using System.Collections; using System.Collections.Generic; using UnityEngine; public class UIKF3StaticSettings : MonoBehaviour { public KF3StaticContainer Container; public static UIKF3StaticSettings Create(KF3StaticContainer container) { var panel = Instantiate(KF3ModelViewerMain.Instance.Resources.Pfb_KF3StaticSettings, KF3ModelViewerInterface.Instance.DynamicPanels); panel.Container = container; return panel; } public void SetMaterialVariant(int index) { Container.SetMaterialVariant(index); } }