62 lines
1.7 KiB
C#
62 lines
1.7 KiB
C#
using Newtonsoft.Json.Linq;
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using System.Linq;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class UIKF3SceneSettings : MonoBehaviour
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{
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public KF3SceneContainer Container;
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public TMPro.TMP_Dropdown StageDropdown;
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public TMPro.TMP_Dropdown BackgroundDropdown;
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public static UIKF3SceneSettings Create(KF3SceneContainer container)
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{
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var panel = Instantiate(KF3ModelViewerMain.Instance.Resources.Pfb_KF3SceneSettings, KF3ModelViewerInterface.Instance.DynamicPanels);
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panel.Container = container;
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foreach (TMP_Dropdown dd in new TMP_Dropdown[] {panel.StageDropdown, panel.BackgroundDropdown})
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{
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foreach (Transform t in dd.transform)
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{
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if (t.name == "LeftButton")
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{
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t.gameObject.GetComponent<Button>().onClick.AddListener(() => { ModelViewerInterface.DropdownPrevious(dd); });
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}
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else if (t.name == "RightButton")
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{
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t.gameObject.GetComponent<Button>().onClick.AddListener(() => { ModelViewerInterface.DropdownNext(dd); });
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}
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}
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}
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return panel;
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}
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public void OnBackgroundDropdownSelected(int value)
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{
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if (value == 0)
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{
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Container.SetBackground("");
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}
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else
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{
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Container.SetBackground(BackgroundDropdown.options[value].text);
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}
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Container.SetKeyframe();
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}
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public void OnStageDropdownSelected(int value)
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{
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if (value == 0)
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{
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Container.SetStage("");
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}
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else
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{
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Container.SetStage(StageDropdown.options[value].text);
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}
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Container.SetKeyframe();
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}
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}
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