32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
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using UnityEngine;
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public partial class SharedResources : MonoBehaviour
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{
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public static SharedResources Instance;
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public AnimatorOverrideController GenericAnimatorController ;
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public UITimelineObjectEntry TimelineObjectEntry ;
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public UISceneContainer UISceneContainer ;
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public UIDraggableProxy UIDraggableProxy ;
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public UIPoseContainer UIPoseContainer ;
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public UIPopupPastePanel PopupPastePanel ;
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public UISelectionEntry SelectionEntry ;
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public TimelineFrameContainer TimelineFrame ;
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public UIPopupMessage PopupMessage ;
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public PopupController HandlePopup ;
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public SliderPanel SliderPanel ;
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public SliderPanel TogglePanel ;
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public MorphPanel MorphPanel ;
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public GameObject ModelIcon ;
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public GameObject Handle ;
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protected void Awake()
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{
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if(Instance != null && Instance != this)
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{
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Destroy(this);
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return;
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}
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Instance = this;
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}
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}
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