22 lines
691 B
C#
22 lines
691 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Security.Cryptography;
|
|
using UnityEngine;
|
|
|
|
public class EversoulModelBuilder : ModelBuilder
|
|
{
|
|
public static EversoulModelBuilder Instance => GetInstance<EversoulModelBuilder>();
|
|
|
|
public ObjectContainer SpawnCharacter(CharacterAsset asset)
|
|
{
|
|
EversoulMain.Instance.PrepareForLoad();
|
|
var container = ObjectContainer.Create<EversoulCharacterContainer>("Character");
|
|
var handle = UIHandle.CreateAsChild<UIHandleMain>(container.transform).Init(container);
|
|
StartCoroutine(container.Build(asset));
|
|
return container;
|
|
}
|
|
}
|