This commit is contained in:
2023-09-14 10:59:21 +02:00
commit 77ffe04e2f
14 changed files with 1982 additions and 0 deletions

34
Account/accountSocket.ts Normal file
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import { game } from "../game";
import { publicUserData, userData } from "./userData";
import { users } from "./users";
export function registerAccountCallbacks(socket){
function emitLogin(result : userData, registered:boolean = false){
socket.emit("account/login", JSON.stringify(new publicUserData(result, socket.id)));
console.log(result)
if(result != null){
if(registered){
console.log(`User ${(result as userData).Login} registerd and logged in`);
}
else{
console.log(`User ${(result as userData).Login} logged in`);
}
}
}
socket.on('account/register', (data) => {
let buff = Buffer.from(data, 'base64');
let json = JSON.parse(buff.toString('utf-8'));
let result = users.createUser(json.Login, json.Password);
emitLogin(result, true);
});
socket.on('account/login', (data) => {
let buff = Buffer.from(data, 'base64');
let json = JSON.parse(buff.toString('utf-8'));
let result = users.readUser(json.Login, json.Password);
emitLogin(result);
});
}

28
Account/userData.ts Normal file
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export class userData{
Id: number;
Checksum: number;
Login: string;
Password: string;
Characters: number[] = [];
constructor(id:number, login:string, password:string){
this.Id = id;
this.Login = login;
this.Password = password;
}
}
export class publicUserData{
Id: number;
Login: string;
SocketId: string;
constructor(user:userData, socket: string){
if(user == null){
return null;
}
this.Id = user.Id;
this.Login = user.Login;
this.SocketId = socket;
}
}

59
Account/users.ts Normal file
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import { game } from "../game";
import { userData } from "./userData";
const fs = require('fs');
export class users{
static createUser(login, password){
if(game.usersDB.filter(u=>u.Login == login)[0] != undefined){
console.log(`User ${login} alread exists`);
return null;
}
var user = new userData(game.usersDB.length, login, password);
game.usersDB.push(user);
return user;
}
static readUser(login, password){
let user = game.usersDB.filter(u=>u.Login == login && u.Password == password)[0];
if(user != undefined){
return user;
}
return null;
}
static readUserID(id : number){
let user = game.usersDB.filter(u=>u.Id == id)[0];
return user;
}
static updateUser(userNew : userData){
let user = this.readUserID(userNew.Id);
let sum = Math.floor(Math.random() * 99999);
while(sum == userNew.Checksum){
sum = Math.floor(Math.random() * 99999);
}
userNew.Checksum = sum;
game.usersDB[game.usersDB.indexOf(user)] = userNew;
}
static saveUsers(){
game.usersDB.forEach(user => {
let data = JSON.stringify(user, null, 2);
fs.writeFileSync(`Database/Users/${user.Id}_${user.Login}.json`, data);
});
}
static loadUsers(){
fs.readdir(`Database/Users/`, (err, files) => {
files.forEach(file => {
fs.readFile(`Database/Users/${file}`, (err, data) => {
if (err) throw err;
let user = JSON.parse(data);
game.usersDB.push(user);
console.log(`Loaded ${user.Login}`);
});
});
});
}
}