2023-10-10 04:15:28 +08:00
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export function projectile(socket, data){
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if(!socket.hasOwnProperty("user")) return;
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let buff = Buffer.from(data, 'base64');
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//let data1 = JSON.parse();
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2023-11-01 10:01:57 +08:00
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socket.to(socket.player.room).emit('level/projectile', buff.toString('utf-8'))
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2023-10-10 04:15:28 +08:00
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}
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