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							DanMachi:
-compatibility improvements Core: -simplified object and keyframe serialization -complicated assetbundle loading
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		| @@ -104,7 +104,7 @@ public class EversoulCharacterDropdown : MonoBehaviour | ||||
|         { | ||||
|             Debug.LogError("Delete Current"); | ||||
|         } | ||||
|         StartCoroutine(ModelBuilder.GetInstance().SpawnAsset(AssetTypes.Character, MainDropdown.options[selection].text)); | ||||
|         StartCoroutine(ModelBuilder.GetInstance().SpawnAssetCoroutine(AssetTypes.Character, MainDropdown.options[selection].text)); | ||||
|     } | ||||
|  | ||||
|     public void SetDropdownData(string label, List<string> options, bool nullValue = false, bool sortValues = false) | ||||
|   | ||||
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