UniversalViewer/Assets/KF3/Scripts/Handles/UIHandleFriend.cs

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C#
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using UnityEngine;
public class UIHandleFriend : UIHandle
{
protected KF3FriendContainer mContainer => Owner as KF3FriendContainer;
public static UIHandleFriend CreateAsChild(KF3ObjectContainer owner)
{
var handle = CreateAsChild<UIHandleFriend>(owner.transform);
handle.Init(owner).SetColor(Color.yellow).SetScale(1.5f);
return handle;
}
public override UIHandle Init(ObjectContainer owner)
{
base.Init(owner);
Popup.AddButton("Reset All", TransformResetAll);
Popup.AddButton("Reset Position", TransformResetPosition);
Popup.AddButton("Reset Rotation", TransformResetRotation);
Popup.AddButton("Reset Scale", TransformResetScale);
Popup.AddButton("Toggle Physics", () =>
{
mContainer.TogglePhysics();
mContainer.SetKeyframe();
});
Popup.AddButton("Toggle Bones", () => mContainer.ToggleBonesVisible(!mContainer.BonesVisible));
Popup.AddButton("Toggle IK", () => {
mContainer.ToggleIK(!mContainer.IKEnabled);
mContainer.SetKeyframe();
});
Popup.AddButton("Reset Bones", () => mContainer.ResetBones());
Popup.AddButton("Delete", () => Destroy(Owner));
return this;
}
}