17 lines
345 B
C#
17 lines
345 B
C#
using UnityEngine;
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[System.Serializable]
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public class AssetBundleEntry
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{
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public string Name;
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public string FilePath;
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public AssetBundle AssetBundle;
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public AssetBundleEntry(string name, string filePath, AssetBundle assetbundle)
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{
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Name = name;
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FilePath = filePath;
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AssetBundle = assetbundle;
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}
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}
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