UniversalViewer/Assets/Scripts/ModelViewerBase/UI/UIToolbarPanel.cs

20 lines
350 B
C#

using UnityEngine;
namespace UIPanels
{
public class UIToolbarPanel : MonoBehaviour
{
public bool IsOpen => gameObject.activeSelf;
public virtual void Open()
{
gameObject.SetActive(true);
}
public virtual void Close()
{
gameObject.SetActive(false);
}
}
}