UniversalViewer/Assets/Scripts/FestiveMode.cs

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2024-04-21 22:38:26 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FestiveMode : MonoBehaviour
{
public Button DefaultButton;
bool _birthday = false;
public Button BirthdayButton;
public AudioClip BirthdaySound;
private void Start()
{
var CurrentDate = System.DateTime.Now;
if (CurrentDate.Day == 24 && CurrentDate.Month == 1)
{
_birthday = true;
DefaultButton.gameObject.SetActive(false);
BirthdayButton.gameObject.SetActive(true);
}
}
public void OnButtonClick()
{
if (_birthday)
{
AudioSource.PlayClipAtPoint(BirthdaySound, GameObject.FindObjectOfType<Camera>().transform.position, 0.1f);
}
}
}