BI_RLE4
&& bmp.info.compressionMethod != BMPComressionMode.BI_RLE8
)
{
Debug.LogError("Unsupported image format: " + bmp.info.compressionMethod);
return null;
}
long offset = 14 + bmp.info.size;
aReader.BaseStream.Seek(offset, SeekOrigin.Begin);
if (bmp.info.nBitsPerPixel < 24)
{
bmp.rMask = 0x00007C00;
bmp.gMask = 0x000003E0;
bmp.bMask = 0x0000001F;
}
if (bmp.info.nBitsPerPixel > 8 && (bmp.info.compressionMethod == BMPComressionMode.BI_BITFIELDS || bmp.info.compressionMethod == BMPComressionMode.BI_ALPHABITFIELDS))
{
bmp.rMask = aReader.ReadUInt32();
bmp.gMask = aReader.ReadUInt32();
bmp.bMask = aReader.ReadUInt32();
}
if (ForceAlphaReadWhenPossible)
bmp.aMask = GetMask(bmp.info.nBitsPerPixel) ^ (bmp.rMask | bmp.gMask | bmp.bMask);
if (bmp.info.compressionMethod == BMPComressionMode.BI_ALPHABITFIELDS)
bmp.aMask = aReader.ReadUInt32();
if (bmp.info.nPaletteColors > 0 || bmp.info.nBitsPerPixel <= 8)
bmp.palette = ReadPalette(aReader, bmp, ReadPaletteAlpha || ForceAlphaReadWhenPossible);
aReader.BaseStream.Seek(bmp.header.offset, SeekOrigin.Begin);
bool uncompressed = bmp.info.compressionMethod == BMPComressionMode.BI_RGB ||
bmp.info.compressionMethod == BMPComressionMode.BI_BITFIELDS ||
bmp.info.compressionMethod == BMPComressionMode.BI_ALPHABITFIELDS;
if (bmp.info.nBitsPerPixel == 32 && uncompressed)
Read32BitImage(aReader, bmp);
else if (bmp.info.nBitsPerPixel == 24 && uncompressed)
Read24BitImage(aReader, bmp);
else if (bmp.info.nBitsPerPixel == 16 && uncompressed)
Read16BitImage(aReader, bmp);
else if (bmp.info.compressionMethod == BMPComressionMode.BI_RLE4 && bmp.info.nBitsPerPixel == 4 && bmp.palette != null)
ReadIndexedImageRLE4(aReader, bmp);
else if (bmp.info.compressionMethod == BMPComressionMode.BI_RLE8 && bmp.info.nBitsPerPixel == 8 && bmp.palette != null)
ReadIndexedImageRLE8(aReader, bmp);
else if (uncompressed && bmp.info.nBitsPerPixel <= 8 && bmp.palette != null)
ReadIndexedImage(aReader, bmp);
else
{
Debug.LogError("Unsupported file format: " + bmp.info.compressionMethod + " BPP: " + bmp.info.nBitsPerPixel);
return null;
}
return bmp;
}
private static void Read32BitImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + w * h * 4 > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file.");
return;
}
int shiftR = GetShiftCount(bmp.rMask);
int shiftG = GetShiftCount(bmp.gMask);
int shiftB = GetShiftCount(bmp.bMask);
int shiftA = GetShiftCount(bmp.aMask);
byte a = 255;
for (int i = 0; i < data.Length; i++)
{
uint v = aReader.ReadUInt32();
byte r = (byte)((v & bmp.rMask) >> shiftR);
byte g = (byte)((v & bmp.gMask) >> shiftG);
byte b = (byte)((v & bmp.bMask) >> shiftB);
if (bmp.bMask != 0)
a = (byte)((v & bmp.aMask) >> shiftA);
data[i] = new Color32(r, g, b, a);
}
}
private static void Read24BitImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
int rowLength = ((24 * w + 31) / 32) * 4;
int count = rowLength * h;
int pad = rowLength - w * 3;
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + count > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file. (Have " + (aReader.BaseStream.Position + count) + " bytes, expected " + aReader.BaseStream.Length + " bytes)");
return;
}
int shiftR = GetShiftCount(bmp.rMask);
int shiftG = GetShiftCount(bmp.gMask);
int shiftB = GetShiftCount(bmp.bMask);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
uint v = aReader.ReadByte() | ((uint)aReader.ReadByte() << 8) | ((uint)aReader.ReadByte() << 16);
byte r = (byte)((v & bmp.rMask) >> shiftR);
byte g = (byte)((v & bmp.gMask) >> shiftG);
byte b = (byte)((v & bmp.bMask) >> shiftB);
data[x + y * w] = new Color32(r, g, b, 255);
}
for (int i = 0; i < pad; i++)
aReader.ReadByte();
}
}
private static void Read16BitImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
int rowLength = ((16 * w + 31) / 32) * 4;
int count = rowLength * h;
int pad = rowLength - w * 2;
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + count > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file. (Have " + (aReader.BaseStream.Position + count) + " bytes, expected " + aReader.BaseStream.Length + " bytes)");
return;
}
int shiftR = GetShiftCount(bmp.rMask);
int shiftG = GetShiftCount(bmp.gMask);
int shiftB = GetShiftCount(bmp.bMask);
int shiftA = GetShiftCount(bmp.aMask);
byte a = 255;
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
uint v = aReader.ReadByte() | ((uint)aReader.ReadByte() << 8);
byte r = (byte)((v & bmp.rMask) >> shiftR);
byte g = (byte)((v & bmp.gMask) >> shiftG);
byte b = (byte)((v & bmp.bMask) >> shiftB);
if (bmp.aMask != 0)
a = (byte)((v & bmp.aMask) >> shiftA);
data[x + y * w] = new Color32(r, g, b, a);
}
for (int i = 0; i < pad; i++)
aReader.ReadByte();
}
}
private static void ReadIndexedImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
int bitCount = bmp.info.nBitsPerPixel;
int rowLength = ((bitCount * w + 31) / 32) * 4;
int count = rowLength * h;
int pad = rowLength - (w * bitCount + 7) / 8;
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + count > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file. (Have " + (aReader.BaseStream.Position + count) + " bytes, expected " + aReader.BaseStream.Length + " bytes)");
return;
}
BitStreamReader bitReader = new BitStreamReader(aReader);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
int v = (int)bitReader.ReadBits(bitCount);
if (v >= bmp.palette.Count)
{
Debug.LogError("Indexed bitmap has indices greater than it's color palette");
return;
}
data[x + y * w] = bmp.palette[v];
}
bitReader.Flush();
for (int i = 0; i < pad; i++)
aReader.ReadByte();
}
}
private static void ReadIndexedImageRLE4(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
Color32[] data = bmp.imageData = new Color32[w * h];
int x = 0;
int y = 0;
int yOffset = 0;
while (aReader.BaseStream.Position < aReader.BaseStream.Length - 1)
{
int count = (int)aReader.ReadByte();
byte d = aReader.ReadByte();
if (count > 0)
{
for (int i = (count / 2); i > 0; i--)
{
data[x++ + yOffset] = bmp.palette[(d >> 4) & 0x0F];
data[x++ + yOffset] = bmp.palette[d & 0x0F];
}
if ((count & 0x01) > 0)
{
data[x++ + yOffset] = bmp.palette[(d >> 4) & 0x0F];
}
}
else
{
if (d == 0)
{
x = 0;
y += 1;
yOffset = y * w;
}
else if (d == 1)
{
break;
}
else if (d == 2)
{
x += aReader.ReadByte();
y += aReader.ReadByte();
yOffset = y * w;
}
else
{
for (int i = (d / 2); i > 0; i--)
{
byte d2 = aReader.ReadByte();
data[x++ + yOffset] = bmp.palette[(d2 >> 4) & 0x0F];
if (x + 1 < w)
data[x++ + yOffset] = bmp.palette[d2 & 0x0F];
}
if ((d & 0x01) > 0)
{
data[x++ + yOffset] = bmp.palette[(aReader.ReadByte() >> 4) & 0x0F];
}
if ((((d - 1) / 2) & 1) == 0)
{
aReader.ReadByte(); // padding (word alignment)
}
}
}
}
}
private static void ReadIndexedImageRLE8(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
Color32[] data = bmp.imageData = new Color32[w * h];
int x = 0;
int y = 0;
int yOffset = 0;
while (aReader.BaseStream.Position < aReader.BaseStream.Length - 1)
{
int count = (int)aReader.ReadByte();
byte d = aReader.ReadByte();
if (count > 0)
{
for (int i = count; i > 0; i--)
{
data[x++ + yOffset] = bmp.palette[d];
}
}
else
{
if (d == 0)
{
x = 0;
y += 1;
yOffset = y * w;
}
else if (d == 1)
{
break;
}
else if (d == 2)
{
x += aReader.ReadByte();
y += aReader.ReadByte();
yOffset = y * w;
}
else
{
for (int i = d; i > 0; i--)
{
data[x++ + yOffset] = bmp.palette[aReader.ReadByte()];
}
if ((d & 0x01) > 0)
{
aReader.ReadByte(); // padding (word alignment)
}
}
}
}
}
private static int GetShiftCount(uint mask)
{
for (int i = 0; i < 32; i++)
{
if ((mask & 0x01) > 0)
return i;
mask >>= 1;
}
return -1;
}
private static uint GetMask(int bitCount)
{
uint mask = 0;
for (int i = 0; i < bitCount; i++)
{
mask <<= 1;
mask |= 0x01;
}
return mask;
}
private static bool ReadFileHeader(BinaryReader aReader, ref BMPFileHeader aFileHeader)
{
aFileHeader.magic = aReader.ReadUInt16();
if (aFileHeader.magic != MAGIC)
return false;
aFileHeader.filesize = aReader.ReadUInt32();
aFileHeader.reserved = aReader.ReadUInt32();
aFileHeader.offset = aReader.ReadUInt32();
return true;
}
private static bool ReadInfoHeader(BinaryReader aReader, ref BitmapInfoHeader aHeader)
{
aHeader.size = aReader.ReadUInt32();
if (aHeader.size < 40)
return false;
aHeader.width = aReader.ReadInt32();
aHeader.height = aReader.ReadInt32();
aHeader.nColorPlanes = aReader.ReadUInt16();
aHeader.nBitsPerPixel = aReader.ReadUInt16();
aHeader.compressionMethod = (BMPComressionMode)aReader.ReadInt32();
aHeader.rawImageSize = aReader.ReadUInt32();
aHeader.xPPM = aReader.ReadInt32();
aHeader.yPPM = aReader.ReadInt32();
aHeader.nPaletteColors = aReader.ReadUInt32();
aHeader.nImportantColors = aReader.ReadUInt32();
int pad = (int)aHeader.size - 40;
if (pad > 0)
aReader.ReadBytes(pad);
return true;
}
public static List<Color32> ReadPalette(BinaryReader aReader, BMPImage aBmp, bool aReadAlpha)
{
uint count = aBmp.info.nPaletteColors;
if (count == 0u)
count = 1u << aBmp.info.nBitsPerPixel;
var palette = new List<Color32>((int)count);
for (int i = 0; i < count; i++)
{
byte b = aReader.ReadByte();
byte g = aReader.ReadByte();
byte r = aReader.ReadByte();
byte a = aReader.ReadByte();
if (!aReadAlpha)
a = 255;
palette.Add(new Color32(r, g, b, a));
}
return palette;
}
}
public class BitStreamReader
{
BinaryReader m_Reader;
byte m_Data = 0;
int m_Bits = 0;
public BitStreamReader(BinaryReader aReader)
{
m_Reader = aReader;
}
public BitStreamReader(Stream aStream) : this(new BinaryReader(aStream)) { }
public byte ReadBit()
{
if (m_Bits <= 0)
{
m_Data = m_Reader.ReadByte();
m_Bits = 8;
}
return (byte)((m_Data >> --m_Bits) & 1);
}
public ulong ReadBits(int aCount)
{
ulong val = 0UL;
if (aCount <= 0 || aCount > 32)
throw new System.ArgumentOutOfRangeException("aCount", "aCount must be between 1 and 32 inclusive");
for (int i = aCount - 1; i >= 0; i--)
val |= ((ulong)ReadBit() << i);
return val;
}
public void Flush()
{
m_Data = 0;
m_Bits = 0;
}
}
}

11
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class CameraOrbit : MonoBehaviour
{
public static CameraOrbit Instance;
bool controlOn;
EventSystem eventSystem;
[Header("Orbit Camera")]
public float CamZoomMin = 1, CamZoomMax = 15;
public float CamZoom = 2.4f;
public float MoveSpeed = 1;
public float ZoomSpeed = 1f;
public Camera Camera;
private void Awake()
{
Instance = this;
Camera = GetComponent<Camera>();
eventSystem = EventSystem.current;
}
void Update()
{
OrbitAround(false);
}
float baseZoom;
float baseDist;
Vector2 lastMouse;
Vector2 lastTouch;
int lastTouchCount;
bool lastControlOn;
void OrbitAround(bool aroundCharacter = false)
{
Vector2 mouse = Input.mousePosition;
Vector2 mouseDelta = Vector2.zero;
Vector2 touchDelta = Vector2.zero;
Vector3 position = transform.position;
if (Input.GetMouseButtonDown(0) && Input.touchCount == 0 && !eventSystem.IsPointerOverGameObject())
{
Debug.Log("Mouse");
lastControlOn = false;
controlOn = true;
}
if (Input.GetMouseButton(0) && controlOn)
{
if(lastControlOn == false)
{
lastControlOn = true;
mouseDelta = Vector2.zero;
}
else
{
mouseDelta = (mouse - lastMouse) * Time.deltaTime;
}
position -= mouseDelta.x * MoveSpeed * transform.right;
position -= mouseDelta.y * MoveSpeed * transform.up;
position.x = Mathf.Clamp(position.x, -5, 5);
position.y = Mathf.Clamp(position.y, -5, 5);
lastMouse = mouse;
}
else
{
controlOn = false;
}
if (!eventSystem.IsPointerOverGameObject())
{
SetZoom(CamZoom - Input.mouseScrollDelta.y * ZoomSpeed);
}
float camDist = CamZoom;
Camera.orthographicSize = camDist;
transform.position = position;
}
public void SetZoom(string value)
{
SetZoom(float.Parse(value, CultureInfo.InvariantCulture));
}
public void SetZoom(float value)
{
value = Mathf.Round(value * 1000) / 1000;
CamZoom = Mathf.Clamp(value, CamZoomMin, CamZoomMax);
}
public void SetZoomSpeed(float value)
{
ZoomSpeed = value;
}
public void SetMoveSpeed(float value)
{
MoveSpeed = value;
}
}

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using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using B83.Win32;
using System;
using B83.Image.BMP;
using UnityEngine.Tilemaps;
public class CustomCardReader : MonoBehaviour
{
public SpriteRenderer Renderer;
public float Timer;
private BMPLoader _BMPLoader;
private Texture2D _tex;
void OnEnable()
{
_BMPLoader = new BMPLoader();
UnityDragAndDropHook.InstallHook();
UnityDragAndDropHook.OnDroppedFiles += OnFiles;
}
void OnDisable()
{
UnityDragAndDropHook.OnDroppedFiles -= OnFiles;
UnityDragAndDropHook.UninstallHook();
}
private void Update()
{
if(Timer > 0)
{
Timer -= Time.deltaTime;
if(Timer <= 0)
{
ClearTextures();
}
}
}
void OnFiles(List<string> aFiles, POINT aPos)
{
ClearTextures();
string file = "";
bool isBmp = false;
// scan through dropped files and filter out supported image types
foreach (var f in aFiles)
{
var fi = new System.IO.FileInfo(f);
var ext = fi.Extension.ToLower();
if(ext == ".bmp")
{
file = f;
isBmp = true;
break;
}
else if (ext == ".png" || ext == ".jpg" || ext == ".jpeg")
{
file = f;
break;
}
}
// If the user dropped a supported file, create a DropInfo
if (file == "") return;
var data = System.IO.File.ReadAllBytes(file);
if(isBmp)
{
BMPImage bmpImg = _BMPLoader.LoadBMP(data);
_tex = bmpImg.ToTexture2D();
}
else
{
_tex = new Texture2D(1, 1);
_tex.LoadImage(data);
}
Timer = 5;
Renderer.sprite = Sprite.Create(_tex, new Rect(0.0f, 0.0f, _tex.width, _tex.height), new Vector2(0.5f, 0.5f), 100.0f);
}
private void ClearTextures()
{
if (_tex != null)
{
Destroy(_tex);
}
if (Renderer.sprite != null)
{
Destroy(Renderer.sprite);
}
}
}

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/*
Unity Capture
Copyright (c) 2018 Bernhard Schelling
Feature contributors:
Brandon J Matthews (low-level interface for custom texture capture)
Based on UnityCam
https://github.com/mrayy/UnityCam
Copyright (c) 2016 MHD Yamen Saraiji
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
using UnityEngine;
[RequireComponent(typeof(Camera))]
public class UnityCapture : MonoBehaviour
{
public enum ECaptureDevice { CaptureDevice1 = 0, CaptureDevice2 = 1, CaptureDevice3 = 2, CaptureDevice4 = 3, CaptureDevice5 = 4, CaptureDevice6 = 5, CaptureDevice7 = 6, CaptureDevice8 = 7, CaptureDevice9 = 8, CaptureDevice10 = 9 }
public enum EResizeMode { Disabled = 0, LinearResize = 1 }
public enum EMirrorMode { Disabled = 0, MirrorHorizontally = 1 }
public enum ECaptureSendResult { SUCCESS = 0, WARNING_FRAMESKIP = 1, WARNING_CAPTUREINACTIVE = 2, ERROR_UNSUPPORTEDGRAPHICSDEVICE = 100, ERROR_PARAMETER = 101, ERROR_TOOLARGERESOLUTION = 102, ERROR_TEXTUREFORMAT = 103, ERROR_READTEXTURE = 104, ERROR_INVALIDCAPTUREINSTANCEPTR = 200 };
[SerializeField] [Tooltip("Capture device index")] public ECaptureDevice CaptureDevice = ECaptureDevice.CaptureDevice1;
[SerializeField] [Tooltip("Scale image if Unity and capture resolution don't match (can introduce frame dropping, not recommended)")] public EResizeMode ResizeMode = EResizeMode.Disabled;
[SerializeField] [Tooltip("How many milliseconds to wait for a new frame until sending is considered to be stopped")] public int Timeout = 1000;
[SerializeField] [Tooltip("Mirror captured output image")] public EMirrorMode MirrorMode = EMirrorMode.Disabled;
[SerializeField] [Tooltip("Introduce a frame of latency in favor of frame rate")] public bool DoubleBuffering = false;
[SerializeField] [Tooltip("Check to enable VSync during capturing")] public bool EnableVSync = false;
[SerializeField] [Tooltip("Set the desired render target frame rate")] public int TargetFrameRate = 60;
[SerializeField] [Tooltip("Check to disable output of warnings")] public bool HideWarnings = false;
Interface CaptureInterface;
void Awake()
{
QualitySettings.vSyncCount = (EnableVSync ? 1 : 0);
Application.targetFrameRate = TargetFrameRate;
if (Application.runInBackground == false)
{
Debug.LogWarning("Application.runInBackground switched to enabled for capture streaming");
Application.runInBackground = true;
}
}
void Start()
{
CaptureInterface = new Interface(CaptureDevice);
}
void OnDestroy()
{
CaptureInterface.Close();
}
void OnRenderImage(RenderTexture source, RenderTexture destination)
{
Graphics.Blit(source, destination);
switch (CaptureInterface.SendTexture(source, Timeout, DoubleBuffering, ResizeMode, MirrorMode))
{
case ECaptureSendResult.SUCCESS: break;
case ECaptureSendResult.WARNING_FRAMESKIP: if (!HideWarnings) Debug.LogWarning("[UnityCapture] Capture device did skip a frame read, capture frame rate will not match render frame rate."); break;
case ECaptureSendResult.WARNING_CAPTUREINACTIVE: if (!HideWarnings) Debug.LogWarning("[UnityCapture] Capture device is inactive"); break;
case ECaptureSendResult.ERROR_UNSUPPORTEDGRAPHICSDEVICE: Debug.LogError("[UnityCapture] Unsupported graphics device (only D3D11 supported)"); break;
case ECaptureSendResult.ERROR_PARAMETER: Debug.LogError("[UnityCapture] Input parameter error"); break;
case ECaptureSendResult.ERROR_TOOLARGERESOLUTION: Debug.LogError("[UnityCapture] Render resolution is too large to send to capture device"); break;
case ECaptureSendResult.ERROR_TEXTUREFORMAT: Debug.LogError("[UnityCapture] Render texture format is unsupported (only basic non-HDR (ARGB32) and HDR (FP16/ARGB Half) formats are supported)"); break;
case ECaptureSendResult.ERROR_READTEXTURE: Debug.LogError("[UnityCapture] Error while reading texture image data"); break;
case ECaptureSendResult.ERROR_INVALIDCAPTUREINSTANCEPTR: Debug.LogError("[UnityCapture] Invalid Capture Instance Pointer"); break;
}
}
public class Interface
{
[System.Runtime.InteropServices.DllImport("UnityCapturePlugin")] extern static System.IntPtr CaptureCreateInstance(int CapNum);
[System.Runtime.InteropServices.DllImport("UnityCapturePlugin")] extern static void CaptureDeleteInstance(System.IntPtr instance);
[System.Runtime.InteropServices.DllImport("UnityCapturePlugin")] extern static ECaptureSendResult CaptureSendTexture(System.IntPtr instance, System.IntPtr nativetexture, int Timeout, bool UseDoubleBuffering, EResizeMode ResizeMode, EMirrorMode MirrorMode, bool IsLinearColorSpace);
System.IntPtr CaptureInstance;
public Interface(ECaptureDevice CaptureDevice)
{
CaptureInstance = CaptureCreateInstance((int)CaptureDevice);
}
~Interface()
{
Close();
}
public void Close()
{
if (CaptureInstance != System.IntPtr.Zero) CaptureDeleteInstance(CaptureInstance);
CaptureInstance = System.IntPtr.Zero;
}
public ECaptureSendResult SendTexture(Texture Source, int Timeout = 1000, bool DoubleBuffering = false, EResizeMode ResizeMode = EResizeMode.Disabled, EMirrorMode MirrorMode = EMirrorMode.Disabled)
{
if (CaptureInstance == System.IntPtr.Zero) return ECaptureSendResult.ERROR_INVALIDCAPTUREINSTANCEPTR;
return CaptureSendTexture(CaptureInstance, Source.GetNativeTexturePtr(), Timeout, DoubleBuffering, ResizeMode, MirrorMode, QualitySettings.activeColorSpace == ColorSpace.Linear);
}
}
}

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# Planet Tours Scanner
# Planet Tours Scanner
App that simulates KF3:PT's QR scanner.
It creates a virtual camera that can be accessed by the game (or anything else).
Dragging and dropping an image onto the window will display that image for 5 seconds.
## Setup Guide:
1. Unpack
2. Run `Install Scanner.bat`
3. In Planet Tours press F1. In KemFixes settings set `Dummy Cameras` to `Fill` and `Primary Camera` to `Planet Tours Scanner`
## Usage:
1. Run Planet Tours
2. Run `Planet Tours Scanner.exe`
3. When in-game, drag and drop a jpg, png or bmp on the scanner window
4. Drag with mouse + mouse wheel in the scanner window to center on the QR code
5. It just works
## Uninstall:
1. Run `Uninstall.bat`
## Credits:
https://github.com/Bunny83/UnityWindowsFileDrag-Drop
https://github.com/mrayy/UnityCam
https://github.com/schellingb/UnityCapture
PT install guide:
https://gmg.hopto.org:82/gmg/wiki/index.php/Kemono_Friends_3:_Planet_Tours