UniversalViewer/Assets/KF3/Scripts/CharaMotionDefine.cs

1098 lines
33 KiB
C#

using System;
// Token: 0x0200004C RID: 76
public class CharaMotionDefine
{
// Token: 0x04000267 RID: 615
public static readonly CharaMotionDefine.ActKey[] ViewerIndex = new CharaMotionDefine.ActKey[]
{
CharaMotionDefine.ActKey.IDLING,
CharaMotionDefine.ActKey.STAND_BY_ST,
CharaMotionDefine.ActKey.STAND_BY_LP,
CharaMotionDefine.ActKey.STAND_BY_EN,
CharaMotionDefine.ActKey.ACCENT,
CharaMotionDefine.ActKey.ATTACK1,
CharaMotionDefine.ActKey.ATTACK2,
CharaMotionDefine.ActKey.ATTACK3,
CharaMotionDefine.ActKey.ATTACK4,
CharaMotionDefine.ActKey.ATTACK5,
CharaMotionDefine.ActKey.ARTS_END,
CharaMotionDefine.ActKey.DAMAGE_L,
CharaMotionDefine.ActKey.DAMAGE_S,
CharaMotionDefine.ActKey.DAMAGE_BOSS_L,
CharaMotionDefine.ActKey.DAMAGE_BOSS_S,
CharaMotionDefine.ActKey.ABNORMAL_ST,
CharaMotionDefine.ActKey.ABNORMAL_LP,
CharaMotionDefine.ActKey.ABNORMAL_EN,
CharaMotionDefine.ActKey.COVER_ST,
CharaMotionDefine.ActKey.COVER_LP,
CharaMotionDefine.ActKey.DEATH_ST,
CharaMotionDefine.ActKey.DEATH_LP,
CharaMotionDefine.ActKey.DEATH_EN,
CharaMotionDefine.ActKey.ENTRY,
CharaMotionDefine.ActKey.ENTRY_LP,
CharaMotionDefine.ActKey.ENTRY_EN,
CharaMotionDefine.ActKey.WIN_ST,
CharaMotionDefine.ActKey.WIN_LP,
CharaMotionDefine.ActKey.FRONT_STEP,
CharaMotionDefine.ActKey.BACK_STEP,
CharaMotionDefine.ActKey.RUN,
CharaMotionDefine.ActKey.RUNNING,
CharaMotionDefine.ActKey.BIRD_IN,
CharaMotionDefine.ActKey.BIRD_OUT,
CharaMotionDefine.ActKey.JUMP_IN,
CharaMotionDefine.ActKey.JUMP_OUT,
CharaMotionDefine.ActKey.SCENARIO_STAND_BY,
CharaMotionDefine.ActKey.SCENARIO_ENTRY,
CharaMotionDefine.ActKey.SCENARIO_ATTACK,
CharaMotionDefine.ActKey.VOICE_CREDIT,
CharaMotionDefine.ActKey.POSITIVE,
CharaMotionDefine.ActKey.DENIAL,
CharaMotionDefine.ActKey.JOY,
CharaMotionDefine.ActKey.ANGER,
CharaMotionDefine.ActKey.SORROW,
CharaMotionDefine.ActKey.SURPRISE,
CharaMotionDefine.ActKey.WEAPON_TAKE,
CharaMotionDefine.ActKey.WEAPON_STAND_BY,
CharaMotionDefine.ActKey.WEAPON_PUT,
CharaMotionDefine.ActKey.WEAPON_ATTACK,
CharaMotionDefine.ActKey.SING_ST,
CharaMotionDefine.ActKey.SING_LP,
CharaMotionDefine.ActKey.SING_EN,
CharaMotionDefine.ActKey.SPECIAL,
CharaMotionDefine.ActKey.GACHA_ST,
CharaMotionDefine.ActKey.GACHA_LP,
CharaMotionDefine.ActKey.H_ITEM_UP_ST,
CharaMotionDefine.ActKey.H_ITEM_UP_LP,
CharaMotionDefine.ActKey.H_ITEM_UP_EN,
CharaMotionDefine.ActKey.H_ACT_SEE_ST,
CharaMotionDefine.ActKey.H_ACT_SEE_LP,
CharaMotionDefine.ActKey.H_ACT_SEE_EN,
CharaMotionDefine.ActKey.H_ITEM_STR,
CharaMotionDefine.ActKey.H_ITEM_TAP,
CharaMotionDefine.ActKey.H_ITEM_BED_LP,
CharaMotionDefine.ActKey.H_ITEM_CHR_LP,
CharaMotionDefine.ActKey.GROWTH_FRIENDS,
CharaMotionDefine.ActKey.S_WAIT1,
CharaMotionDefine.ActKey.S_WAIT2,
CharaMotionDefine.ActKey.S_WAIT3,
CharaMotionDefine.ActKey.S_WAKEUP,
CharaMotionDefine.ActKey.S_SMILE,
CharaMotionDefine.ActKey.S_FACETOUCH,
CharaMotionDefine.ActKey.S_BODY,
CharaMotionDefine.ActKey.S_IN,
CharaMotionDefine.ActKey.COS_CHANGE1,
CharaMotionDefine.ActKey.COS_CHANGE2,
CharaMotionDefine.ActKey.COS_CHANGE3,
CharaMotionDefine.ActKey.PVP_ENTRY,
CharaMotionDefine.ActKey.PVP_DAMAGE,
CharaMotionDefine.ActKey.PVP_DEATH_ST,
CharaMotionDefine.ActKey.PVP_DEATH_LP,
CharaMotionDefine.ActKey.PVP_DEATH_EN,
CharaMotionDefine.ActKey.PVP_CLAP,
CharaMotionDefine.ActKey.PVP_RESULT_STAND,
CharaMotionDefine.ActKey.PVP_RESULT_LIE,
CharaMotionDefine.ActKey.PVP_RESULT_SIT,
CharaMotionDefine.ActKey.PVP_RESULT_RUN,
CharaMotionDefine.ActKey.LOGIN_BONUS_ENTRY,
CharaMotionDefine.ActKey.H_HOM_WAIT0,
CharaMotionDefine.ActKey.H_HOM_MOV_ST,
CharaMotionDefine.ActKey.H_HOM_MOV_LP,
CharaMotionDefine.ActKey.H_HOM_MOV_EN,
CharaMotionDefine.ActKey.H_HOM_LEFT_HALF_TURN,
CharaMotionDefine.ActKey.H_HOM_RIGHT_HALF_TURN,
CharaMotionDefine.ActKey.H_HOM_LEFT_FULL_TURN,
CharaMotionDefine.ActKey.H_HOM_RIGHT_FULL_TURN,
CharaMotionDefine.ActKey.H_HOM_YAW,
CharaMotionDefine.ActKey.H_HOM_FLY_WAIT0,
CharaMotionDefine.ActKey.H_HOM_FLY_MOV_ST,
CharaMotionDefine.ActKey.H_HOM_FLY_MOV_LP,
CharaMotionDefine.ActKey.H_HOM_FLY_MOV_EN,
CharaMotionDefine.ActKey.H_HOM_FLY_LEFT_HALF_TURN,
CharaMotionDefine.ActKey.H_HOM_FLY_RIGHT_HALF_TURN,
CharaMotionDefine.ActKey.H_HOM_FLY_LEFT_FULL_TURN,
CharaMotionDefine.ActKey.H_HOM_FLY_RIGHT_FULL_TURN,
CharaMotionDefine.ActKey.SHOP_IN,
CharaMotionDefine.ActKey.SHOP_BUY,
CharaMotionDefine.ActKey.SHOP_IDLING,
CharaMotionDefine.ActKey.EXP_GROWTH_ST,
CharaMotionDefine.ActKey.EXP_GROWTH_LP,
CharaMotionDefine.ActKey.EXP_GROWTH_EN,
CharaMotionDefine.ActKey.FRIENDSHIP_STROKE_REACTION,
CharaMotionDefine.ActKey.H_ACT_TREE_SLP_LP,
CharaMotionDefine.ActKey.PIC_BALL_KICK,
CharaMotionDefine.ActKey.PIC_SITTING_DOWN,
CharaMotionDefine.ActKey.PIC_HANAICHIMONME,
CharaMotionDefine.ActKey.PIC_CATCHBALL_WAIT,
CharaMotionDefine.ActKey.PIC_CATCHBALL_THROW,
CharaMotionDefine.ActKey.PIC_CATCHBALL_CALL,
CharaMotionDefine.ActKey.PIC_BADMINTON_WAIT,
CharaMotionDefine.ActKey.PIC_BADMINTON_HIT,
CharaMotionDefine.ActKey.PIC_BADMINTON_CALL,
CharaMotionDefine.ActKey.PIC_KENKENPA,
CharaMotionDefine.ActKey.PIC_BALLOON_WALK,
CharaMotionDefine.ActKey.PIC_BALLOON_LOOK,
CharaMotionDefine.ActKey.PIC_CATCHBALL_WAIT_NOHAND,
CharaMotionDefine.ActKey.PIC_CATCHBALL_THROW_NOHAND,
CharaMotionDefine.ActKey.PIC_CATCHBALL_CALL_NOHAND,
CharaMotionDefine.ActKey.PIC_BADMINTON_WAIT_NOHAND,
CharaMotionDefine.ActKey.PIC_BADMINTON_HIT_NOHAND,
CharaMotionDefine.ActKey.PIC_BADMINTON_CALL_NOHAND,
CharaMotionDefine.ActKey.PIC_KENKENPA_LP,
CharaMotionDefine.ActKey.PIC_KENKENPA_ED,
CharaMotionDefine.ActKey.PIC_KENKENPA_JOY,
CharaMotionDefine.ActKey.PIC_HANETSUKI_WAIT,
CharaMotionDefine.ActKey.PIC_HANETSUKI_HIT_1,
CharaMotionDefine.ActKey.PIC_HANETSUKI_HIT_2,
CharaMotionDefine.ActKey.PIC_HANETSUKI_HIT_3,
CharaMotionDefine.ActKey.PIC_HANETSUKI_CALL,
CharaMotionDefine.ActKey.PIC_HANETSUKI_WAIT_NOHAND,
CharaMotionDefine.ActKey.PIC_HANETSUKI_HIT_NOHAND,
CharaMotionDefine.ActKey.PIC_HANETSUKI_CALL_NOHAND,
CharaMotionDefine.ActKey.PIC_TRAIN_WAIT,
CharaMotionDefine.ActKey.PIC_TRAIN_CALL,
CharaMotionDefine.ActKey.PIC_TRAIN_WALK_ST,
CharaMotionDefine.ActKey.PIC_TRAIN_WALK_LP_1,
CharaMotionDefine.ActKey.PIC_TRAIN_WALK_LP_2,
CharaMotionDefine.ActKey.PIC_TRAIN_WALK_EN,
CharaMotionDefine.ActKey.PIC_SNOWMAN_1_ST,
CharaMotionDefine.ActKey.PIC_SNOWMAN_1_LP,
CharaMotionDefine.ActKey.PIC_SNOWMAN_1_ED,
CharaMotionDefine.ActKey.PIC_SNOWMAN_2_ST,
CharaMotionDefine.ActKey.PIC_SNOWMAN_2_LP,
CharaMotionDefine.ActKey.PIC_SNOWMAN_2_ED,
CharaMotionDefine.ActKey.PIC_SNOWROLING_ST,
CharaMotionDefine.ActKey.PIC_SNOWROLING_LP,
CharaMotionDefine.ActKey.PIC_SNOWROLING_EN,
CharaMotionDefine.ActKey.PIC_HARDING_ST,
CharaMotionDefine.ActKey.PIC_HARDING_LP,
CharaMotionDefine.ActKey.PIC_HARDING_EN,
CharaMotionDefine.ActKey.MYR_CHAT_1MOT,
CharaMotionDefine.ActKey.MYR_CHAT_2MOT,
CharaMotionDefine.ActKey.MYR_CHAT_3MOT,
CharaMotionDefine.ActKey.MYR_CHAT_4MOT,
CharaMotionDefine.ActKey.MYR_TEA_1MOT,
CharaMotionDefine.ActKey.MYR_TEA_2MOT,
CharaMotionDefine.ActKey.MYR_TEA_3MOT,
CharaMotionDefine.ActKey.MYR_TEA_4MOT,
CharaMotionDefine.ActKey.MYR_PLAY_1MOT,
CharaMotionDefine.ActKey.MYR_PLAY_2MOT,
CharaMotionDefine.ActKey.MYR_PLAY_3MOT,
CharaMotionDefine.ActKey.MYR_PLAY_4MOT,
CharaMotionDefine.ActKey.MYR_TALK_1MOT_NOHAND,
CharaMotionDefine.ActKey.MYR_TALK_2MOT_NOHAND,
CharaMotionDefine.ActKey.MYR_TALK_3MOT_NOHAND,
CharaMotionDefine.ActKey.MYR_TALK_4MOT_NOHAND,
CharaMotionDefine.ActKey.MYR_DRW_ST,
CharaMotionDefine.ActKey.MYR_DRW_LP_A,
CharaMotionDefine.ActKey.MYR_DRW_LP_B,
CharaMotionDefine.ActKey.MYR_DRW_EN,
CharaMotionDefine.ActKey.MYR_DRW_SEE_ST,
CharaMotionDefine.ActKey.MYR_DRW_SEE_LP,
CharaMotionDefine.ActKey.MYR_DRW_SEE_EN,
CharaMotionDefine.ActKey.MYR_DRW_SEE_NOHAND_ST,
CharaMotionDefine.ActKey.MYR_DRW_SEE_NOHAND_LP,
CharaMotionDefine.ActKey.MYR_DRW_SEE_NOHAND_EN,
CharaMotionDefine.ActKey.MYR_DRW_JOY,
CharaMotionDefine.ActKey.MYR_COS_ST,
CharaMotionDefine.ActKey.MYR_COS_EN,
CharaMotionDefine.ActKey.MYR_COS_NOHAND_ST,
CharaMotionDefine.ActKey.MYR_COS_NOHAND_EN,
CharaMotionDefine.ActKey.MYR_COS_SEE_ST,
CharaMotionDefine.ActKey.MYR_COS_SEE_LP,
CharaMotionDefine.ActKey.MYR_COS_SEE_EN,
CharaMotionDefine.ActKey.MYR_COS_SEE_NOHAND_ST,
CharaMotionDefine.ActKey.MYR_COS_SEE_NOHAND_LP,
CharaMotionDefine.ActKey.MYR_COS_SEE_NOHAND_EN,
CharaMotionDefine.ActKey.MYR_GAME_1MOT_ST,
CharaMotionDefine.ActKey.MYR_GAME_1MOT_LP_A,
CharaMotionDefine.ActKey.MYR_GAME_1MOT_LP_B,
CharaMotionDefine.ActKey.MYR_GAME_1MOT_END,
CharaMotionDefine.ActKey.MYR_GAME_2MOT_ST,
CharaMotionDefine.ActKey.MYR_GAME_2MOT_LP_A,
CharaMotionDefine.ActKey.MYR_GAME_2MOT_LP_B,
CharaMotionDefine.ActKey.MYR_GAME_2MOT_END,
CharaMotionDefine.ActKey.MYR_GAME_NOHAND_ST,
CharaMotionDefine.ActKey.MYR_GAME_NOHAND_LP,
CharaMotionDefine.ActKey.MYR_GAME_NOHAND_EN,
CharaMotionDefine.ActKey.MYR_GAME_EMO_JOY,
CharaMotionDefine.ActKey.MYR_GAME_EMO_SAD,
CharaMotionDefine.ActKey.MYR_STAND_BY,
CharaMotionDefine.ActKey.MYR_SLEEP_1,
CharaMotionDefine.ActKey.MYR_SLEEP_2,
CharaMotionDefine.ActKey.MYR_SLEEP_3,
CharaMotionDefine.ActKey.MYR_SLEEP_4,
CharaMotionDefine.ActKey.MYR_PLAYSEE_1,
CharaMotionDefine.ActKey.MYR_PLAYSEE_2,
CharaMotionDefine.ActKey.MYR_PLAYSEE_3,
CharaMotionDefine.ActKey.MYR_WANAGE_THROW_1,
CharaMotionDefine.ActKey.MYR_WANAGE_THROW_2,
CharaMotionDefine.ActKey.MYR_WANAGE_THROW_3,
CharaMotionDefine.ActKey.MYR_BALL_THROW_1,
CharaMotionDefine.ActKey.MYR_BALL_THROW_2,
CharaMotionDefine.ActKey.MYR_BALL_THROW_3,
CharaMotionDefine.ActKey.MYR_BOOK_READ_1,
CharaMotionDefine.ActKey.MYR_BOOK_READ_2,
CharaMotionDefine.ActKey.MYR_KITCHEN_TEA,
CharaMotionDefine.ActKey.MYR_KITCHEN_FOOD,
CharaMotionDefine.ActKey.FRIENDSHIP_SEE_ST,
CharaMotionDefine.ActKey.FRIENDSHIP_SEE_LP,
CharaMotionDefine.ActKey.FRIENDSHIP_SEE_EN,
CharaMotionDefine.ActKey.PVP_ENTRY_LONG,
CharaMotionDefine.ActKey.PVP_DEATH_ST_LONG,
CharaMotionDefine.ActKey.PVP_DEATH_LP_LONG,
CharaMotionDefine.ActKey.PVP_DEATH_EN_LONG,
CharaMotionDefine.ActKey.PVP_RESULT_SIT_LONG,
CharaMotionDefine.ActKey.PIC_SITTING_DOWN_LONG,
CharaMotionDefine.ActKey.HOME_CONTACT_001,
CharaMotionDefine.ActKey.HOME_CONTACT_002,
CharaMotionDefine.ActKey.HOME_CONTACT_003,
CharaMotionDefine.ActKey.HOME_CONTACT_004,
CharaMotionDefine.ActKey.HOME_CONTACT_005,
CharaMotionDefine.ActKey.HOME_CONTACT_006,
CharaMotionDefine.ActKey.HOME_CONTACT_007,
CharaMotionDefine.ActKey.HOME_CONTACT_008,
CharaMotionDefine.ActKey.HOME_CONTACT_009,
CharaMotionDefine.ActKey.HOME_CONTACT_010,
CharaMotionDefine.ActKey.HOME_CONTACT_011,
CharaMotionDefine.ActKey.HOME_CONTACT_012,
CharaMotionDefine.ActKey.HOME_CONTACT_013,
CharaMotionDefine.ActKey.HOME_CONTACT_014,
CharaMotionDefine.ActKey.HOME_CONTACT_015,
CharaMotionDefine.ActKey.HOME_CONTACT_016,
CharaMotionDefine.ActKey.HOME_CONTACT_017,
CharaMotionDefine.ActKey.HOME_CONTACT_018,
CharaMotionDefine.ActKey.HOME_CONTACT_019,
CharaMotionDefine.ActKey.HOME_CONTACT_020,
CharaMotionDefine.ActKey.HOME_CONTACT_021,
CharaMotionDefine.ActKey.HOME_CONTACT_022,
CharaMotionDefine.ActKey.HOME_CONTACT_023,
CharaMotionDefine.ActKey.HOME_CONTACT_024,
CharaMotionDefine.ActKey.HOME_CONTACT_025,
CharaMotionDefine.ActKey.HOME_CONTACT_026,
CharaMotionDefine.ActKey.HOME_CONTACT_027,
CharaMotionDefine.ActKey.HOME_CONTACT_028,
CharaMotionDefine.ActKey.HOME_CONTACT_029,
CharaMotionDefine.ActKey.HOME_CONTACT_030,
CharaMotionDefine.ActKey.HOME_CONTACT_031,
CharaMotionDefine.ActKey.HOME_CONTACT_032,
CharaMotionDefine.ActKey.HOME_CONTACT_033,
CharaMotionDefine.ActKey.HOME_CONTACT_034,
CharaMotionDefine.ActKey.HOME_CONTACT_035,
CharaMotionDefine.ActKey.HOME_CONTACT_036,
CharaMotionDefine.ActKey.HOME_CONTACT_037,
CharaMotionDefine.ActKey.HOME_CONTACT_038,
CharaMotionDefine.ActKey.HOME_CONTACT_039,
CharaMotionDefine.ActKey.HOME_CONTACT_040,
CharaMotionDefine.ActKey.HOME_CONTACT_041,
CharaMotionDefine.ActKey.HOME_CONTACT_042,
CharaMotionDefine.ActKey.HOME_CONTACT_043,
CharaMotionDefine.ActKey.HOME_CONTACT_044,
CharaMotionDefine.ActKey.HOME_CONTACT_045,
CharaMotionDefine.ActKey.HOME_CONTACT_046,
CharaMotionDefine.ActKey.HOME_CONTACT_047,
CharaMotionDefine.ActKey.HOME_CONTACT_048,
CharaMotionDefine.ActKey.HOME_CONTACT_049,
CharaMotionDefine.ActKey.HOME_CONTACT_050,
CharaMotionDefine.ActKey.HOME_CONTACT_051,
CharaMotionDefine.ActKey.HOME_CONTACT_052,
CharaMotionDefine.ActKey.HOME_CONTACT_053,
CharaMotionDefine.ActKey.HOME_CONTACT_054,
CharaMotionDefine.ActKey.HOME_CONTACT_055,
CharaMotionDefine.ActKey.HOME_CONTACT_056,
CharaMotionDefine.ActKey.HOME_CONTACT_057,
CharaMotionDefine.ActKey.HOME_CONTACT_058,
CharaMotionDefine.ActKey.HOME_CONTACT_059,
CharaMotionDefine.ActKey.HOME_CONTACT_060,
CharaMotionDefine.ActKey.HOME_CONTACT_061,
CharaMotionDefine.ActKey.HOME_CONTACT_062,
CharaMotionDefine.ActKey.HOME_CONTACT_063,
CharaMotionDefine.ActKey.HOME_CONTACT_064,
CharaMotionDefine.ActKey.HOME_CONTACT_065,
CharaMotionDefine.ActKey.HOME_CONTACT_066,
CharaMotionDefine.ActKey.HOME_CONTACT_067,
CharaMotionDefine.ActKey.HOME_CONTACT_068,
CharaMotionDefine.ActKey.HOME_CONTACT_069,
CharaMotionDefine.ActKey.HOME_CONTACT_070,
CharaMotionDefine.ActKey.HOME_CONTACT_071,
CharaMotionDefine.ActKey.HOME_CONTACT_072,
CharaMotionDefine.ActKey.HOME_CONTACT_073,
CharaMotionDefine.ActKey.HOME_CONTACT_074,
CharaMotionDefine.ActKey.HOME_CONTACT_075,
CharaMotionDefine.ActKey.HOME_CONTACT_076,
CharaMotionDefine.ActKey.HOME_CONTACT_077,
CharaMotionDefine.ActKey.HOME_CONTACT_078,
CharaMotionDefine.ActKey.HOME_CONTACT_079,
CharaMotionDefine.ActKey.HOME_CONTACT_080,
CharaMotionDefine.ActKey.HOME_CONTACT_081,
CharaMotionDefine.ActKey.HOME_CONTACT_082,
CharaMotionDefine.ActKey.HOME_CONTACT_083,
CharaMotionDefine.ActKey.HOME_CONTACT_084,
CharaMotionDefine.ActKey.HOME_CONTACT_085,
CharaMotionDefine.ActKey.HOME_CONTACT_086,
CharaMotionDefine.ActKey.HOME_CONTACT_087,
CharaMotionDefine.ActKey.HOME_CONTACT_088,
CharaMotionDefine.ActKey.HOME_CONTACT_089,
CharaMotionDefine.ActKey.HOME_CONTACT_090,
CharaMotionDefine.ActKey.HOME_CONTACT_091,
CharaMotionDefine.ActKey.HOME_CONTACT_092,
CharaMotionDefine.ActKey.HOME_CONTACT_093,
CharaMotionDefine.ActKey.HOME_CONTACT_094,
CharaMotionDefine.ActKey.HOME_CONTACT_095,
CharaMotionDefine.ActKey.HOME_CONTACT_096,
CharaMotionDefine.ActKey.HOME_CONTACT_097,
CharaMotionDefine.ActKey.HOME_CONTACT_098,
CharaMotionDefine.ActKey.HOME_CONTACT_099,
CharaMotionDefine.ActKey.HOME_CONTACT_100
};
// Token: 0x04000268 RID: 616
public static readonly string[] MotionPersonalityName = new string[]
{
"未設定",
"タイプA",
"タイプB",
"タイプC",
"タイプD",
"タイプE",
"タイプF",
"タイプG",
"タイプH",
"タイプI",
"タイプJ",
"タイプK"
};
// Token: 0x020004EE RID: 1262
public enum ActKey
{
// Token: 0x04002203 RID: 8707
INVALID,
// Token: 0x04002204 RID: 8708
IDLING,
// Token: 0x04002205 RID: 8709
STAND_BY,
// Token: 0x04002206 RID: 8710
ACCENT,
// Token: 0x04002207 RID: 8711
ATTACK1,
// Token: 0x04002208 RID: 8712
ATTACK2,
// Token: 0x04002209 RID: 8713
ATTACK3,
// Token: 0x0400220A RID: 8714
ATTACK4,
// Token: 0x0400220B RID: 8715
ATTACK5,
// Token: 0x0400220C RID: 8716
ARTS_END,
// Token: 0x0400220D RID: 8717
DAMAGE_L,
// Token: 0x0400220E RID: 8718
DAMAGE_S,
// Token: 0x0400220F RID: 8719
ABNORMAL_LP,
// Token: 0x04002210 RID: 8720
DEATH_ST,
// Token: 0x04002211 RID: 8721
ENTRY,
// Token: 0x04002212 RID: 8722
WIN_ST,
// Token: 0x04002213 RID: 8723
FRONT_STEP,
// Token: 0x04002214 RID: 8724
BACK_STEP,
// Token: 0x04002215 RID: 8725
RUN,
// Token: 0x04002216 RID: 8726
SCENARIO_STAND_BY,
// Token: 0x04002217 RID: 8727
VOICE_CREDIT,
// Token: 0x04002218 RID: 8728
POSITIVE,
// Token: 0x04002219 RID: 8729
DENIAL,
// Token: 0x0400221A RID: 8730
JOY,
// Token: 0x0400221B RID: 8731
ANGER,
// Token: 0x0400221C RID: 8732
SORROW,
// Token: 0x0400221D RID: 8733
SURPRISE,
// Token: 0x0400221E RID: 8734
WEAPON_STAND_BY,
// Token: 0x0400221F RID: 8735
WEAPON_TAKE,
// Token: 0x04002220 RID: 8736
WEAPON_PUT,
// Token: 0x04002221 RID: 8737
SPECIAL,
// Token: 0x04002222 RID: 8738
GACHA_ST,
// Token: 0x04002223 RID: 8739
ABNORMAL_ST,
// Token: 0x04002224 RID: 8740
ABNORMAL_EN,
// Token: 0x04002225 RID: 8741
DEATH_LP,
// Token: 0x04002226 RID: 8742
DEATH_EN,
// Token: 0x04002227 RID: 8743
WIN_LP,
// Token: 0x04002228 RID: 8744
GACHA_LP,
// Token: 0x04002229 RID: 8745
STAND_BY_ST,
// Token: 0x0400222A RID: 8746
STAND_BY_LP,
// Token: 0x0400222B RID: 8747
STAND_BY_EN,
// Token: 0x0400222C RID: 8748
ENTRY_LP,
// Token: 0x0400222D RID: 8749
ENTRY_EN,
// Token: 0x0400222E RID: 8750
H_ITEM_UP_ST,
// Token: 0x0400222F RID: 8751
H_ITEM_UP_LP,
// Token: 0x04002230 RID: 8752
H_ITEM_UP_EN,
// Token: 0x04002231 RID: 8753
H_ACT_SEE_ST,
// Token: 0x04002232 RID: 8754
H_ACT_SEE_LP,
// Token: 0x04002233 RID: 8755
H_ACT_SEE_EN,
// Token: 0x04002234 RID: 8756
H_ITEM_STR,
// Token: 0x04002235 RID: 8757
H_ITEM_TAP,
// Token: 0x04002236 RID: 8758
BIRD_IN,
// Token: 0x04002237 RID: 8759
BIRD_OUT,
// Token: 0x04002238 RID: 8760
H_ITEM_BED_LP,
// Token: 0x04002239 RID: 8761
H_ITEM_CHR_LP,
// Token: 0x0400223A RID: 8762
S_WAIT1,
// Token: 0x0400223B RID: 8763
S_WAIT2,
// Token: 0x0400223C RID: 8764
S_WAIT3,
// Token: 0x0400223D RID: 8765
S_WAKEUP,
// Token: 0x0400223E RID: 8766
S_SMILE,
// Token: 0x0400223F RID: 8767
S_FACETOUCH,
// Token: 0x04002240 RID: 8768
S_BODY,
// Token: 0x04002241 RID: 8769
S_IN,
// Token: 0x04002242 RID: 8770
COS_CHANGE1,
// Token: 0x04002243 RID: 8771
COS_CHANGE2,
// Token: 0x04002244 RID: 8772
COS_CHANGE3,
// Token: 0x04002245 RID: 8773
GROWTH_FRIENDS,
// Token: 0x04002246 RID: 8774
ARTS_CHARGE_LP,
// Token: 0x04002247 RID: 8775
ARTS_CHARGE_EN,
// Token: 0x04002248 RID: 8776
HIGH_TOUCH_A,
// Token: 0x04002249 RID: 8777
HIGH_TOUCH_B,
// Token: 0x0400224A RID: 8778
EXERCISE_A,
// Token: 0x0400224B RID: 8779
EXERCISE_B,
// Token: 0x0400224C RID: 8780
EXERCISE_C,
// Token: 0x0400224D RID: 8781
EXERCISE_D,
// Token: 0x0400224E RID: 8782
PVP_ENTRY,
// Token: 0x0400224F RID: 8783
PVP_DAMAGE,
// Token: 0x04002250 RID: 8784
PVP_DEATH_ST,
// Token: 0x04002251 RID: 8785
PVP_DEATH_LP,
// Token: 0x04002252 RID: 8786
PVP_DEATH_EN,
// Token: 0x04002253 RID: 8787
PVP_CLAP,
// Token: 0x04002254 RID: 8788
LOGIN_BONUS_ENTRY,
// Token: 0x04002255 RID: 8789
H_HOM_WAIT0,
// Token: 0x04002256 RID: 8790
H_HOM_MOV_ST,
// Token: 0x04002257 RID: 8791
H_HOM_MOV_LP,
// Token: 0x04002258 RID: 8792
H_HOM_MOV_EN,
// Token: 0x04002259 RID: 8793
H_HOM_LEFT_HALF_TURN,
// Token: 0x0400225A RID: 8794
H_HOM_RIGHT_HALF_TURN,
// Token: 0x0400225B RID: 8795
H_HOM_LEFT_FULL_TURN,
// Token: 0x0400225C RID: 8796
H_HOM_RIGHT_FULL_TURN,
// Token: 0x0400225D RID: 8797
H_HOM_YAW,
// Token: 0x0400225E RID: 8798
H_HOM_FLY_WAIT0,
// Token: 0x0400225F RID: 8799
H_HOM_FLY_MOV_ST,
// Token: 0x04002260 RID: 8800
H_HOM_FLY_MOV_LP,
// Token: 0x04002261 RID: 8801
H_HOM_FLY_MOV_EN,
// Token: 0x04002262 RID: 8802
H_HOM_FLY_LEFT_HALF_TURN,
// Token: 0x04002263 RID: 8803
H_HOM_FLY_RIGHT_HALF_TURN,
// Token: 0x04002264 RID: 8804
H_HOM_FLY_LEFT_FULL_TURN,
// Token: 0x04002265 RID: 8805
H_HOM_FLY_RIGHT_FULL_TURN,
// Token: 0x04002266 RID: 8806
SHOP_IN,
// Token: 0x04002267 RID: 8807
SHOP_BUY,
// Token: 0x04002268 RID: 8808
SHOP_IDLING,
// Token: 0x04002269 RID: 8809
EXP_GROWTH_ST,
// Token: 0x0400226A RID: 8810
EXP_GROWTH_LP,
// Token: 0x0400226B RID: 8811
EXP_GROWTH_EN,
// Token: 0x0400226C RID: 8812
FRIENDSHIP_STROKE_REACTION,
// Token: 0x0400226D RID: 8813
H_ACT_TREE_SLP_LP,
// Token: 0x0400226E RID: 8814
PIC_BALL_KICK,
// Token: 0x0400226F RID: 8815
PIC_SITTING_DOWN,
// Token: 0x04002270 RID: 8816
PIC_HANAICHIMONME,
// Token: 0x04002271 RID: 8817
SING_ST,
// Token: 0x04002272 RID: 8818
SING_LP,
// Token: 0x04002273 RID: 8819
SING_EN,
// Token: 0x04002274 RID: 8820
PVP_RESULT_STAND,
// Token: 0x04002275 RID: 8821
PVP_RESULT_LIE,
// Token: 0x04002276 RID: 8822
PVP_RESULT_SIT,
// Token: 0x04002277 RID: 8823
PVP_RESULT_RUN,
// Token: 0x04002278 RID: 8824
FRIENDSHIP_SEE_ST,
// Token: 0x04002279 RID: 8825
FRIENDSHIP_SEE_LP,
// Token: 0x0400227A RID: 8826
FRIENDSHIP_SEE_EN,
// Token: 0x0400227B RID: 8827
PVP_ENTRY_LONG,
// Token: 0x0400227C RID: 8828
PVP_DEATH_ST_LONG,
// Token: 0x0400227D RID: 8829
PVP_DEATH_LP_LONG,
// Token: 0x0400227E RID: 8830
PVP_DEATH_EN_LONG,
// Token: 0x0400227F RID: 8831
PVP_RESULT_SIT_LONG,
// Token: 0x04002280 RID: 8832
PIC_SITTING_DOWN_LONG,
// Token: 0x04002281 RID: 8833
RUNNING,
// Token: 0x04002282 RID: 8834
HOME_CONTACT_001,
// Token: 0x04002283 RID: 8835
HOME_CONTACT_002,
// Token: 0x04002284 RID: 8836
HOME_CONTACT_003,
// Token: 0x04002285 RID: 8837
HOME_CONTACT_004,
// Token: 0x04002286 RID: 8838
HOME_CONTACT_005,
// Token: 0x04002287 RID: 8839
HOME_CONTACT_006,
// Token: 0x04002288 RID: 8840
HOME_CONTACT_007,
// Token: 0x04002289 RID: 8841
HOME_CONTACT_008,
// Token: 0x0400228A RID: 8842
HOME_CONTACT_009,
// Token: 0x0400228B RID: 8843
HOME_CONTACT_010,
// Token: 0x0400228C RID: 8844
HOME_CONTACT_011,
// Token: 0x0400228D RID: 8845
HOME_CONTACT_012,
// Token: 0x0400228E RID: 8846
HOME_CONTACT_013,
// Token: 0x0400228F RID: 8847
HOME_CONTACT_014,
// Token: 0x04002290 RID: 8848
HOME_CONTACT_015,
// Token: 0x04002291 RID: 8849
HOME_CONTACT_016,
// Token: 0x04002292 RID: 8850
HOME_CONTACT_017,
// Token: 0x04002293 RID: 8851
HOME_CONTACT_018,
// Token: 0x04002294 RID: 8852
HOME_CONTACT_019,
// Token: 0x04002295 RID: 8853
HOME_CONTACT_020,
// Token: 0x04002296 RID: 8854
HOME_CONTACT_021,
// Token: 0x04002297 RID: 8855
HOME_CONTACT_022,
// Token: 0x04002298 RID: 8856
HOME_CONTACT_023,
// Token: 0x04002299 RID: 8857
HOME_CONTACT_024,
// Token: 0x0400229A RID: 8858
HOME_CONTACT_025,
// Token: 0x0400229B RID: 8859
HOME_CONTACT_026,
// Token: 0x0400229C RID: 8860
HOME_CONTACT_027,
// Token: 0x0400229D RID: 8861
HOME_CONTACT_028,
// Token: 0x0400229E RID: 8862
HOME_CONTACT_029,
// Token: 0x0400229F RID: 8863
HOME_CONTACT_030,
// Token: 0x040022A0 RID: 8864
HOME_CONTACT_031,
// Token: 0x040022A1 RID: 8865
HOME_CONTACT_032,
// Token: 0x040022A2 RID: 8866
HOME_CONTACT_033,
// Token: 0x040022A3 RID: 8867
HOME_CONTACT_034,
// Token: 0x040022A4 RID: 8868
HOME_CONTACT_035,
// Token: 0x040022A5 RID: 8869
HOME_CONTACT_036,
// Token: 0x040022A6 RID: 8870
HOME_CONTACT_037,
// Token: 0x040022A7 RID: 8871
HOME_CONTACT_038,
// Token: 0x040022A8 RID: 8872
HOME_CONTACT_039,
// Token: 0x040022A9 RID: 8873
HOME_CONTACT_040,
// Token: 0x040022AA RID: 8874
HOME_CONTACT_041,
// Token: 0x040022AB RID: 8875
HOME_CONTACT_042,
// Token: 0x040022AC RID: 8876
HOME_CONTACT_043,
// Token: 0x040022AD RID: 8877
HOME_CONTACT_044,
// Token: 0x040022AE RID: 8878
HOME_CONTACT_045,
// Token: 0x040022AF RID: 8879
HOME_CONTACT_046,
// Token: 0x040022B0 RID: 8880
HOME_CONTACT_047,
// Token: 0x040022B1 RID: 8881
HOME_CONTACT_048,
// Token: 0x040022B2 RID: 8882
HOME_CONTACT_049,
// Token: 0x040022B3 RID: 8883
HOME_CONTACT_050,
// Token: 0x040022B4 RID: 8884
HOME_CONTACT_051,
// Token: 0x040022B5 RID: 8885
HOME_CONTACT_052,
// Token: 0x040022B6 RID: 8886
HOME_CONTACT_053,
// Token: 0x040022B7 RID: 8887
HOME_CONTACT_054,
// Token: 0x040022B8 RID: 8888
HOME_CONTACT_055,
// Token: 0x040022B9 RID: 8889
HOME_CONTACT_056,
// Token: 0x040022BA RID: 8890
HOME_CONTACT_057,
// Token: 0x040022BB RID: 8891
HOME_CONTACT_058,
// Token: 0x040022BC RID: 8892
HOME_CONTACT_059,
// Token: 0x040022BD RID: 8893
HOME_CONTACT_060,
// Token: 0x040022BE RID: 8894
HOME_CONTACT_061,
// Token: 0x040022BF RID: 8895
HOME_CONTACT_062,
// Token: 0x040022C0 RID: 8896
HOME_CONTACT_063,
// Token: 0x040022C1 RID: 8897
HOME_CONTACT_064,
// Token: 0x040022C2 RID: 8898
HOME_CONTACT_065,
// Token: 0x040022C3 RID: 8899
HOME_CONTACT_066,
// Token: 0x040022C4 RID: 8900
HOME_CONTACT_067,
// Token: 0x040022C5 RID: 8901
HOME_CONTACT_068,
// Token: 0x040022C6 RID: 8902
HOME_CONTACT_069,
// Token: 0x040022C7 RID: 8903
HOME_CONTACT_070,
// Token: 0x040022C8 RID: 8904
HOME_CONTACT_071,
// Token: 0x040022C9 RID: 8905
HOME_CONTACT_072,
// Token: 0x040022CA RID: 8906
HOME_CONTACT_073,
// Token: 0x040022CB RID: 8907
HOME_CONTACT_074,
// Token: 0x040022CC RID: 8908
HOME_CONTACT_075,
// Token: 0x040022CD RID: 8909
HOME_CONTACT_076,
// Token: 0x040022CE RID: 8910
HOME_CONTACT_077,
// Token: 0x040022CF RID: 8911
HOME_CONTACT_078,
// Token: 0x040022D0 RID: 8912
HOME_CONTACT_079,
// Token: 0x040022D1 RID: 8913
HOME_CONTACT_080,
// Token: 0x040022D2 RID: 8914
HOME_CONTACT_081,
// Token: 0x040022D3 RID: 8915
HOME_CONTACT_082,
// Token: 0x040022D4 RID: 8916
HOME_CONTACT_083,
// Token: 0x040022D5 RID: 8917
HOME_CONTACT_084,
// Token: 0x040022D6 RID: 8918
HOME_CONTACT_085,
// Token: 0x040022D7 RID: 8919
HOME_CONTACT_086,
// Token: 0x040022D8 RID: 8920
HOME_CONTACT_087,
// Token: 0x040022D9 RID: 8921
HOME_CONTACT_088,
// Token: 0x040022DA RID: 8922
HOME_CONTACT_089,
// Token: 0x040022DB RID: 8923
HOME_CONTACT_090,
// Token: 0x040022DC RID: 8924
HOME_CONTACT_091,
// Token: 0x040022DD RID: 8925
HOME_CONTACT_092,
// Token: 0x040022DE RID: 8926
HOME_CONTACT_093,
// Token: 0x040022DF RID: 8927
HOME_CONTACT_094,
// Token: 0x040022E0 RID: 8928
HOME_CONTACT_095,
// Token: 0x040022E1 RID: 8929
HOME_CONTACT_096,
// Token: 0x040022E2 RID: 8930
HOME_CONTACT_097,
// Token: 0x040022E3 RID: 8931
HOME_CONTACT_098,
// Token: 0x040022E4 RID: 8932
HOME_CONTACT_099,
// Token: 0x040022E5 RID: 8933
HOME_CONTACT_100,
// Token: 0x040022E6 RID: 8934
PIC_CATCHBALL_WAIT,
// Token: 0x040022E7 RID: 8935
PIC_CATCHBALL_THROW,
// Token: 0x040022E8 RID: 8936
PIC_CATCHBALL_CALL,
// Token: 0x040022E9 RID: 8937
PIC_BADMINTON_WAIT,
// Token: 0x040022EA RID: 8938
PIC_BADMINTON_HIT,
// Token: 0x040022EB RID: 8939
PIC_BADMINTON_CALL,
// Token: 0x040022EC RID: 8940
PIC_KENKENPA,
// Token: 0x040022ED RID: 8941
PIC_BALLOON_WALK,
// Token: 0x040022EE RID: 8942
PIC_BALLOON_LOOK,
// Token: 0x040022EF RID: 8943
PIC_CATCHBALL_WAIT_NOHAND,
// Token: 0x040022F0 RID: 8944
PIC_CATCHBALL_THROW_NOHAND,
// Token: 0x040022F1 RID: 8945
PIC_CATCHBALL_CALL_NOHAND,
// Token: 0x040022F2 RID: 8946
PIC_BADMINTON_WAIT_NOHAND,
// Token: 0x040022F3 RID: 8947
PIC_BADMINTON_HIT_NOHAND,
// Token: 0x040022F4 RID: 8948
PIC_BADMINTON_CALL_NOHAND,
// Token: 0x040022F5 RID: 8949
SCENARIO_ATTACK,
// Token: 0x040022F6 RID: 8950
WEAPON_ATTACK,
// Token: 0x040022F7 RID: 8951
SCENARIO_ENTRY,
// Token: 0x040022F8 RID: 8952
COVER_ST,
// Token: 0x040022F9 RID: 8953
COVER_LP,
// Token: 0x040022FA RID: 8954
DAMAGE_BOSS_L,
// Token: 0x040022FB RID: 8955
DAMAGE_BOSS_S,
// Token: 0x040022FC RID: 8956
JUMP_IN,
// Token: 0x040022FD RID: 8957
JUMP_OUT,
// Token: 0x040022FE RID: 8958
MYR_CHAT_1MOT,
// Token: 0x040022FF RID: 8959
MYR_CHAT_2MOT,
// Token: 0x04002300 RID: 8960
MYR_CHAT_3MOT,
// Token: 0x04002301 RID: 8961
MYR_CHAT_4MOT,
// Token: 0x04002302 RID: 8962
MYR_TEA_1MOT,
// Token: 0x04002303 RID: 8963
MYR_TEA_2MOT,
// Token: 0x04002304 RID: 8964
MYR_TEA_3MOT,
// Token: 0x04002305 RID: 8965
MYR_TEA_4MOT,
// Token: 0x04002306 RID: 8966
MYR_PLAY_1MOT,
// Token: 0x04002307 RID: 8967
MYR_PLAY_2MOT,
// Token: 0x04002308 RID: 8968
MYR_PLAY_3MOT,
// Token: 0x04002309 RID: 8969
MYR_PLAY_4MOT,
// Token: 0x0400230A RID: 8970
MYR_TALK_1MOT_NOHAND,
// Token: 0x0400230B RID: 8971
MYR_TALK_2MOT_NOHAND,
// Token: 0x0400230C RID: 8972
MYR_TALK_3MOT_NOHAND,
// Token: 0x0400230D RID: 8973
MYR_TALK_4MOT_NOHAND,
// Token: 0x0400230E RID: 8974
MYR_DRW_ST,
// Token: 0x0400230F RID: 8975
MYR_DRW_LP_A,
// Token: 0x04002310 RID: 8976
MYR_DRW_LP_B,
// Token: 0x04002311 RID: 8977
MYR_DRW_EN,
// Token: 0x04002312 RID: 8978
MYR_DRW_SEE_ST,
// Token: 0x04002313 RID: 8979
MYR_DRW_SEE_LP,
// Token: 0x04002314 RID: 8980
MYR_DRW_SEE_EN,
// Token: 0x04002315 RID: 8981
MYR_DRW_SEE_NOHAND_ST,
// Token: 0x04002316 RID: 8982
MYR_DRW_SEE_NOHAND_LP,
// Token: 0x04002317 RID: 8983
MYR_DRW_SEE_NOHAND_EN,
// Token: 0x04002318 RID: 8984
MYR_DRW_JOY,
// Token: 0x04002319 RID: 8985
MYR_COS_ST,
// Token: 0x0400231A RID: 8986
MYR_COS_EN,
// Token: 0x0400231B RID: 8987
MYR_COS_NOHAND_ST,
// Token: 0x0400231C RID: 8988
MYR_COS_NOHAND_EN,
// Token: 0x0400231D RID: 8989
MYR_COS_SEE_ST,
// Token: 0x0400231E RID: 8990
MYR_COS_SEE_LP,
// Token: 0x0400231F RID: 8991
MYR_COS_SEE_EN,
// Token: 0x04002320 RID: 8992
MYR_COS_SEE_NOHAND_ST,
// Token: 0x04002321 RID: 8993
MYR_COS_SEE_NOHAND_LP,
// Token: 0x04002322 RID: 8994
MYR_COS_SEE_NOHAND_EN,
// Token: 0x04002323 RID: 8995
MYR_GAME_1MOT_ST,
// Token: 0x04002324 RID: 8996
MYR_GAME_1MOT_LP_A,
// Token: 0x04002325 RID: 8997
MYR_GAME_1MOT_LP_B,
// Token: 0x04002326 RID: 8998
MYR_GAME_1MOT_END,
// Token: 0x04002327 RID: 8999
MYR_GAME_2MOT_ST,
// Token: 0x04002328 RID: 9000
MYR_GAME_2MOT_LP_A,
// Token: 0x04002329 RID: 9001
MYR_GAME_2MOT_LP_B,
// Token: 0x0400232A RID: 9002
MYR_GAME_2MOT_END,
// Token: 0x0400232B RID: 9003
MYR_GAME_NOHAND_ST,
// Token: 0x0400232C RID: 9004
MYR_GAME_NOHAND_LP,
// Token: 0x0400232D RID: 9005
MYR_GAME_NOHAND_EN,
// Token: 0x0400232E RID: 9006
MYR_GAME_EMO_JOY,
// Token: 0x0400232F RID: 9007
MYR_GAME_EMO_SAD,
// Token: 0x04002330 RID: 9008
MYR_STAND_BY,
// Token: 0x04002331 RID: 9009
MYR_SLEEP_1,
// Token: 0x04002332 RID: 9010
MYR_SLEEP_2,
// Token: 0x04002333 RID: 9011
MYR_SLEEP_3,
// Token: 0x04002334 RID: 9012
MYR_SLEEP_4,
// Token: 0x04002335 RID: 9013
MYR_PLAYSEE_1,
// Token: 0x04002336 RID: 9014
MYR_PLAYSEE_2,
// Token: 0x04002337 RID: 9015
MYR_PLAYSEE_3,
// Token: 0x04002338 RID: 9016
MYR_WANAGE_THROW_1,
// Token: 0x04002339 RID: 9017
MYR_WANAGE_THROW_2,
// Token: 0x0400233A RID: 9018
MYR_WANAGE_THROW_3,
// Token: 0x0400233B RID: 9019
MYR_BALL_THROW_1,
// Token: 0x0400233C RID: 9020
MYR_BALL_THROW_2,
// Token: 0x0400233D RID: 9021
MYR_BALL_THROW_3,
// Token: 0x0400233E RID: 9022
MYR_BOOK_READ_1,
// Token: 0x0400233F RID: 9023
MYR_BOOK_READ_2,
// Token: 0x04002340 RID: 9024
MYR_KITCHEN_TEA,
// Token: 0x04002341 RID: 9025
MYR_KITCHEN_FOOD,
// Token: 0x04002342 RID: 9026
PIC_KENKENPA_LP,
// Token: 0x04002343 RID: 9027
PIC_KENKENPA_ED,
// Token: 0x04002344 RID: 9028
PIC_KENKENPA_JOY,
// Token: 0x04002345 RID: 9029
PIC_HANETSUKI_WAIT,
// Token: 0x04002346 RID: 9030
PIC_HANETSUKI_HIT_1,
// Token: 0x04002347 RID: 9031
PIC_HANETSUKI_HIT_2,
// Token: 0x04002348 RID: 9032
PIC_HANETSUKI_HIT_3,
// Token: 0x04002349 RID: 9033
PIC_HANETSUKI_CALL,
// Token: 0x0400234A RID: 9034
PIC_HANETSUKI_WAIT_NOHAND,
// Token: 0x0400234B RID: 9035
PIC_HANETSUKI_HIT_NOHAND,
// Token: 0x0400234C RID: 9036
PIC_HANETSUKI_CALL_NOHAND,
// Token: 0x0400234D RID: 9037
PIC_TRAIN_WAIT,
// Token: 0x0400234E RID: 9038
PIC_TRAIN_CALL,
// Token: 0x0400234F RID: 9039
PIC_TRAIN_WALK_ST,
// Token: 0x04002350 RID: 9040
PIC_TRAIN_WALK_LP_1,
// Token: 0x04002351 RID: 9041
PIC_TRAIN_WALK_LP_2,
// Token: 0x04002352 RID: 9042
PIC_TRAIN_WALK_EN,
// Token: 0x04002353 RID: 9043
PIC_SNOWMAN_1_ST,
// Token: 0x04002354 RID: 9044
PIC_SNOWMAN_1_LP,
// Token: 0x04002355 RID: 9045
PIC_SNOWMAN_1_ED,
// Token: 0x04002356 RID: 9046
PIC_SNOWMAN_2_ST,
// Token: 0x04002357 RID: 9047
PIC_SNOWMAN_2_LP,
// Token: 0x04002358 RID: 9048
PIC_SNOWMAN_2_ED,
// Token: 0x04002359 RID: 9049
PIC_SNOWROLING_ST,
// Token: 0x0400235A RID: 9050
PIC_SNOWROLING_LP,
// Token: 0x0400235B RID: 9051
PIC_SNOWROLING_EN,
// Token: 0x0400235C RID: 9052
PIC_HARDING_ST,
// Token: 0x0400235D RID: 9053
PIC_HARDING_LP,
// Token: 0x0400235E RID: 9054
PIC_HARDING_EN,
// Token: 0x0400235F RID: 9055
ARRAY_MAX
}
// Token: 0x020004EF RID: 1263
public enum MotionPersonalityType
{
// Token: 0x04002361 RID: 9057
INVALID,
// Token: 0x04002362 RID: 9058
TYPE_A,
// Token: 0x04002363 RID: 9059
TYPE_B,
// Token: 0x04002364 RID: 9060
TYPE_C,
// Token: 0x04002365 RID: 9061
TYPE_D,
// Token: 0x04002366 RID: 9062
TYPE_E,
// Token: 0x04002367 RID: 9063
TYPE_F,
// Token: 0x04002368 RID: 9064
TYPE_G,
// Token: 0x04002369 RID: 9065
TYPE_H,
// Token: 0x0400236A RID: 9066
TYPE_I,
// Token: 0x0400236B RID: 9067
TYPE_J,
// Token: 0x0400236C RID: 9068
TYPE_K
}
}