17 lines
263 B
C#
17 lines
263 B
C#
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using System;
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using UnityEngine;
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namespace RuntimeGizmos
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{
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public struct IntersectPoints
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{
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public Vector3 first;
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public Vector3 second;
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public IntersectPoints(Vector3 first, Vector3 second)
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{
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this.first = first;
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this.second = second;
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}
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}
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}
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