using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; namespace KF3.UI.Panels { public class SpawnPanel : MonoBehaviour { public void Open() { } public void Close() { } public Button FriendSelectButton; public ScrollRect FriendSelection; public Button CeruleanSelectButton; public ScrollRect CeruleanSelection; public Button FurnitureSelectButton; public ScrollRect FurnitureSelection; public Button MiscSelectButton; public ScrollRect MiscSelection; public Button MiracleSelectButton; public ScrollRect MiracleSelection; public List LoadedIcons = new List(); private KF3ModelViewerMain _main; public void SwitchSpawnerTab(Button button) { var buttons = new List