UniversalViewer/Assets/Scripts/ModelViewerBase/UI/SliderDisplay.cs

22 lines
467 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SliderDisplay : MonoBehaviour
{
public TMPro.TMP_Text Text;
public void UpdateDisplay(float value)
{
if (Text == null) //Legacy, some UI needs to be updated
{
this.GetComponent<Text>().text = value.ToString("F2");
}
else
{
Text.text = value.ToString("F2");
}
}
}