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DanMachi:
-compatibility improvements Core: -simplified object and keyframe serialization -complicated assetbundle loading
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@@ -1,21 +1,8 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Unity.Animations.SpringBones
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{
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public class SpringBone : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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@@ -0,0 +1,8 @@
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using UnityEngine;
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namespace Unity.Animations.SpringBones
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{
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public class SpringCapsuleCollider : MonoBehaviour
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 572171c99ddfc0542b942432884ec564
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/DanMachi/Scripts/SpringBone/SpringManager.cs
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8
Assets/DanMachi/Scripts/SpringBone/SpringManager.cs
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@@ -0,0 +1,8 @@
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using UnityEngine;
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namespace Unity.Animations.SpringBones
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{
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public class SpringManager : MonoBehaviour
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{
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}
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}
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11
Assets/DanMachi/Scripts/SpringBone/SpringManager.cs.meta
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11
Assets/DanMachi/Scripts/SpringBone/SpringManager.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: eebc1635655c1984b999d5430c8d3ce0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,8 @@
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using UnityEngine;
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namespace Unity.Animations.SpringBones
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{
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public class SpringSphereCollider : MonoBehaviour
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: a181323294f10e14faef8a3238a3bf5f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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