DanMachi:

-compatibility improvements
Core:
-simplified object and keyframe serialization
-complicated assetbundle loading
This commit is contained in:
2024-05-10 09:56:39 +02:00
parent c922584d38
commit 7b7ac65a3f
192 changed files with 79809 additions and 25807 deletions

View File

@@ -45,8 +45,8 @@ public class EversoulCharacterContainer : ObjectContainer, IAnimated
var asset = bundle.LoadAsset<GameObject>(model.ResourceName);
var go = Instantiate(asset, this.transform);
EversoulAssetLibrary.Instance.UnloadAssets(dependencyPaths);
EversoulAssetLibrary.Instance.UnloadAsset(modelPath);
AssetLibrary.UnloadAssets(dependencyPaths);
AssetLibrary.UnloadAsset(modelPath);
SetDefaultMaterials(transform);