KF-MMO-Server/Level/_clear.ts

10 lines
357 B
TypeScript

import { Endpoints } from "../endpoints.js";
import { game } from "../game.js";
export function clear(socket, data){
let buff = Buffer.from(data, 'base64');
let data1 : string = JSON.parse(buff.toString('utf-8'));
let room = game.lobbyState.roomComplete(data1)
game.socketIO.emit(Endpoints.LevelCleared, JSON.stringify(room.copyState()))
}