198 lines
6.1 KiB
C#
198 lines
6.1 KiB
C#
using Newtonsoft.Json.Linq;
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
using UnityEngine;
|
|
using UnityEngine.Networking;
|
|
|
|
public class ModelViewerDownloader
|
|
{
|
|
// public static string UrlBase = "";
|
|
// public static string SaveLocation = "/idbfs/ModelViewer/";
|
|
|
|
// public static ModelViewerDownloader Instance;
|
|
// public bool SyncRequired;
|
|
|
|
// public ModelViewerDownloader() : this(UrlBase, "/idbfs/ModelViewer/") { }
|
|
|
|
// public ModelViewerDownloader(string baseUrl, string saveLocation)
|
|
// {
|
|
// UrlBase = baseUrl;
|
|
// SaveLocation = saveLocation;
|
|
// ModelViewerMain.GetInstance().StartCoroutine(Loop());
|
|
// }
|
|
|
|
// public class DownloadTask
|
|
// {
|
|
// public string Name;
|
|
// public bool Redownload = false;
|
|
// public bool Finished = false;
|
|
// public bool Success = false;
|
|
// public int Priority = 0;
|
|
// public string ResultText;
|
|
// public byte[] ResultBytes;
|
|
// public System.Action OnDownloadSuccess;
|
|
|
|
// public DownloadTask(string name, int priority, bool redownload)
|
|
// {
|
|
// Name = name;
|
|
// Priority = priority;
|
|
// Redownload = redownload;
|
|
// }
|
|
// }
|
|
|
|
// private static List<DownloadTask> _downloadRunning = new List<DownloadTask>();
|
|
// private static List<DownloadTask> _downloadQueue = new List<DownloadTask>();
|
|
|
|
// public IEnumerator Loop()
|
|
// {
|
|
// float lastSync = 5;
|
|
// while (true)
|
|
// {
|
|
// if(_downloadQueue.Count > 0)
|
|
// {
|
|
// _downloadRunning.AddRange(_downloadQueue);
|
|
// _downloadRunning = _downloadRunning.OrderByDescending(d=>d.Priority).ToList();
|
|
// _downloadQueue.Clear();
|
|
// }
|
|
// if(_downloadRunning.Count > 0)
|
|
// {
|
|
// var fileToDownload = _downloadRunning[0];
|
|
// _downloadRunning.RemoveAt(0);
|
|
// yield return DownloadFile(fileToDownload);
|
|
// if(!_downloadRunning.Any() && !_downloadQueue.Any())
|
|
// {
|
|
// SyncRequired = true;
|
|
// lastSync = 0;
|
|
// }
|
|
// }
|
|
// if(SyncRequired)
|
|
// {
|
|
// lastSync += Time.deltaTime;
|
|
// if(lastSync >= 5)
|
|
// {
|
|
// CommitChanges();
|
|
// }
|
|
// }
|
|
// yield return 0;
|
|
// }
|
|
// }
|
|
|
|
// public static IEnumerator WaitForDownload(string name, int priority = 0, bool redownload = false, System.Action<string[]> lines = null, System.Action<byte[]> bytes = null, System.Action<string> text = null, System.Action onDownloadSuccess = null)
|
|
// {
|
|
// var task = _downloadQueue.Concat(_downloadRunning).FirstOrDefault(t => t.Name == name);
|
|
|
|
// if(task == null)
|
|
// {
|
|
// task = new DownloadTask(name, priority, redownload);
|
|
// task.OnDownloadSuccess = onDownloadSuccess;
|
|
// _downloadQueue.Add(task);
|
|
// }
|
|
|
|
// while (!task.Finished)
|
|
// {
|
|
// yield return 0;
|
|
// }
|
|
|
|
// lines?.Invoke(task.ResultText.Split('\n').Select(s => s.Trim()).ToArray());
|
|
// bytes?.Invoke(task.ResultBytes);
|
|
// text?.Invoke(task.ResultText);
|
|
// }
|
|
|
|
// private IEnumerator DownloadFile(DownloadTask task)
|
|
// {
|
|
//#if UNITY_WEBGL && !UNITY_EDITOR
|
|
// string fileSavePath = $"{SaveLocation}{task.Name}";
|
|
//#else
|
|
// string fileSavePath = Application.persistentDataPath + " /" + task.Name;
|
|
//#endif
|
|
|
|
// if (!task.Redownload && LoadFromIdbfs(fileSavePath, out var data))
|
|
// {
|
|
// //Debug.Log("Loaded from " + fileSavePath);
|
|
// task.Success = true;
|
|
// task.ResultText = Encoding.UTF8.GetString(data);
|
|
// task.ResultBytes = data;
|
|
// task.Finished = true;
|
|
// yield break;
|
|
// }
|
|
|
|
// string url = UrlBase + task.Name + (task.Redownload ? "?time=" + DateTime.Now.Ticks.ToString() : "");
|
|
// //var downloadPanel = KFKViewerUI.Instance.DownloadPanel;
|
|
|
|
// //Msg.Log(url);
|
|
|
|
// using (var www = UnityWebRequest.Get(url))
|
|
// {
|
|
// //downloadPanel.gameObject.SetActive(true);
|
|
|
|
// var operation = www.SendWebRequest();
|
|
|
|
// do
|
|
// {
|
|
// //downloadPanel.SetStatus(task.Name, www.downloadProgress);
|
|
// yield return null;
|
|
// }
|
|
// while (!operation.isDone);
|
|
|
|
// if (www.result != UnityWebRequest.Result.Success)
|
|
// {
|
|
// Error.Log(Color.red, www.error);
|
|
// task.Success = false;
|
|
// task.ResultText = "";
|
|
// task.ResultBytes = new byte[0];
|
|
// }
|
|
// else
|
|
// {
|
|
// SaveToIdbfs(fileSavePath, www.downloadHandler.data);
|
|
// task.OnDownloadSuccess?.Invoke();
|
|
// task.Success = true;
|
|
// task.ResultText = www.downloadHandler.text;
|
|
// task.ResultBytes = www.downloadHandler.data;
|
|
// }
|
|
// }
|
|
|
|
// //downloadPanel.SetStatus(task.Name, 0);
|
|
// //downloadPanel.gameObject.SetActive(false);
|
|
|
|
// task.Finished = true;
|
|
// }
|
|
|
|
// public static bool LoadFromIdbfs(string name, out byte[] data)
|
|
// {
|
|
// if(File.Exists(name))
|
|
// {
|
|
// data = File.ReadAllBytes(name);
|
|
// return true;
|
|
// }
|
|
// else
|
|
// {
|
|
// data = null;
|
|
// return false;
|
|
// }
|
|
// }
|
|
|
|
// public static void SaveToIdbfs(string path, byte[] data)
|
|
// {
|
|
// Directory.CreateDirectory(Path.GetDirectoryName(path));
|
|
// File.WriteAllBytes(path, data);
|
|
// //Debug.Log("Saved " + path);
|
|
// }
|
|
|
|
// private static void CommitChanges()
|
|
// {
|
|
// Instance.SyncRequired = false;
|
|
// Debug.Log("Database Updated");
|
|
//#if UNITY_WEBGL && !UNITY_EDITOR
|
|
// SyncFiles();
|
|
//#endif
|
|
// }
|
|
|
|
// [DllImport("__Internal")]
|
|
// private static extern void SyncFiles();
|
|
}
|