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Author SHA1 Message Date
be19e6124d fixed removing users from session 2025-07-13 21:22:29 +02:00
2 changed files with 4 additions and 2 deletions

View File

@@ -3,6 +3,8 @@ import { levelUpdateClient } from "../Classes/Incoming/levelUpdateClient.js";
import { characterData } from "../Classes/characterData.js";
export function playerUpdate(socket : Socket, data){
if(socket.user != null) return;
let buff = Buffer.from(data, 'base64');
let data1 : levelUpdateClient = JSON.parse(buff.toString('utf-8'));
@@ -11,7 +13,7 @@ export function playerUpdate(socket : Socket, data){
console.log("Error! Player not spawned!")
return
}
character.rigidbody = data1.player.rigidbody
if(data1.player.hasOwnProperty("damageInfo"))
character.damageInfo = character.damageInfo.concat(data1.player.damageInfo)

View File

@@ -73,7 +73,7 @@ setInterval(async () => {
setInterval(() => {
let lobbyState = game.lobbyState
console.clear()
//console.clear()
console.log("Players:")
for(let i = 0; i < lobbyState.activeUsers.length; i++){
console.log(lobbyState.activeUsers[i].user.login + " " + lobbyState.activeUsers[i].character.room)