22 lines
467 B
C#
22 lines
467 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class SliderDisplay : MonoBehaviour
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{
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public TMPro.TMP_Text Text;
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public void UpdateDisplay(float value)
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{
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if (Text == null) //Legacy, some UI needs to be updated
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{
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this.GetComponent<Text>().text = value.ToString("F2");
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}
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else
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{
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Text.text = value.ToString("F2");
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}
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}
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}
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